These generate a warning when included, then include the old header.
Note for GCC, #warning is used; this requires -std=gnu++14 instead of
-std=c++14 (otherwise the warning is treated as an error because #warning is
a GNU extension). On MSVC, #pragma message is used, which is a bit
unsatisfactory as the message doesn't say where it was included from.
The llvm shim headers also include a llvm namespace shim.
During shared library loading, a different libLLVM can be pulled in, causing
llvm symbols from dependent libraries to resolve to that library instead of
this one. This has been seen in the wild with the Mesa OpenGL implementation
in JavaFX applications (see wpilibsuite/shuffleboard#361).
This is clearly a very breaking change. For some level of backwards
compatibility, a namespace alias from llvm to wpi is performed in the "llvm"
headers. Unfortunately, forward declarations of llvm classes will still break,
but compilers seem to generate clear error messages in those cases
("namespace alias 'llvm' not allowed here, assuming 'wpi'").
This change also moves all the wpiutil headers to a single "wpi" subdirectory
from the previously split "llvm", "support", "tcpsockets", and "udpsockets".
Shim headers will be added for backwards compatibility in a later commit.
It was using array indexing to map the return value of
DriverStation.getJoystickType() to HIDType when the enum should instead be
constructed from the int value. C++ already does this.
Fixes#968.
Previously these functions ignored SOF if they came immediately after
the SOI (e.g. bytes 2 and 3 of the file). A handful of cameras generate
images like this.
SendableChooser::InitSendable() is written such that it saves the table
being used in an instance variable. This doesn't work if the chooser is
added to both LiveWindow and SmartDashboard. Normally it is not added to
LiveWindow because the name is empty, but if setName() is called this could
still happen. Note adding the same SendableChooser to SmartDashboard with
two different names is also not currently supported, for the same reason.
The correct solution will be to remove the instance variable, but this is
too high risk to implement mid-season, so instead just remove from LiveWindow.
Reset() is the only function without a null check around it. We call the function on startup, which means if it is unplugged the robot crashes.
Also added an accessor for checking if it is connected, as some teams (us) would like to handle the case where it was not connected on startup.