* Revert "Fully asigns the ConnectionInfo struct (#113)"
This reverts commit 9a3100b221.
* Revert "Passes the ConnectionInfo of the Rpc client on server callback (#112)"
This reverts commit 7e9754acff.
Moving these headers from src to include enables other libraries to use the
functionality provided.
* tcpsockets
* atomic_static
* raw_istream
* timestamp
* SafeThread
* Base64
* LEB128
* ConcurrentQueue
The classes have been moved into the wpi namespace as they're generic.
There was no way to atomically check for a key in the table,
and then setting if it if non existant. Back before persistent
this was not a problem, however now it is, as its possible for
values to be added before team's robot programs start. This makes
the old method of calling Put*** methods in RobotInit invalid.
This adds SetDefault methods, which do this atomically.
During JVM shutdown, some JNI calls may not return, so it's not possible to
reliably perform a join() during static variable destruction (which occurs
as the JVM unloads the JNI module).
Also, due to static variable destruction, it's not safe to use any members
of a static class instance from a separate thread of execution.
SafeThread is a templated thread class and a related owner class that's
designed for safe operation and shutdown of threads in the presence of
callbacks that may not return. It also passes ownership of variables from
the static instance to the thread, so the thread can safely operate until
it exits (the last operation of the thread being to destroy its instance).
Notifiers, RpcServer, and Logger now use SafeThread to ensure race-free
destruction in both C++ and Java.
All Java callback threads are now marked as Java daemon threads so they
don't keep the JVM running after main() terminates.
All Java callback threads are now named so their purpose is more easily
identified in a debugger.
Add SetRpcServerOnStart and SetRpcServerOnExit (similar to Listener).
This enables listeners to be notified of not only value updates, but also flag
changes and deletions by using a bitmask to specify what notifications are
desired. The old API (which only provided a new/not new) flag is still
supported. This also subsumes the feature to listen to local changes (that's
one of the bitmask options).
Before the server has assigned the id, the client doesn't generate flags
update messages. This behavior is correct, but the client must then send
the appropriate flags update message when the id is finally assigned by
the server.
The default behavior is to only notify remote changes, but for some
applications (e.g. GUI's) it's advantageous to know about local
changes as well.
This is (slightly) optimized in that local changes only result in
additional resources being consumed if (any) local listeners have been
created.
Also only perform immediate notification to the callback actually
requesting the notification, not all existing callbacks.
Offset returned uids by 1 so uid=0 can be used to indicate immediate
notification.
- Missing header file callouts in some cases (library deltas)
- Lack of support for auto parameters in lambdas
- Defining of ERROR by windows.h
- Dispatcher::Connection needs a move constructor (default not generated)
- Need explicit enable_if on std::string move template in Value to avoid trying to move const char[] (string literal)
- Compile flags
Updates are merged or themselves updated as user code changes. This avoids
the need for the dispatcher to do this and also avoids the need for disabling
updates when the dispatcher isn't running, because there's no risk of memory
usage piling up.
Previously, setters were locally but not globally atomic because they
used GetEntry() (globally atomic) in conjunction with locally atomic
gets/sets to the StorageEntry. To support synchronizing network handshakes
they need to be globally atomic.
GetEntry() has been removed due to this issue, so a helper was added to
StorageTest instead.