Remove WaitForCachedData as it's no longer required.
Also properly handle caching / transition detection logic that occurs at the
WPILib level.
This also changes DriverStation::IsNewControlData() to check for WPILib-level
caching instead of wrapping the HAL function.
This makes it much more user-friendly to use simulation classes without needing
to ifdef for C++ to avoid linker errors or be very careful about construction
to avoid runtime errors in Java.
When not direct mapped, make index constructors private and add factory
functions for channel and index.
Co-authored-by: GabrielDeml <gabrielddeml@gmail.com>
This allows disabling/enabling SimDevices via prefix matching. This can be
used to force devices that normally use SimDevice in simulation mode to
instead talk directly to the hardware as in normal operation.
Also move some things in HAL for consistency.
WAS:
C++:
- C APIs: #include "mockdata/AccelerometerData.h"
- User side class: #include "simulation/AccelerometerSim.h"
Java:
- JNI APIs: hal.sim.mockdata.AccelerometerData (and a few classes in hal.sim)
- User side classes: hal.sim.AccelerometerSim
IS:
C++:
- C APIs: #include "hal/simulation/AccelerometerData.h"
- C++ class: #include "frc/simulation/AccelerometerSim.h"
Java:
- JNI APIs: hal.simulation.AccelerometerData
- User side class: wpilibj.simulation.AccelerometerSim
This is to allow suppressing an ugly stack trace/error message in a unit test in #2197. It doesn't support the full HALSIM_SetSendError callback stuff (i.e. you can only suppress, not intercept, stack traces with this).
Calling HALSIM_PauseTiming pauses the FPGA clock and notifiers.
Calling HALSIM_ResumeTiming resumes the FPGA clock and notifiers.
Calling HALSIM_StepTiming steps the FPGA clock and runs applicable notifiers.
This will effectively pause TimedRobot and any other notifier-based events,
but of course will not pause user threads that do not use the notifier (e.g.
image processing).
This allows high-level library classes to implement enhanced simulation
support even if no low-level corresponding simulation library exists, and
avoids the need for bit-banging complex interfaces like SPI or CAN.