This sensor has had zero usage for many years and was last in the KOP
over a decade ago. There are much better rotation sensors available,
and it's no longer worth maintaining this class.
Improves consistency across all classes.
Affects Preferences, LiveWindow, and CameraServer.
Old commands Scheduler::GetInstance() was not updated as this is already
deprecated.
The atReference() method previously used the rotation error between the
desired trajectory state and the current pose. This was a bug because we
allow teams to use custom rotation setpoints and that wasn't being taken
into account.
- Remove sim checkstyle suppression
- Add [[nodiscard]] to C++ register callback functions
- Add a couple of missing sim functions
Co-authored-by: Peter Johnson <johnson.peter@gmail.com>
Co-authored-by: Starlight220 <yotamshlomi@gmail.com>
Using the plant output means that measurement noise can be incorporated.
SingleJointedArmSim (in C++ and Java) and ElevatorSim (in C++) used the
state instead of the measurement.
Closes#3042
frc::NormalizeAngle(), units::math::NormalizeAngle(), and
frc::GetModulusError() were replaced with frc::InputModulus() and
frc::AngleModulus().
They were placed in wpimath/src/main/native/include/frc/MathUtil.h for
C++ and wpimath/src/main/java/edu/wpi/first/wpiutil/math/MathUtil.java
for Java.
This makes code easier to read and more consistent between C++ and Java.
Also update clang-format settings to always add a line break (even if no braces are used).
This is a breaking change to the WebSockets layer to align it with
recent specification documentation work.
To support this, HAL SimValue changed readonly to a direction enum.
This allows specifying bidirectional in addition to input and output.
The SimValue change is specifically designed to avoid API and ABI breakage.
This is completely transparent in C++; in Java a new callback class was added,
and the old readonly functions have been marked deprecated.
A new SimValue creation function for enums allows specifying double values
for each enum value, not just strings. This allows mapping enum values to
doubles in the WebSockets layer.
A ":" in the SimDevice name now maps it to different WebSocket types (e.g.
"Accel:Name" becomes type "Accel", device "Name"). The type is hidden
in the GUI.
Other WebSockets changes:
* Implemented match_time and game_data
* Added joystick rumble data
* Added builtin accelerometer support
* SimValue enums are mapped to string and double value on WS interface
* Added WebSockets protocol specification
* Added READMEs
This makes AtSetpoint() return false after the setpoint is changed with
SetSetpoint().
Closes#2821.
Co-authored-by: Prateek Machiraju <prateek.machiraju@gmail.com>
If a Sendable like SendableChooser is destroyed and recreated, it leaves
a stale object in the Sendable registry. Using this object results in a
crash. This patch avoids using the stale object.
We should remove stale objects from the global registry upon object
destruction, but this fixes the crashing issue for now.
Closes#2818.
Co-authored-by: Tyler Veness <calcmogul@gmail.com>
Previously this sent just the raw analog value; the scaled value is likely what users expect.
Co-authored-by: Corey Applegate <coreya@centralmcgowan.com>