Add a Sendable* overload so pointers to sendable objects work appropriately.
Otherwise an AddLW(this) in a child (which is a Sendable*) could be a
different pointer than a void* to the same object.
For example:
AnalogInput constructor calls AddLW(this)
AnalogPotentiometer constructor calls AddChild(analog input pointer)
Also add handling for the child object moving (if it's Sendable).
This removes the name and subsystem from individual objects, and instead
puts this data into a new singleton class, SendableRegistry. Much of
LiveWindow has been refactored into SendableRegistry.
In C++, a new CRTP helper class, SendableHelper, has been added to provide
move and destruction functionality.
Shims for GetName, SetName, GetSubsystem, and SetSubsystem have been added
to Command and Subsystem (both old and new), and also to SendableHelper to
prevent code breakage.
This deprecates SendableBase in preparation for future removal.