builds two libraries, Athena and Desktop.
Simulation should use Desktop, Robots should use Athena
Also:
- copied Driverstation and Joystick from Devices into Sim
- Descreased dependency of pthreads in JNI.
- removed Simulation ifdef from non simulation
- added missing decprecated attribute for msvc
- removed usage reporting from sim
- removed unused pom.xml and constexpr
Change-Id: If8eb540f9434dce17c77a245fda6985713e80b2d
This deals with the majority of the user-facing code
in wpilibC++Devices and a substantial portion of it in
wpilibC++. wpilibC++Sim and wpilibC++IntegrationTests
are untouched except where it is necessary to make them
work with the rest of the libraries.
There is still a lot to do in the following areas:
-The HAL (which we may not want to touch at all).
-The I2C, Serial, and SPI interfaces in wpilibC++Devices,
which I haven't gotten around to doing yet.
-Most wpilibC++Devices classes have void* pointers
for interacting with the HAL.
-InterruptableSensorBase passes a void *params for
the interrupt handler.
-I haven't converted all the const char* to std::strings.
-There are plenty of other cases of raw pointers still
existing.
-This doesn't fall directly under raw pointer stuff,
but move syntax and rvalue references could be introduced
in many places.
-I haven't touched vision code.
-The Resource classes conflict (one is in the hal, the other
in wpilibC++). Someone should figure out a more
permanent fix (eg, just renaming them), then doing
what I did (making a new namespace for one of them,
essentially the same as renaming it).
A few other things:
-I created a NullDeleter class which is marked as deprecated.
What this does is it can be passed as the deleter to a
std::shared_ptr so that when you are converting raw pointers
to shared_ptrs the shared_ptr doesn't do any deletion if
someone else owns the raw pointer. This should only be
used in making old raw pointer UIs.
-I had to alter the build.gradle so that it did not
emit errors when deprecated functions called deprecated
functions. Unfortunately, gradle doesn't appear to be
actually printing out gcc warnigns for some reason.
The best way I have found to fix this is to patch
the toolchains (https://bitbucket.org/byteit101/toolchain-builder/pull-request/5/make-gcc-not-throw-warnings-for-nested/diff)
so that a deprecated function calling a deprecated
function is fine but a non-deprecated function calling
a deprecated function will throw a warning (which we
then elevate with -Werror). I believe that clang
deals with this properly, although I have not
tried it myself.
Change-Id: Ib8090c66893576fe73654f4e9d268f9d37be06a2
This adds gradle support for building wpilibj and wpilibc. At this
point, both of these libraries should be fully ready to go.
Gradle should give us a number of improvements, including less
dependencies for getting building up and running, and MUCH faster build
times. I'm noticing significantly faster build times already compared to
Maven, with neither system building the plugins. The changes here should
be pretty straight forward. The basic command for gradle is './gradlew'.
This is the gradle wrapper, and it will find and download the correct
gradle executable for your system. There is no need to install anything
yourself. To see every task available, run './gradlew tasks'. The
important tasks for us are listed under the WPILib header when the tasks
command is run. To generate unit test binaries, the
fRCUserProgramExecutable command will create the C++ tester, and the
wpilibjIntegrationTestJar command will create the Java tester. The Jenkins
deploy scripts have been modified to know the difference between maven
generated and gradle generated jars with an environment variable. Creating
the eclipse plugins still requires Maven, but gradle will handle calling
it correctly and generating the proper dependencies for it. Create the
plugins by calling ./gradlew eclipsePlugins.
Jenkins can now be modified to support the new build system. Unit tests
are run with ./gradlew test. Generating the integration tests uses the
above two commands, and then process proceeds exactly as it did before.
For publishing documentation, a new task has been created, ./gradlew
publishDocs, which handles putting the documentation where Jenkins expects
for publishing.
Change-Id: I9a260d391984f98ef9170993efe933e4026161dc