Default behavior is still to run the robot main loop in the main thread.
The ability to run the robot main loop in a separate thread and add a hook
for running a different function in the main thread is needed for simulation
GUI support on some platforms.
This removes the name and subsystem from individual objects, and instead
puts this data into a new singleton class, SendableRegistry. Much of
LiveWindow has been refactored into SendableRegistry.
In C++, a new CRTP helper class, SendableHelper, has been added to provide
move and destruction functionality.
Shims for GetName, SetName, GetSubsystem, and SetSubsystem have been added
to Command and Subsystem (both old and new), and also to SendableHelper to
prevent code breakage.
This deprecates SendableBase in preparation for future removal.
It only works with a specific sensor that isn't available anymore, the
class is a trivial wrapper around a Counter, and no one uses this class
according to FMS usage reporting.
If users are attempting to use the output range to limit the controller
action, they should use ProfiledPIDController instead. If they actually
intended to clamp the output, they should use std::clamp().
It breaks the unit system badly; the tolerance member variable has
different units depending on percent vs absolute. Absolute tolerance is
a lot more natural than percent tolerance anyway.
This is the C++ version of #1682.
The old command framework is still available, but will be deprecated.
Due to name conflicts, the new framework is in the frc2 namespace.
Eventually (after the old command framework is removed in a future year)
it will be moved into the main frc namespace.
A templated hal::Handle class is used to wrap handles to make them move-only.
This eliminates a lot of boilerplate move constructor/assignment code
in the main WPILib classes. HAL_SPIPort and HAL_I2CPort are also wrapped.
The wrapper class does not implement destruction. This would require the
wrapper class to be handle-specific (rather than generic) and would result
in more code added than it removed, plus would add header dependencies on
more HAL headers. In addition, some HAL handle release functions are more
complex (e.g. have return values) and can't be easily mapped to a destructor.
Add unit-taking overloads to the following classes:
- IterativeRobotBase
- LinearFilter
- Notifier
- TimedRobot
- Timer (HasPeriodPassed only)
- frc2::PIDController
The corresponding non-units-taking functions have been deprecated.
The return value of TimedRobot::GetPeriod() was updated.
This is a breaking change, users should use to<double> to get the value in seconds.
Other return values, e.g. Timer::Get(), have NOT been updated due to much wider use.
Teams that wish to use it asynchronously may still do so - they simply need to handle the thread safety themselves (it is not that difficult, and can be done more cleanly in the calling code anyway).
Instead of being called asynchronously by NetworkTables, they are now called by updateValues() synchronously with the main loop, just like the getters.
The mutexes in PIDControllerRunner are declared after the Notifier, and
when the PIDControllerRunner object is destructed, the member object
destructors are called in the reverse order in which they are declared.
The mutexes are destructed first, then the Notifier destructor is called
which stops the Notifier.
There's a window between those destructor calls during which the
Notifier can run the callable and attempt to lock a mutex that no longer
exists.
Declaring the Notifier after all the variables its callable uses fixes
this issue, as it ensures the Notifier is destructed first.
It drastically increases compile times and is bad style. C++ users
should be including what they use. We don't necessarily have to remove
WPILib.h, but it should at least be deprecated.
These classes introduce ways to represent poses and provide easy ways to transform, rotate, and translate poses across 2d space. This classes will be especially useful for a planned odometry and kinematics suite.
Furthermore, these classes can also be used to simply represent waypoints on a field, do superstructure motion planning, etc.
Using std::function<void()> directly makes it much clearer to the user
what kind of function Notifier expects. The Doxygen comments already say
what the function is used for, so the typedef just discards useful
information.