Commit Graph

33 Commits

Author SHA1 Message Date
Thad House
f1c9d82d50 [hal,wpilib] Add DS Display API (#8975) 2026-06-20 10:28:24 -07:00
Thad House
5a7d7d50ee [wpilib,cmd] Remove Axis from Gamepad Triggers (#8956)
It's a bit confusing, especially since some controllers will have this be
a 0:1 button rather than axis.
2026-06-12 06:42:06 -07:00
Thad House
025732093f [wpilib] Remove UserControls (#8973)
It was too complex, and we can solve it by figuring out how to make
singleton GenericHID objects, implemented in #8970.
2026-06-11 15:33:51 -07:00
Thad House
c647e67de0 [wpilib,cmd] Cache HID wrappers (#8970)
Store DriverStation-owned GenericHID and Gamepad instances in Java and
C++, and expose the cached objects to Python bindings.

Move hand-written command gamepad and joystick wrappers to compose
cached CommandGenericHID instances plus typed HID wrappers, including a
Python CommandGamepad.

This will let us remove UserControls, while helping ensure that we don't
have state smashing between GenericHID objects.

Another bonus is without inheritance, intellisense will no longer show a
bunch of annoying methods, and instead just what actually exists.

---------

Co-authored-by: Peter Johnson <johnson.peter@gmail.com>
2026-06-11 09:42:39 -07:00
Thad House
6e5171cd8f [hal] Use MrcLib to talk to DS (#8858)
Using MrcLib on the robot is going to be the plan for the future, to
make things easier.

MrcLib is how sim is supported going forward. The desktop version of
mrclib can act as a robot server.

This is set up where the mrclib interface is in shared code. On robot,
that is the only backend used. On desktop, a default sim backend is
used. However, the sim plugin can switch that to the real robot backend,
so the robot code will exactly look like a real robot.
2026-06-06 12:15:17 -07:00
Thad House
635e971a02 [wpilib] Add a default deadband to all gamepads (#8897)
The FTC DS had a deadband. Additionally, the FRC one had an implicit
deadband due to the only 8 bit resolution. We need a deadband by default
now with the high resolution gamepads.
2026-05-29 16:31:48 -07:00
Thad House
b100586cab [wpilib] Finish gamepad face button rename (#8921) 2026-05-26 21:55:07 -07:00
Thad House
fa24446ce3 [wpilib,cmd] Rename gamepad face-button trigger APIs to directional names (faceUp/Down/Left/Right) (#8896)
This updates gamepad trigger naming from cardinal-style face buttons
(`northFace/southFace/eastFace/westFace` and
`NorthFace/SouthFace/EastFace/WestFace`) to directional naming
(`faceUp/faceDown/faceRight/faceLeft` and
`FaceUp/FaceDown/FaceRight/FaceLeft`) to match the requested API shape.
The change is applied across Java and C++ HID/command layers, along with
related examples and binding metadata.

- **API surface updates (Java)**
  - Renamed trigger/event methods in:
    - `wpilibj` `Gamepad`
    - `commandsv2` `CommandGamepad`
    - `commandsv3` `CommandGamepad`
  - Mapping preserved:
    - `southFace` → `faceDown`
    - `eastFace` → `faceRight`
    - `westFace` → `faceLeft`
    - `northFace` → `faceUp`

- **API surface updates (C++)**
  - Renamed trigger/event methods in:
    - `wpilibc` `Gamepad`
    - `commandsv2` `CommandGamepad`
  - Mapping preserved:
    - `SouthFace` → `FaceDown`
    - `EastFace` → `FaceRight`
    - `WestFace` → `FaceLeft`
    - `NorthFace` → `FaceUp`

- **Python semiwrap updates**
- Updated `wpilibc/src/main/python/semiwrap/Gamepad.yml` method mappings
to the renamed C++ method names (`FaceDown/FaceRight/FaceLeft/FaceUp`).

- **Callsite migration**
- Updated Java examples/template code and C++ examples/template code to
use the new method names so samples remain aligned with the API rename.

- **Docs/comments alignment**
- Updated related Javadoc/reference text and example comments to use
directional terminology.

```java
// Before
driverController.southFace().onTrue(command);
driverController.eastFace().onTrue(command);

// After
driverController.faceDown().onTrue(command);
driverController.faceRight().onTrue(command);
```

```cpp
// Before
driverController.SouthFace().OnTrue(command);
driverController.EastFace().OnTrue(command);

// After
driverController.FaceDown().OnTrue(command);
driverController.FaceRight().OnTrue(command);
```

---------

Co-authored-by: copilot-swe-agent[bot] <198982749+Copilot@users.noreply.github.com>
Co-authored-by: ThadHouse <7727148+ThadHouse@users.noreply.github.com>
2026-05-15 00:08:57 -05:00
Gold856
35e8abedeb Don't force public variables to use Hungarian notation (#8774)
People generally have expressed a dislike for the Hungarian notation
used in member variables, especially in examples/templates, and our
styleguide shouldn't be forced on downstream consumers, so this removes
all Hungarian notation from the examples/templates.

There are _some_ benefits to Hungarian for private member variables
(like knowing what's a member vs. local in a PR review) so we'll keep
private member variables the same for now, but public variables should
no longer use Hungarian notation, since it looks much worse. A new PMD
XPath rule has been added to accomplish this goal. Some other
non-compliant variables were fixed for the new rule.
2026-04-25 11:32:08 -07:00
Zach Harel
a6425d3e1e [wpilib] DriverStation: Add usage reporting for opmodes (#8761) 2026-04-24 19:20:45 -07:00
Peter Johnson
ab00aac960 [hal,wpilib] Rename "Test" robot mode to "Utility" (#8782)
The "Utility" name better matches its intended generic use case and
avoids overloaded terminology with unit testing (e.g. the need to name
the opmode annotation `@TestOpMode`).

The driver station will also be updated to reflect this change.
2026-04-20 20:29:25 -07:00
Thad House
ab2aef2c29 [wpilib] Split DriverStation into smaller classes (#8628) 2026-04-18 19:56:45 -07:00
Sam Freund
21f6bdbc1a [hal,wpilib] Remove alert level aliases (#8744) 2026-04-10 12:26:52 -07:00
Sam Carlberg
02c6030251 [cmd3] Enforce command lifetimes across all opmode and command scopes (#8705)
Commands are no longer able to outlive their schedule-site's scope,
regardless of how they were scheduled (set as a default command, bound
to a trigger, or manually scheduled)

As a consequence, default commands need better tracking so the default
command setting can be released when their scope exits and the next-most
appropriate default command can be rescheduled (eg, an opmode sets a
default command, then the globally-scoped default is restored when the
opmode exits). Some complexity is required here to make it work well for
edge cases.

Like `schedule()`, `setDefaultCommand()` will immediately start the new
default command if called inside of another command to avoid 1-loop
delays. However, this does not apply when called by the _current_
default command, as it would result in attempting to cancel the default
command while it's mounted (which is impossible and would throw an
exception)

```java
class Robot extends OpModeRobot {
  final Drive drive = new Drive();
  final CommandXboxController controller = new CommandXboxController(1);

  public Robot() {
    // global default command, active unless overridden in an opmode or command
    drive.setDefaultCommand(drive.stop());

    // global trigger binding, always active
    controller.rightBumper().onTrue(drive.setX());
  }
}

@Teleop
class ExampleOpMode extends PeriodicOpMode {
  public ExampleOpMode(Robot robot) {
    // opmode-specific default command
    robot.drive.setDefaultCommand(robot.drive.operatorControl(robot.controller));

    // opmode-specific binding
    robot.controller.leftBumper().whileTrue(robot.drive.stop());

    // opmode-specific binding that takes precedence over the global binding
    // because it happens last; it "wins out" over the `setX()` binding
    robot.controller.rightBumper().onTrue(robot.drive.selfTest());
  }

  @Override
  public void periodic() {
    Scheduler.getDefault().run();
  }
}
```
2026-04-09 17:05:42 -07:00
Peter Johnson
a57d658ef1 [wpilib] Rename GenericHID and Gamepad enums to all caps
GenericHID.getSupportedOutputs(): Return EnumSet
Gamepad: Add Button-taking accessors
2026-03-21 00:37:28 -07:00
Thad House
fb4bcefabc [wpilibj] Allow passing DS Instance to Robot and OpModes (#8626)
Some discussion with the tech team showed that there were some real
advantages to being able to pass a 2nd type. It allows separating the DS
and Robot. Additionally, we can make the DriverStationBase class
actually usable instead of the existing DriverStation class which is
impossible to handle in intellisense because it has too much.

This won't fully be doable in C++, but we will need to implement
something similar in python.
2026-03-20 14:05:48 -06:00
Peter Johnson
227f01f3bd [hal,wpilib] Rename DriverStation constants to all caps 2026-03-15 22:38:09 -07:00
Peter Johnson
ab7e4766f6 [ntcore] Rename constants to all caps style (#8676) 2026-03-15 20:44:45 -07:00
Joseph Eng
f196418297 [wpilib] Fixup alerts (#8663)
Makes Java `Alert.Level.ERROR`, `Alert.Level.WARNING`, and
`Alert.Level.INFO` proper aliases (instead of separate enum constants
with the same value).
Cleans up Python tests.
Makes the Alert tests more consistent between languages.
2026-03-09 23:03:00 -07:00
Peter Johnson
733cfa4b07 [hal,wpilib] Move Alert to HAL (#8646)
SystemCore implementation is not yet connected to MRCComm.
2026-03-03 20:58:47 -08:00
Ryan Blue
0c44e63465 [wpilib] Make joystick unplugged warning better in cases of out of range axis/button (#8614)
Closes #8594 
Fixes #7700 
Also fixes DS HAL to zero out joysticks not received from DS.
2026-02-17 20:22:02 -08:00
Peter Johnson
af865f8020 Merge branch 'main' into 2027 2026-02-15 00:51:21 -08:00
Thad House
4aa21e947d [wpilib,cmd] Rename gamepad shoulder to bumper (#8573)
Both programs used bumper, so we shouldn't rename it. There's no reason
to change it, and we don't need to match SDL.
2026-02-07 10:39:22 -08:00
Thad House
85adbf990e [hal,wpilib] Switch to new game data (#8584)
Game data is now limited to 8 bytes, and comes through the UDP packets.
2026-02-06 21:38:15 -08:00
Peter Johnson
dacded37e5 [hal, wpilib] Add OpMode support (#7744)
User code:
- OpModeRobot used as the robot base class
- LinearOpMode and PeriodicOpMode are provided opmode base classes
- In Java, annotations can be used to automatically register opmode classes

Additional user code functionality:
- OpMode (string) is available in addition to the overall
auto/teleop/test robot mode
- OpMode does not indicate enable (enable/disable is still separate)
- The HAL API uses integer UIDs; these are exposed at the user API level
as well for faster checks
- User code creates opmodes on startup (these have name, category,
description, etc).

DS:
- DS will present opmode selection lists for auto and teleop for
match/practice. During a match, the DS will automatically activate the
selected opmode in the corresponding match period.
- For testing, an overall mode is selected (e.g. teleop/auto/test) and a
single opmode is selected

Future work:
- Command framework support/integration
- Python annotation support
- Unit tests (needs race-free DS sim updates)
- Porting of examples

Co-authored-by: Joseph Eng <91924258+KangarooKoala@users.noreply.github.com>
2025-12-12 20:25:57 -08:00
Joseph Eng
59edbdd3cc [halsim_gui, wpilibc/j] Fixups for joystick outputs (#8443)
#8385 changed gamepad types to follow SDL_GamepadType, so 20 and 21
(previously `kHIDJoystick` and `kHIDGamepad`, respectively) are no
longer valid constants. This meant that after leaving the disconnected
state of the sim GUI, `GamepadType.getGamepadType()` would return null
(since it didn't match any constants). Since there aren't analogous
generic joystick and gamepad constants anymore, this PR changes
GlfwSystemJoystick and KeyboardJoystick to both unconditionally report
as kStandard.

This also updates the GenericHID.SetRumble doc comment to reflect the
two new types of rumble and changes some switch labeled statement groups
to use switch rules instead. If we want to keep on using switch labeled
statement groups (e.g. for consistency with C++, though
GenericHID::SetRumble currently uses if-else), then I could drop the
last change- I just made it since GenericHID.setRumble() previously used
switch rules and general switch rules are nice since there's no risk of
fall-through.
2025-12-06 09:17:48 -08:00
Thad House
32fc543dc8 [hal,wpilib] Add Touchpad support (#8401) 2025-11-21 13:57:11 -08:00
Thad House
ce6fd225a6 [hal,wpilib] Add support for joystick outputs (#8385)
Support joystick outputs, including Rumble and LEDs.

Also requires an update to Joystick descriptors, as that has also
changed in mrccomm to support showing what outputs are supported.
2025-11-17 15:36:14 -07:00
PJ Reiniger
824f36f63a SCRIPT: 'edu.wpi.first' replacements 2025-11-07 23:09:21 -08:00
PJ Reiniger
c48b722dac SCRIPT: Spotless Apply 2025-11-07 23:09:21 -08:00
PJ Reiniger
105deaddb0 HAND FIXES: Fixup java and python compilation 2025-11-07 23:09:21 -08:00
PJ Reiniger
f0a3c64121 SCRIPT Run java package replacements 2025-11-07 23:09:21 -08:00
PJ Reiniger
c350c5f112 SCRIPT Move java files 2025-11-07 23:09:21 -08:00