Instead of just having a max count for joystick values, there's an available mask of values. This is because in the future we're expecting there to be holes in the list of available buttons and axes. This updates everything to support that scenario.
Also, Joystick buttons, axes, and POVs all now start at 0 instead of 1.
SystemCore doesn't directly support Servos. It would be possible to still use a Servo Power Module, but those are fairly rare, and we should probably use a different class for that case, so users don't attempt to hook a servo directly up to systemcore. That will depend on what happens with the rules in 2027.
Rev Servo Hubs are a current working replacement for systemcore users.
* Move units into API docs instead because suffixes make user code verbose and hard to read
* Rename trackWidth to trackwidth
* Make ultrasonic classes use meters instead of a mix of m, cm, mm, ft,
and inches
Was causing bugs when combined with patterns that need to read back from the buffer (eg masks and overlays)
Co-authored-by: Joseph Eng <s-engjo@bsd405.org>
This refactors Alert in both c++ and java to fix the issues with the current c++ implementation and improve performance.
Currently, constructing an Alert adds it to a list of Alerts with the same group and type. Activating an alert sets a flag on the alert. When the SendableAlerts is polled (GetStrings), the entire list is iterated over, filtered, and the filtered list is sorted by timestamp. This leads to a worst case O(m + nlog(n)) time complexity for GetStrings, where m and n are the count of total constructed alerts active alerts respectively. It also allocates intermediate data structures to hold the active alert strings for sorting.
This changes the implementation to improve the performance of GetStrings, by shifting the sorting overhead to Alert.Set
Constructing the Alert only initializes the alert's initial state, and initializes the SendableAlerts for the group if it is not already initialized.
Activating or deactivating an alert sets an internal flag for state tracking, and inserts or removes a structure containing the timestamp and text into a self-sorting data structure (std::set, TreeSet) containing other active alerts with the same group and type. (worst case O(log(n))
Now, SendableAlerts.GetStrings only has to iterate over the structure and copy the strings to the returned array. (amortized O(n))
This also fixes the c++ implementation by removing the need for SendableAlerts to directly access the Alert.
This also adds a helper method to SendableRegistry to force initialization of the instance to prevent static initialization ordering issues.
If the interrupt edge tests are running while under heavy CPU load (like building wpilib) they are prone to failure since the interrupt thread doesn't have enough time to set up callbacks. The interrupt edge tests now copy the original AsynchronousInterrupt test, which has a 0.5s delay after the interrupt is enabled. Running the new interrupt tests while building allwpilib causes far less failures than the old tests.
Add LEDReader and LEDWriter helper interfaces to facilitate composing simple patterns into more complex ones, e.g. LEDPattern.solid(Color.kBlue).breathe(Seconds.of(0.75)). Pattern composition relies on changing out the write behavior; for example, offsetBy increments the indexes to write to; while blink will switch between playing a base pattern and turning off all the LEDs.
Add a view class for splitting a single large buffer into smaller distinct sections, which is useful for dealing with long chained LED strips mounted on different parts of a robot. Views cannot be written directly to an LED strip (in fact, trying to do so won't even compile).
Adds some utility methods to the Color class for interpolating between two colors, and support color representations with 32-bit integers to avoid object allocations.
Co-authored-by: Tyler Veness <calcmogul@gmail.com>
This is a cleanup of the FlywheelSim class with a few added features.
- One FlywheelSim constructor that takes a plant, DCMotor, and a optional number of measurementStdDevs. The documentation now states how to construct the plant either through LinearSystemId.createFlywheelSystem or identifyVelocitySystem.
- The gearbox, gearing and moment of Inertia (J) are now private final fields. The gearing is determined from the plant in the constructor as well as the moment of inertia. There are getter methods that allow the flywheelSim to return the gearbox, gearing, and moment of inertia.
- The getCurrentDrawAmps function now uses m_x instead of getAngularVelocityRadPerSec in accordance with more accuracy and matches the patter in other sims.
- Added getter methods for the InputVoltage, angularAcceleration and torque
- (Java only) A third getter method for returning the AngularVelocity of the flywheel using a MutableMeasure as a backing field that is set when getAngularVelocity is called. This summarily returns the angularVelocity as just a Measure object. This allows the user of this class to handle unit conversions with less numerical manipulation. Alterations in C++ for this feature were not needed.