As string_view operations on std::map<std::string> won't be integrated
until C++26, placeholder implementations are used which are less efficient
in a couple of situations (e.g. insert with hint).
Adds a close function pointer template parameter to hal::Handle. This allows default destructors in many places.
The status parameter has been removed from close functions; in most places it was not used. Where it was, an error is printed instead.
Fixes error when >3 are constructed- in java, m_filterAllocated[index] would be evaluated before the bounds check and throw IndexOutOfBounds, in c++ a vague assertion error would be thrown.
Makes DoAdd static in c++
Makes the error message when HAL_SetFilterSelect fails consistent with java
By default on Windows 11, power throttling will increase timer resolution
if a window is occluded. Disable that behavior. Also enable high QOS to
achieve maximum performance and turn off power saving.
Also use internal APIs to set timer precision to 500 us if available.
Currently in the entire C API of WPILib we have ~8 different ways of handling strings. The C API actually isn't built for pure C callers (We don't actually have any of those). Instead, they're built for interop between languages like LabVIEW and C# which can talk to C API's directly.
For output parameters, the choice was fairly obvious. An output struct containing a const string pointer and a length makes the most sense. Its easy to use these from most other languages, and doesn't require special null termination handling. Freeing these is also easy, as if you ever receive one of these string structures, theres just a single function call to free it.
Input parameters are a bit more complex. To be used from pure C, and from LabVIEW, a null terminated string is the best in most cases. However, null terminated strings in general have a lot of downsides. Additionally, from LabVIEW there are other considerations around encoding that having a wrapper struct helps make a bit easier. From a language like C#, a wrapper struct is by far the easiest, as custom marshalling can make it trivial to marshal both UTF8 and UTF16 strings down.
The final consideration is its nice to have an identical concept for both input and output. It makes the rules fairly easy to understand.
WPILib will not have any APIs that manipulate a string allocated externally. This means WPI_String can be const, as across the boundary it is always const.
If a WPILib API takes a const WPI_String*, WPILib will not manipulate or attempt to free that string, and that string is treated as an input. It is up to the caller to handle that memory, WPILib will never hold onto that memory longer than the call.
If a WPILib API takes a WPI_String*, that string is an output. WPILib will allocate that API with WPI_AllocateString(), fill in the string, and return to the caller. When the caller is done with the string, they must free it with WPI_FreeString().
If an output struct contains a WPI_String member, that member is considered read only, and should not be explicitly freed. The caller should call the free function for that struct.
If an array of WPI_Strings are returned, each individual string is considered read only, and should not be explicitly freed. The free function for that array should be called by the caller.
If an input struct containing a WPI_String, or an input array of WPI_Strings is passed to WPILib, the individual strings will not be manipulated or freed by WPILib, and the caller owns and should free that memory.
Callbacks also follow these rules. The most common is a callback either getting passed a const WPI_String* or a struct containing a WPI_String. In both of these cases, the callback target should consider these strings read only, and not attempt to free them or manipulate them.
We now use a wrapper (wpi::print) to catch exceptions since we can't patch
std::print() to not throw when we ultimately migrate to it.
fmtlib and std format/print throw the same exceptions and always have. We previously patched fmt::print() to not throw a write failure exception, but we can't do that for std::print(); wpi::print() is the migration plan.
The default state for the DS in the simulated HAL is changed to disconnected.
The FMS view is now only editable in DS disconnected state.
This enables more robot and field-like testing of robot code, as the
alliance color and other parameters start in invalid states and are
only set when the DS connects.
fmtlib uses consteval format string processing, which makes it more
efficient than std::snprintf().
snprintf()s in libuv, mpack, processstarter, and wpigui were left alone.
processstarter uses stdlib only, and wpigui only depends on imgui.
fmt::format_to_n() is analogous to std::format_to_n()
(https://en.cppreference.com/w/cpp/utility/format/format_to_n)
wpi::format_to_n_c_str() is a wrapper which adds the trailing NUL.
Setting one will set the others, like it does in real hardware.
Add tests for boundary conditions and conversions.
Update PWM sendable implementation to include all forms.
Fixes#5264Fixes#3606
HAL_SetAddressableLEDBitTiming swapped high and low timings for whatever
was written to it. This fixes that bug.
Additionally, the API has been updated to take high time first, and then
low time. This is due to this being the physical data format, so having
the API match is clearer.
Additionally, update the docs with the defaults.