Add "remote close:" to messages coming from the remote end.
Previously it was impossible to tell if the error was on the local side
or communicated by the remote side.
On Windows, TryWrite will always return 0 if there is a Write in progress. The previous behavior for SendFrames and SendControl just used a normal Write, which caused issues with code that combined these with TrySendFrames. Instead, have SendFrames and SendControl also use TryWrite under the hood if possible, and create write requests if not. The implementation preserves the priority of SendControl against an existing write request with multiple frames.
This takes advantage of the underlying byte-level TryWrite() functionality to minimize blocking behavior and enable higher layers to do things smartly when the network blocks.
Also:
- Fix handling of control packets in middle of fragmented
- Clean up debugging features
This provides the closed callback with the real reason for the
connection being closed. Keep closed from being called twice by adding
a check in SetClosed().
* Use explicit this capture required by C++20
* Use C++20 span
* Replace wpi::numbers with std::numbers
* Fix C++20 clang-tidy warning false positive in fmt
* Remove ciso646 include since C++20 removed that header
* Fix global-buffer-overflow asan warnings in ntcore tests
* Add DIOSetProxy constructor to HAL
* Upgrade MSVC compiler to 2022
* Bump native-utils to 2023.2.7 (changes to std=c++20)
Co-authored-by: Peter Johnson <johnson.peter@gmail.com>