This is a move-only variant of std::function to support move-only captures.
Imported from LLVM with some small tweaks (changed to 4 pointer internal storage, warnings fixes).
std::scoped_lock was introduced in C++17 and is strictly better than
std::lock_guard as it supports locking any number of mutexes safely.
It's also easier to use than std::lock for locking multiple mutexes at
once.
This can be dangerous as it refers to a temporary, and GCC 9.0 warns about
its use. Instead add std::initializer_list overloads to common places it
was used in an initializer_list sense.
* Update MSVC arguments
* Fix json allocator
* Fix simulation diamond
* Bump gtest
* Remove empty varargs in unit tests
* Replace test case with test suite
* Remove deprecation warning in optional
* Remove need for NOMIXMAX to be defined in wpilib headers
Imported from https://github.com/akrzemi1/Optional with minor changes:
- Compiler conditional simplifications (we only use recent versions)
- Move from std::experimental to wpi namespace
- Change tests to integrate with Google Test
Update LLVM use cases.
This allows the called function to pass along the promise to another
asynchronous callback.
To avoid memory allocations, add a home-rolled, simplified, non-allocating
version of std::promise and std::future as wpi::promise and wpi::future.
Make wpi::condition_variable typedef to std::condition_variable_any if
wpi::mutex typedefs to priority_mutex.
priority_condition_variable was originally intended as a copy of
std::condition_variable_any that also returned the internal handle like
std::condition_variable. This was needed because NetComm required a
pthread_cond_t. We no longer use it anywhere.
Its args were specialized for priority_mutex, but
std::condition_variable_any supports this and more through
templatization.
This is a breaking change as it makes Async a template (e.g. Async<> must
be used instead of just Async). When data parameters are provided, an
internal mutex and vector is used to hold the parameter packs until the loop
runs.
This optimizes the common case of a single simple callback (e.g. std::function
or lambda) so no additional allocation is required. As a Connection return
value is not possible in this case, provide a separate connect_connection()
function to provide that.
Imported from https://github.com/palacaze/sigslot
Classes were renamed from lowercase_me to UppercaseMe style, primarily
to avoid conflicting with the C standard library "signal" function. They
were also moved to the "wpi::sig" namespace.
The anonymous namespace was renamed due to -Wsubobject-linkage complaining
about a field created in a GTest template class (CborRoundtripTestParam)
being defined in an anonymous namespace. See
https://stackoverflow.com/a/37723265.
During shared library loading, a different libLLVM can be pulled in, causing
llvm symbols from dependent libraries to resolve to that library instead of
this one. This has been seen in the wild with the Mesa OpenGL implementation
in JavaFX applications (see wpilibsuite/shuffleboard#361).
This is clearly a very breaking change. For some level of backwards
compatibility, a namespace alias from llvm to wpi is performed in the "llvm"
headers. Unfortunately, forward declarations of llvm classes will still break,
but compilers seem to generate clear error messages in those cases
("namespace alias 'llvm' not allowed here, assuming 'wpi'").
This change also moves all the wpiutil headers to a single "wpi" subdirectory
from the previously split "llvm", "support", "tcpsockets", and "udpsockets".
Shim headers will be added for backwards compatibility in a later commit.