Drake is a collection of tools for analyzing robot dynamics and building control systems.
See https://drake.mit.edu/ for details.
Co-authored-by: Tyler Veness <calcmogul@gmail.com>
Also move some things in HAL for consistency.
WAS:
C++:
- C APIs: #include "mockdata/AccelerometerData.h"
- User side class: #include "simulation/AccelerometerSim.h"
Java:
- JNI APIs: hal.sim.mockdata.AccelerometerData (and a few classes in hal.sim)
- User side classes: hal.sim.AccelerometerSim
IS:
C++:
- C APIs: #include "hal/simulation/AccelerometerData.h"
- C++ class: #include "frc/simulation/AccelerometerSim.h"
Java:
- JNI APIs: hal.simulation.AccelerometerData
- User side class: wpilibj.simulation.AccelerometerSim
The field image and robot image can be loaded or just a wireframe used.
The robot can be moved and rotated with a mouse click + drag.
The robot position is settable in robot code via the Field2d class.
This allows users to right click on just about any name in the GUI (e.g. "PWM[0]") and rename it (e.g. "Left Motor [0]"). The index portion is not editable. The name is saved into imgui.ini so it's persistent.
LED displays connect the LEDs in various ways (column major vs row major,
different starting locations, serpentine connection order), so add
configuration parameters for these options.
This shows the FPGA time and notifier timing, and has buttons to
start/pause/step the simulation.
The GUI also pauses DS new data notifications when paused. This could be
done globally instead by blocking NotifyNewData at the HAL level?
Add user setting for scaling on top of DPI scaling.
Add user setting for visual style (light/dark/normal).
Save window position, size, maximized state, scale, and style to ini file.
This uses Dear Imgui to provide a cross-platform integrated GUI for robot
simulation. The GUI provides fully integrated DS and joystick support so it's
not necessary to run the official DS.
std::scoped_lock was introduced in C++17 and is strictly better than
std::lock_guard as it supports locking any number of mutexes safely.
It's also easier to use than std::lock for locking multiple mutexes at
once.
* Update MSVC arguments
* Fix json allocator
* Fix simulation diamond
* Bump gtest
* Remove empty varargs in unit tests
* Replace test case with test suite
* Remove deprecation warning in optional
* Remove need for NOMIXMAX to be defined in wpilib headers