Commit Graph

68 Commits

Author SHA1 Message Date
Thad House
6e5171cd8f [hal] Use MrcLib to talk to DS (#8858)
Using MrcLib on the robot is going to be the plan for the future, to
make things easier.

MrcLib is how sim is supported going forward. The desktop version of
mrclib can act as a robot server.

This is set up where the mrclib interface is in shared code. On robot,
that is the only backend used. On desktop, a default sim backend is
used. However, the sim plugin can switch that to the real robot backend,
so the robot code will exactly look like a real robot.
2026-06-06 12:15:17 -07:00
Peter Johnson
14d14e4ebc [hal] Prefix all error #defines with HAL_ (#8780) 2026-04-19 16:12:18 -07:00
Peter Johnson
227f01f3bd [hal,wpilib] Rename DriverStation constants to all caps 2026-03-15 22:38:09 -07:00
Peter Johnson
e944ae9aca [hal,wpilib] Rename FPGA clock to monotonic clock (#8672)
- Remove status return from HAL level (clock getting should never fail)
- Remove 32-bit timestamp expand function
- Make monotonic_clock.hpp (formerly fpga_clock.hpp) header-only and
move to root hal include directory
2026-03-15 15:08:41 -07:00
Thad House
b2b111dc11 Rename FRC to WPILib (#8637) 2026-03-13 23:05:55 -07:00
Peter Johnson
a7f71c9434 [hal] Consistently use .hpp for C++ header content
Some headers were renamed, but others were split.
2026-03-04 22:09:40 -07:00
Thad House
85adbf990e [hal,wpilib] Switch to new game data (#8584)
Game data is now limited to 8 bytes, and comes through the UDP packets.
2026-02-06 21:38:15 -08:00
Peter Johnson
dacded37e5 [hal, wpilib] Add OpMode support (#7744)
User code:
- OpModeRobot used as the robot base class
- LinearOpMode and PeriodicOpMode are provided opmode base classes
- In Java, annotations can be used to automatically register opmode classes

Additional user code functionality:
- OpMode (string) is available in addition to the overall
auto/teleop/test robot mode
- OpMode does not indicate enable (enable/disable is still separate)
- The HAL API uses integer UIDs; these are exposed at the user API level
as well for faster checks
- User code creates opmodes on startup (these have name, category,
description, etc).

DS:
- DS will present opmode selection lists for auto and teleop for
match/practice. During a match, the DS will automatically activate the
selected opmode in the corresponding match period.
- For testing, an overall mode is selected (e.g. teleop/auto/test) and a
single opmode is selected

Future work:
- Command framework support/integration
- Python annotation support
- Unit tests (needs race-free DS sim updates)
- Porting of examples

Co-authored-by: Joseph Eng <91924258+KangarooKoala@users.noreply.github.com>
2025-12-12 20:25:57 -08:00
Peter Johnson
a4aad63dd4 [hal,tests] Use waitForProgramStart in tests (#8429)
Change setProgramStarted to accept a boolean so it can be set back to
false by tests. This allows properly waiting for program start in tests.
2025-11-29 10:10:01 -08:00
Thad House
32fc543dc8 [hal,wpilib] Add Touchpad support (#8401) 2025-11-21 13:57:11 -08:00
Thad House
ce6fd225a6 [hal,wpilib] Add support for joystick outputs (#8385)
Support joystick outputs, including Rumble and LEDs.

Also requires an update to Joystick descriptors, as that has also
changed in mrccomm to support showing what outputs are supported.
2025-11-17 15:36:14 -07:00
PJ Reiniger
9aca8e0fd6 SCRIPT namespace replacements 2025-11-07 23:09:21 -08:00
PJ Reiniger
1e7604f81c SCRIPT: wpiformat 2025-11-07 23:09:21 -08:00
PJ Reiniger
7c6efa41ae SCRIPT Run cc include replacements 2025-11-07 23:09:21 -08:00
Thad House
2e10f91e07 [hal,wpilib] Use new DS available API from mrccomm (#8302)
Instead of just having a max count for joystick values, there's an available mask of values. This is because in the future we're expecting there to be holes in the list of available buttons and axes. This updates everything to support that scenario.

Also, Joystick buttons, axes, and POVs all now start at 0 instead of 1.
2025-10-25 23:03:50 -07:00
Thad House
231ec348fe [hal] Update DS API to new format (#7977) 2025-05-16 22:15:14 -07:00
Thad House
561078ce29 [hal] Cache sim TCP data to update during HAL_RefreshDSData (#7360) 2024-11-18 20:56:32 -08:00
Thad House
4ce8f3f935 Change C APIs to a unified string implementation (#6299)
Currently in the entire C API of WPILib we have ~8 different ways of handling strings. The C API actually isn't built for pure C callers (We don't actually have any of those). Instead, they're built for interop between languages like LabVIEW and C# which can talk to C API's directly.

For output parameters, the choice was fairly obvious. An output struct containing a const string pointer and a length makes the most sense. Its easy to use these from most other languages, and doesn't require special null termination handling. Freeing these is also easy, as if you ever receive one of these string structures, theres just a single function call to free it.

Input parameters are a bit more complex. To be used from pure C, and from LabVIEW, a null terminated string is the best in most cases. However, null terminated strings in general have a lot of downsides. Additionally, from LabVIEW there are other considerations around encoding that having a wrapper struct helps make a bit easier. From a language like C#, a wrapper struct is by far the easiest, as custom marshalling can make it trivial to marshal both UTF8 and UTF16 strings down.

The final consideration is its nice to have an identical concept for both input and output. It makes the rules fairly easy to understand.

WPILib will not have any APIs that manipulate a string allocated externally. This means WPI_String can be const, as across the boundary it is always const.
If a WPILib API takes a const WPI_String*, WPILib will not manipulate or attempt to free that string, and that string is treated as an input. It is up to the caller to handle that memory, WPILib will never hold onto that memory longer than the call.
If a WPILib API takes a WPI_String*, that string is an output. WPILib will allocate that API with WPI_AllocateString(), fill in the string, and return to the caller. When the caller is done with the string, they must free it with WPI_FreeString().
If an output struct contains a WPI_String member, that member is considered read only, and should not be explicitly freed. The caller should call the free function for that struct.
If an array of WPI_Strings are returned, each individual string is considered read only, and should not be explicitly freed. The free function for that array should be called by the caller.
If an input struct containing a WPI_String, or an input array of WPI_Strings is passed to WPILib, the individual strings will not be manipulated or freed by WPILib, and the caller owns and should free that memory.
Callbacks also follow these rules. The most common is a callback either getting passed a const WPI_String* or a struct containing a WPI_String. In both of these cases, the callback target should consider these strings read only, and not attempt to free them or manipulate them.
2024-05-13 05:35:14 -07:00
Thad House
63d9e945b8 [hal] HAL_RefreshDSData: Zero out control word on DS disconnect, use cache in sim (#6380) 2024-02-18 14:30:40 -08:00
Peter Johnson
3928ed5647 [sim] Sim GUI DS: Add "Disconnected" state and start in it (#6218)
The default state for the DS in the simulated HAL is changed to disconnected.

The FMS view is now only editable in DS disconnected state.

This enables more robot and field-like testing of robot code, as the
alliance color and other parameters start in invalid states and are
only set when the DS connects.
2024-01-20 21:10:02 -08:00
Thad House
3f08bcde54 [hal] Fix HAL AllianceStation on rio (#5811) 2023-10-23 21:32:21 -07:00
Thad House
5cb0340a8c [hal, wpilib] Load joystick values upon code initialization (#4950)
During HAL_Initialize, wait up to 100ms for a DS packet to be received. Then in RobotBase, right after calling HAL_Initialize, call each language's RefreshData function to force a high level DS update. If the DS is connected, will get joystick data. If there is no data, nothing different will happen, but in that case there's no joysticks anyway.
2023-01-15 16:36:44 -08:00
Thad House
7713f68772 [hal] Use atomic rather then mutex for DS Data updates (#4787)
Using an atomic here means we are never going against a lock that is touchable from user code. That should make reading the DS data from the DS callback even safer.
2022-12-15 18:27:52 -08:00
Dustin Spicuzza
53875419a1 [hal] Allow overriding stderr printing by HAL_SendError (#4742) 2022-11-29 23:19:15 -08:00
Thad House
f54d495c90 Fix non initialized hal functionality during motor safety init (#4658) 2022-11-17 18:54:45 -08:00
Thad House
ba850bac3b [hal] Add more shutdown checks and motor safety shutdown (#4510) 2022-10-23 21:59:04 -07:00
Thad House
4a401b89d7 [hal, wpilib] New DS thread model and implementation (#3787)
The current DS thread model has some pretty major issues. It makes it difficult to know if all data is from the same remote packet, and if the data changes while the robot loop is running. Additionally, the DS thread is used for a few other things (MotorSafety and State Tracking for EducationalRobot). This also makes sim difficult, as user code has to wait for the thread to know it has new data.

This change completely rethinks how threading works in the driver station model.

First, the DS HAL system receives a new data callback, either from Netcomm or DriverStationSim. Inside the context of this callback, all the low latency data is read and put into a cache. Doing some investigation on the robot side, this is perfectly safe to do, and also ensures a ds packet will not be parsed before we finish reading the current packet data.

After all data is read, the cache is swapped with a 2nd buffer. This buffer just stores the data, none of the HAL DS calls read from this buffer. An event is then fired, stating there is new data ready to go.

Robot code calls HAL_UpdateDSData(). This swaps the 2nd buffer with a 3rd buffer, which always contains the current data. This data will not be updated until HAL_UpdateDSData is called again. Which solves the state problem.

The high level driver station classes have. an updateData() call, which calls HAL_UpdateDSData, and then update button state variables, then data log and update the NT FMS data table (Java also caches across the JNI boundary here, but that could trivially be removed). An extra event provider is provided, allowing other threads to know when this call has been completed.

IterativeRobotBase calls DS.updateData() at the beginning of each loop, and only once per loop. This means all commands will always have the same state.

All of this means there is no longer a DS thread. Everything happens synchronously. This means Sim and testing is easier, as you can just call DriverStationSim.NotifyNewData(), and then DriverStation.UpdateData(), and you can guarantee that all the DriverStation.*** data is up to date.

As for Motor Safety and Educational Robot State Handling, those can all be handled by their own threads. The Educational Thread only needs to run under EducationalRobot, and MotorSafety will only be started if there is a motor safety object enabled.
2022-10-21 22:01:55 -07:00
Peter Johnson
ea0b8f48e6 Fix some deprecation warnings due to fmtlib upgrade (#3459) 2021-06-23 21:57:32 -07:00
Peter Johnson
b2c3b2dd8e Use std::string_view and fmtlib across all libraries (#3402)
- Twine, StringRef, Format, and NativeFormatting have been removed
- Logging now uses fmtlib style formatting
- Nearly all uses of wpi::outs/errs have been replaced with fmt::print() or
std::puts()/std::fputs() (for unformatted strings).
- A wpi/fmt/raw_ostream.h header has been added to enable
fmt::print() with wpi::raw_ostream
2021-06-06 16:13:58 -07:00
Peter Johnson
6131f4e32b clang-tidy: modernize-concat-nested-namespaces (NFC) 2020-12-29 14:26:19 -08:00
Peter Johnson
2aed432b4b Add braces to C++ single-line loops and conditionals (NFC) (#2973)
This makes code easier to read and more consistent between C++ and Java.
Also update clang-format settings to always add a line break (even if no braces are used).
2020-12-28 12:58:06 -08:00
Peter Johnson
8f1f64ffb6 Remove year from file copyright message (NFC) (#2972)
Also update copyright to include "and other WPILib contributors" and clarify
license referral language to not be restricted to FIRST teams.
2020-12-26 14:12:05 -08:00
Peter Johnson
2816b06c05 [sim] HAL_GetControlWord: Fully zero output (#2873)
This ensures the padding is zero'ed.  We already do this on Athena, we just didn't in sim.
2020-11-20 15:11:11 -08:00
Prateek Machiraju
3e544282ff [hal] Use FPGA time in HAL_SendError (#2849) 2020-11-11 22:34:36 -08:00
Peter Johnson
dc9e560f9b [sim] Add callback for NotifyNewData 2020-08-15 13:47:30 -07:00
Peter Johnson
16ef372b53 [hal] Merge WaitForCachedData into WaitForDSData (#2587)
Remove WaitForCachedData as it's no longer required.

Also properly handle caching / transition detection logic that occurs at the
WPILib level.

This also changes DriverStation::IsNewControlData() to check for WPILib-level
caching instead of wrapping the HAL function.
2020-07-13 21:57:54 -07:00
Peter Johnson
ce3bc91946 [sim] Move Sim classes from HAL to wpilibc/j (#2549)
Also move some things in HAL for consistency.

WAS:
C++:
- C APIs: #include "mockdata/AccelerometerData.h"
- User side class: #include "simulation/AccelerometerSim.h"
Java:
- JNI APIs: hal.sim.mockdata.AccelerometerData (and a few classes in hal.sim)
- User side classes: hal.sim.AccelerometerSim

IS:
C++:
- C APIs: #include "hal/simulation/AccelerometerData.h"
- C++ class: #include "frc/simulation/AccelerometerSim.h"
Java:
- JNI APIs: hal.simulation.AccelerometerData
- User side class: wpilibj.simulation.AccelerometerSim
2020-06-27 22:11:24 -07:00
Thad House
554bda3332 HAL: Expose NetComm SendConsoleLine (#2337)
This can be use to synchronize writes between threads, assuming writes all go through this and not stdout.
2020-02-18 20:44:40 -08:00
Peter Johnson
bc8f68bec7 Add sim HAL_WaitForCachedControlData (#2221) 2020-01-03 22:38:45 -08:00
Thad House
6f159d1426 Add way to atomically check for new data, and wait otherwise (#2015) 2019-11-01 17:09:28 -07:00
Thad House
48fe54271a Add HALSIM_SetSendError implementation (#1773) 2019-07-23 23:55:51 -07:00
Tyler Veness
62be0392b6 Replace std::lock_guard and std::lock with std::scoped_lock (#1758)
std::scoped_lock was introduced in C++17 and is strictly better than
std::lock_guard as it supports locking any number of mutexes safely.
It's also easier to use than std::lock for locking multiple mutexes at
once.
2019-07-08 22:58:39 -07:00
Tyler Veness
841ef5d739 Remove template types from lock RAII wrapper usages (#1756)
C++17 has template type autodeduction. These wrappers include
std::lock_guard and std::unique_lock.
2019-07-07 19:17:14 -07:00
Peter Johnson
223d47af0e HALSIM: support mocking of HAL_SendError() (#1728) 2019-06-23 11:48:04 -07:00
Tyler Veness
e89d5eb692 Fix stringop truncation warning from GCC 8.2 (#1393)
The next line adds a null terminator, but it's cleaner to just do a
std::memcpy() since the code already assumes a null terminator exists in
the source string.
2018-10-29 00:09:53 -07:00
Peter Johnson
c0ff6198b3 Change hal sim to use spinlocks (#1291)
This makes callback registration completely thread safe.

This patch also uses templates and macros to dramatically reduce the amount of
manual boilerplate.
2018-09-03 16:08:07 -07:00
Tyler Veness
d89b7dd412 Move CameraServer and WPILib headers into their own folder
The old headers were moved into folders because doing so avoids polluting
the system include directories.

Folder names were also normalized to lowercase.
2018-07-22 19:40:57 -07:00
Thad House
fe5d7dd6ba Move DS caching from user level to the HAL (#1143)
Also switch eventName and gameSpecificData to fixed 64-byte arrays to avoid mallocs and
extra NetComm calls.  This behavior matches 2018 LabView.

The DS caching is kept in Java to avoid JNI and/or massive amounts of allocations.
This does not increase latency because Java still only hits NetComm once.

Moving the DS caching benefits all languages other than Java, because it avoids the need
for individual implementations.  If caching is ever added to NetComm, it will then only be
necessary to remove it from the HAL and Java rather than all languages.
2018-07-18 22:22:41 -07:00
Thad House
7f000fecc4 Force a DS mutex release on shutdown on desktop (#1188)
This fixes some issues with freezing tests.
2018-07-16 22:42:04 -07:00
David Vo
ad3e2d7d3b Make HAL headers C-compatible (#1177)
Also fix the return type of HAL_IsNewControlData() and HAL_MatchType's type.

Since UsageReporting is intended to be namespaced, it is hidden when this is being used in C.

Fixes: #476
Closes: #535
Ref: #1122
2018-07-07 22:18:03 -07:00