By storing the previous dt, it can be moved into Correct() where it is
actually used. This lets us take the continuous R as an argument in the
user-provided R overload.
This does not introduce any breaking changes for teams that used the TrajectoryGenerator API for
quintic splines with poses.
The GetQuinticControlVectorsFromWaypoints() method was removed because it is not possible for us (or
would require breaking changes to the shape of the splines) to generate only one quintic control vector
per Pose2d. Users who actually have control vectors directly (i.e. not from Pose2d objects, but a
dashboard such as PathWeaver) should have the number of control vectors correspond to the number of
"waypoints" and can call GetQuinticSplinesFromControlVectors() directly.
Based on run of include-what-you-use.org to identify unused include files in various .h and .cpp files.
The changes mostly fall into 3 categories:
- Actually unused includes - copy-paste errors, not removing includes after cleaning up code, etc
- A too-broad include used where a more specific (and hopefully smaller) header will do
- Interface .h files including headers only needed by the .cpp implementation - moving from .h to .cpp
will mean that code which uses the .h doesn't pay the price of processing the header file they don't need
Old behavior is available via StepTimingAsync.
This makes it significantly easier to use simulation timing with notifiers.
Also update tests to use simulation framework. This also speeds up the
timing-dependent tests by using simulation timing. ResourceLock is used
in the Java tests to prevent parallel execution.
While we're here, tweak HAL Notifier implementation:
- Use wait_for instead of wait_until in WaitForNotifierAlarm
- Check for triggerTime = UINT64_MAX in UpdateNotifierAlarm
If the model is unstable, it will almost always diverge within 10
seconds, and the results are rather dramatic. We're also reducing the
threshold to 100 meters because the drivetrain is moving in a small
circle. The translation norm is also used for this reason; the X
component alone regularly crosses zero since the drivetrain moves in a
circle.
This isn't appropriate for a RAII class. In particular, it can cause
foot-shooting in simulation mode if the result of
HALSIM_GetSimDeviceHandle is passed instead of HAL_CreateSimDevice.
Some vestigial functions were never removed, and C++ single-jointed arm
sim was missing a flag for disabling gravity simulation. This is useful
for mechanisms like turrets.
Fixes#2738.
The Gradle heap size is currently set to 1G, and that's becoming too
small for our Linux build.
Developers who want to override this without editing the project's
build.gradle can override these settings with gradle.properties in
GRADLE_USER_HOME (see
https://docs.gradle.org/current/userguide/build_environment.html for
details).
In the second constructor, a new LinearSystem is created and set to
m_plant. This takes a const ref though, so it's storing a reference to a
temporary object. After the constructor finishes, m_plant points to an
invalid object. When Update() is called, it will crash with a
segmentation fault.
This patch fixes the use-after-free by making m_plant a LinearSystem
value type. The first constructor will generate a copy, but that only
happens once.
This includes physics simulation support for arms/elevator models, as well as differential drivetrains.
Swerve might be added at a later date.
Co-authored-by: Claudius Tewari <cttewari@gmail.com>
Co-authored-by: Prateek Machiraju <prateek.machiraju@gmail.com>
Co-authored-by: Tyler Veness <calcmogul@gmail.com>
This helps reduce compilation overhead. I tried slimming down includes
of <Eigen/QR>, but the householderQr() function we use from there
requires including dependency headers from Eigen that don't fit with
lexographic ordering. It didn't seem worth the effort to work around.
This won't affect user code at all since all the Eigen feature usage
here is internal only; users generally only need <Eigen/Core>.