This addresses a race condition caused by TimedRobot and other
frameworks not creating their first notifier alarm until after signaling
program start.
Default this to true because it's the most common desired use case when
combined with TimedRobot.
This provides the ability to simulate parts of the Onboard IMU at the
HAL level. This allows team to use and simulate the IMU in code, and a
follow up PR could be made to the halsim_gui to add a new widget to view
and modify the data graphically.
Since the C++ IMU uses radians for angles that is what I did for the
simulator.
Partially deals with #8845
Also revamp SetLastError et al; Instead of taking status by pointer,
take by value and return new status instead. Rename from SetLast to Make
to make this new usage obvious.
Also move declarations for the error functions from duplicated in the
per-target HALInternal.hpp to a common ErrorHandling.hpp.
Since sched_setscheduler() requires non-RT priorities to be 0, we can
use that as a sentinel value for disabling RT and condense the Java API
to just two functions with fewer parameters. The thread priority setter
is deprecated since only experts should use it.
The HAL Notifier thread priority setter was replaced with setting the
priority in the thread itself.
The C++ Notifier non-RT and RT constructors were deduplicated.
The real-time scheduler was changed from SCHED_FIFO to SCHED_RR, which
is SCHED_FIFO with threads allowed to run for a maximum time quantum
before yielding (100 ms by default).
#7695, #7696, #7697, #7701, #7724, #7753, #7861 removed various features
from the HAL, but forgot to clean up the handles, the WS API, or both.
Additionally, since AnalogInput is the only remaining analog I/O,
AnalogJNI was renamed to the more specific AnalogInputJNI.
- Remove status return from HAL level (clock getting should never fail)
- Remove 32-bit timestamp expand function
- Make monotonic_clock.hpp (formerly fpga_clock.hpp) header-only and
move to root hal include directory
User code:
- OpModeRobot used as the robot base class
- LinearOpMode and PeriodicOpMode are provided opmode base classes
- In Java, annotations can be used to automatically register opmode classes
Additional user code functionality:
- OpMode (string) is available in addition to the overall
auto/teleop/test robot mode
- OpMode does not indicate enable (enable/disable is still separate)
- The HAL API uses integer UIDs; these are exposed at the user API level
as well for faster checks
- User code creates opmodes on startup (these have name, category,
description, etc).
DS:
- DS will present opmode selection lists for auto and teleop for
match/practice. During a match, the DS will automatically activate the
selected opmode in the corresponding match period.
- For testing, an overall mode is selected (e.g. teleop/auto/test) and a
single opmode is selected
Future work:
- Command framework support/integration
- Python annotation support
- Unit tests (needs race-free DS sim updates)
- Porting of examples
Co-authored-by: Joseph Eng <91924258+KangarooKoala@users.noreply.github.com>
Adding an ack parameter to both set and cancel is cleaner than adding
all the set alarm parameters to the ack function. It also provides an
ack-and-cancel method.
It was possible for the alarm to fire between the set alarm and ack,
resulting in a hang on next wait. It's not possible to ack before set
alarm due to a race in sim step timing, so the fix is to provide an
atomic ack and set alarm; the easiest way to implement this in the API
was to change ack to optionally also set the alarm again.
This changes the HAL notifier interface to:
- Use wpiutil signal objects. This means waiting is done through the
`WPI_WaitObject` API instead of a dedicated function and allows for
higher level code to simultaneously wait on notifiers and other events.
- Interval timers are supported at the HAL layer
- Handlers are now required to acknowledge notifications. This is
invisible to users unless they're directly using the HAL API.
- For interval timers, an overrun count is maintained to detect if the
handler didn't acknowledge
The underlying implementation still uses condition variables for the
actual waiting. In basic testing using this approach seemed to be lower
jitter than timerfd.
Currently, the simulation and systemcore implementations are nearly
identical except for a few additional sim hook bits. This could be
refactored, but keeping them separate may make sense to keep the
systemcore implementation easy to read and reason about, or if we ever
choose to use a different underlying timer implementation on systemcore.
The simulation side API is unchanged in form but does change in
function--waiting for notifiers now only waits for currently running (or
newly signaled) notifiers to acknowledge. To avoid a race condition in
sim stepTiming, users of the low level API must make any alarm updates
(especially for one-shot alarms) prior to acknowledging the previous
alarm.
The only current use of the interval timer feature is the `Notifier`
class. The `TimedRobot` implementation still uses a single notifier and
its own interval timing logic to ensure consistent callback order. Using
separate notifiers for each user-level interval would substantially
increase complexity. `Watchdog` also doesn't use the interval timer, as
it's looking for an amount of time since the last `set` call rather than
a recurring interval time.
To reduce flicker, the sim GUI uses a fade out when a timeout goes from
set to unset.
This fixes tsan for wpilib and commands, and also fixes some spurious
test failures.
Support joystick outputs, including Rumble and LEDs.
Also requires an update to Joystick descriptors, as that has also
changed in mrccomm to support showing what outputs are supported.
Instead of just having a max count for joystick values, there's an available mask of values. This is because in the future we're expecting there to be holes in the list of available buttons and axes. This updates everything to support that scenario.
Also, Joystick buttons, axes, and POVs all now start at 0 instead of 1.