There was no way to atomically check for a key in the table,
and then setting if it if non existant. Back before persistent
this was not a problem, however now it is, as its possible for
values to be added before team's robot programs start. This makes
the old method of calling Put*** methods in RobotInit invalid.
This adds SetDefault methods, which do this atomically.
For consistency with Java NetworkTable; also makes these data types easier
to use (although they are less efficient as they require a memory allocation
and data copy).
These are good to have for backwards compatibility, but discouraged for new
development (default-taking functions should be used instead). The reason
is that the exceptions must be explicitly handled and may initially work but
then fail at an inopportune moment.
Mark the similar Java functions as deprecated as well for the same reason.
Update all the docs for consistency.
Mark overridden functions as such in both C++ and Java.
Make IsPersistent and GetFlags const in C++.
This enables listeners to be notified of not only value updates, but also flag
changes and deletions by using a bitmask to specify what notifications are
desired. The old API (which only provided a new/not new) flag is still
supported. This also subsumes the feature to listen to local changes (that's
one of the bitmask options).
The default behavior is to only notify remote changes, but for some
applications (e.g. GUI's) it's advantageous to know about local
changes as well.
This is (slightly) optimized in that local changes only result in
additional resources being consumed if (any) local listeners have been
created.
This matches the implementation provided by Java NetworkTable, with the
exception that the subtable is not provided (because it's not a value).
The listener still can get access to the subtable by calling
source->getSubTable(key).
- Missing header file callouts in some cases (library deltas)
- Lack of support for auto parameters in lambdas
- Defining of ERROR by windows.h
- Dispatcher::Connection needs a move constructor (default not generated)
- Need explicit enable_if on std::string move template in Value to avoid trying to move const char[] (string literal)
- Compile flags