Commit Graph

58 Commits

Author SHA1 Message Date
PJ Reiniger
7c6efa41ae SCRIPT Run cc include replacements 2025-11-07 23:09:21 -08:00
ninjadrknss
96004f9bb5 [wpimath] Replace Pose2/3d.exp(Twist2/3d) with Pose2/3d.plus(Twist2/3d.exp()) (#8188)
This better matches math notation.
2025-08-30 11:37:09 -07:00
Peter Johnson
ed7982563b Merge branch 'main' into 2027 2025-08-03 11:51:25 -07:00
Rain Heuer
b3aeee18c8 [wpimath] Add vector product and squared length operations to Translation2d/3d (#8133)
Adds methods to compute the dot and cross products between Translation2ds and Translation3ds, as well as methods to compute the square of Distance and Norm, which allows avoiding some calls to sqrt in many cases.

Co-authored-by: Tyler Veness <calcmogul@gmail.com>
2025-07-31 21:05:39 -07:00
Peter Johnson
3355383fe9 Merge branch 'main' into 2027 2025-06-13 22:26:09 -07:00
Michael Lesirge
c01e318370 [wpimath] Add Translation3d.nearest() (#8015) 2025-06-12 22:14:00 -07:00
Michael Lesirge
075cc4a20f [wpimath] Add nearest() method to Pose3d (mirroring Pose2d) (#8010) 2025-06-05 22:11:49 -07:00
Peter Johnson
d9f8fded09 Merge branch 'main' into 2027 2025-01-16 23:17:59 -08:00
Tyler Veness
25e6549398 [wpimath] Fix various constexpr support bugs (#7676) 2025-01-13 14:44:55 -07:00
ハイドラント
cd92b07321 [wpimath] Add Pose2d and Pose3d rotateAround() (#7659) 2025-01-13 12:55:26 -07:00
HarryXChen
e37c35746a [wpimath] Implement Translation3d.RotateAround (#7661) 2025-01-09 20:31:34 -08:00
Thad House
b6ae9e9cc9 Merge branch 'main' into 2027 2024-12-08 12:04:23 -08:00
Tyler Veness
e08fdeba21 [wpimath] Rename FindNearestPoint() to Nearest() (#7513)
This is easier to type and follows the naming of Pose2d::Nearest().

Since Ellipse2d and Rectangle2d were added for the 2025 season, we don't
need to add deprecation notices.
2024-12-07 23:01:18 -08:00
Tyler Veness
62a6a77bbf [wpimath] Add affine transformation constructors and getters to geometry API (#7509)
Fixes #7429.
2024-12-07 21:29:02 -08:00
Tyler Veness
e222efaa01 [wpimath] Add affine transformation constructors and getters to geometry API (#7430)
Fixes #7429.
2024-12-07 15:49:17 -08:00
Tyler Veness
144e79a614 [wpimath] Remove Rotation2d value field (#7490)
It's not part of SO(2).
2024-12-06 21:00:09 -08:00
Thad House
8b8b634f65 [wpiutil] Change C++ protobuf to nanopb (#7309)
The Google C++ protobuf implementation has issues with dynamic linkage across DLL boundaries because it uses global variables.  It also has a compile-time dependency because the protoc version must exactly match the libprotobuf version.  Using nanopb with a customized generator fixes both of these issues.

Co-authored-by: Gold856 <117957790+Gold856@users.noreply.github.com>
2024-11-07 22:42:50 -08:00
Tyler Veness
328a781040 [wpimath] Port Rotation2d Java tests to C++ (#7318) 2024-10-31 20:40:14 -07:00
Tyler Veness
95b9bd880b [wpimath] Make geometry classes constexpr (#7222) 2024-10-18 16:08:41 -07:00
Tyler Veness
d44b651558 [build] Make Protobuf optional in CMake build (#7061) 2024-09-12 23:44:19 -07:00
Brendan Raykoff
8def7b2222 [wpimath] Add geometry classes for Rectangle2d and Ellipse2d (#6555)
Co-authored-by: Tyler Veness <calcmogul@gmail.com>
2024-06-04 18:27:32 -07:00
Asa Paparo
62cba9a4d3 [wpimath] Add vector projection and geometry vector conversions (#6343) 2024-02-10 10:43:58 -08:00
Peter Johnson
a583ca01e1 [wpiutil] Change Struct to allow non-constexpr implementation (#5992)
This required changing the constant values (e.g. kSize) into functions
(e.g. GetSize()).

Fixed implementations of ForEachNested to be inline (as these are actually
templates).

Also added a ntcore Struct test.
2023-12-02 23:36:44 -08:00
PJ Reiniger
35744a036e [wpimath] Move struct/proto classes to separate files (#5918)
Also add unit tests.
2023-11-21 10:11:57 -08:00
Jordan McMichael
33243f982b [wpimath] Expand Quaternion class with additional operators (#5600)
Co-authored-by: Tyler Veness <calcmogul@gmail.com>
2023-10-08 16:42:53 -07:00
Tyler Veness
99f66b1e24 [wpimath] Replace frc/EigenCore.h typedefs with Eigen's where possible (#5597) 2023-08-31 11:03:37 -07:00
Tyler Veness
8e2a7fd306 Include thirdparty libraries with angle brackets (#5578) 2023-08-28 15:13:34 -07:00
amquake
8121566258 [wpimath] Fix CoordinateSystem.convert() Transform3d overload (#5532) 2023-08-12 15:20:22 -07:00
Tyler Veness
35a8b129d9 [wpimath] Add RotateBy() function to pose classes (#5491)
Fixes #5472.
2023-07-31 21:16:44 -07:00
Joseph Eng
593767c8c7 [wpimath] Improve Euler angle calculations in gimbal lock (#5437) 2023-07-17 17:19:42 -07:00
Vasista Vovveti
6b5817836d [wpimath] Add tolerance for some tests (#5416) 2023-06-27 14:22:46 -07:00
nt
08f298e4cd [wpimath] Fix Pose3d log returning Twist3d NaN for theta between 1E-8 and 1E-7 (#5168) 2023-03-13 21:27:32 -07:00
nt
099d048d9e [wpimath] Fix Pose3d log returning Twist3d NaN for theta between 1E-9 and 1E-8 (#5143)
Co-authored-by: Tyler Veness <calcmogul@gmail.com>
2023-02-26 16:41:36 -08:00
Jordan McMichael
59be120982 [wpimath] Fix Pose3d exp()/log() and add rotation vector constructor to Rotation3d (#5072)
Co-authored-by: Tyler Veness <calcmogul@gmail.com>
2023-02-08 21:31:03 -08:00
Ryan Blue
7b828ce84f [wpimath] Add nearest to Pose2d and Translation2d (#4882)
Co-authored-by: David Vo <auscompgeek@users.noreply.github.com>
2023-02-03 15:27:16 -08:00
Jordan McMichael
42c997a3c4 [wpimath] Fix Pose3d exponential and clean up Pose3d logarithm (#4970)
Implementation based on this paper: https://ethaneade.org/lie.pdf
2023-01-18 20:38:03 -08:00
sciencewhiz
989c9fb29a [wpimath] Revert Rotation2D change that limits angles (#4781)
Reverts "[wpimath] Constrain Rotation2d range to -pi to pi (#4611)"
This reverts commit d1d458db2b.

This broke multiple teams code in beta. It is also easier to limit the angle externally, then reconstruct a larger angle that got limited. This additionally adds comments to clarify the behavior and retains tests that were added in the reverted commit, and fixes a javadoc comment angle reference.
2022-12-08 18:10:44 -08:00
Tyler Veness
74cc86c4c5 [wpimath] Make transform tests use pose/transform equality operators (#4675)
Also add more nonzeros to Transform3d tests to make them more
comprehensive.
2022-12-02 08:36:57 -08:00
ohowe
d1d458db2b [wpimath] Constrain Rotation2d range to -pi to pi (#4611)
Co-authored-by: Ryan Blue <ryanzblue@gmail.com>
2022-11-14 14:25:15 -08:00
Griffin Della Grotte
b1b4c1e9e7 [wpimath] Fix Pose3d transformBy rotation type (#4545)
Co-authored-by: Ryan Blue <ryanzblue@gmail.com>
2022-11-07 09:57:33 -08:00
David K Turner
3a5a376465 [wpimath] Increase constexpr support in geometry data types (#4231)
This uses std::is_constant_evaluated() to conditionally use the gcem library for constexpr calculations.
2022-10-31 09:17:00 -07:00
Tyler Veness
fbdc810887 Upgrade to C++20 (#4239)
* Use explicit this capture required by C++20
* Use C++20 span
* Replace wpi::numbers with std::numbers
* Fix C++20 clang-tidy warning false positive in fmt
* Remove ciso646 include since C++20 removed that header
* Fix global-buffer-overflow asan warnings in ntcore tests
* Add DIOSetProxy constructor to HAL

* Upgrade MSVC compiler to 2022
* Bump native-utils to 2023.2.7 (changes to std=c++20)

Co-authored-by: Peter Johnson <johnson.peter@gmail.com>
2022-10-15 16:33:14 -07:00
Tyler Veness
b53b3526a2 [wpimath] Add CoordinateSystem conversion for Transform3d (#4443)
I also refactored Pose3d's conversion implementation to use the
Translation3d and Rotation3d conversions, thereby giving Translation3d
and Rotation3d test coverage. No changes were made to the expected
values of the Pose3d conversion tests.

The expected values of the Transform3d conversion tests were copied from
the Pose3d conversion tests without modification.
2022-10-01 21:09:04 -07:00
Tyler Veness
ab1baf4832 [wpimath] Add rotation matrix constructor to Rotation3d (#4413) 2022-09-17 00:17:30 -07:00
Tyler Veness
5149f7d894 [wpimath] Add two-vector Rotation3d constructor (#4398)
This is useful for turning a 3D vector into an orientation relative a
coordinate system vector.
2022-09-04 13:16:29 -07:00
Tyler Veness
ac9be78e27 Use stricter C++ type conversions (#4357)
Now, implicit narrowing conversions are only used with wpi::Now(). This
also fixes clang-tidy warnings about C-style casts. For example:
```
== clang-tidy /__w/allwpilib/allwpilib/wpilibNewCommands/src/main/native/include/frc2/command/SwerveControllerCommand.inc ==
/__w/allwpilib/allwpilib/wpilibNewCommands/src/main/native/include/frc2/command/SwerveControllerCommand.inc:95:18: warning: C-style casts are discouraged; use static_cast/const_cast/reinterpret_cast [google-readability-casting]
  auto curTime = units::second_t(m_timer.Get());
                 ^
```
In that case at least, the cast was removed entirely since Get() already
returns a units::second_t.
2022-08-17 13:42:36 -07:00
Tyler Veness
0d9956273c [wpimath] Add CoordinateSystem.convert() translation and rotation overloads (#4227) 2022-05-18 20:41:15 -07:00
Tyler Veness
b33715db15 [wpimath] Add CoordinateSystem class (#4214) 2022-05-07 10:25:19 -07:00
Tyler Veness
f20a20f3f1 [wpimath] Add 3D geometry classes (#4175)
Also clean up 2D geometry documentation.
2022-05-06 08:41:23 -07:00
Tyler Veness
181723e573 Replace .to<double>() and .template to<double>() with .value() (#3667)
It's a less verbose way to do the same thing.
2021-10-25 08:58:12 -07:00