Changed turnOutput from var to double in SwerveModule. It doesn't make sense for driveOutput and turnOutput to have different types so they should both be doubles.
Fixes#3827
Adds MotorController inversion for right side, removes inversion in
setVoltage methods.
Also fixes various XboxController negations (was inconsistent throughout examples).
- Correct several comments that referenced elevator
- Changed noise to be 1 encoder tick instead of half a degree
- Changed gear ratio and PID value to be better tuned
- Updated bounds to be similar to a single jointed arm
Having PCM as a singleton is a problem, as multiple things need to use it, and that gets really ugly. This changes PCM's to be a reference counted object, that can be passed around and constructed from multiple places.
In Java, this is using a map to hold a data store with a ref count, and allocating new objects any time a duplicate is requested.
In C++, this uses a trick constructor to store a PCM instance in the data store itself. This instance can then be passed to base objects using std::shared_ptr's aliasing constructor, which means constructing a solenoid from a PCM is not allocating after the 1st one.
This did require removing sendable from PCM. A compressor class was added back in to act as sendable for the PCM.
After this change is finished, the only change RobotBuilder and Team Code would require is passing a module type to solenoid constructors.
Co-authored-by: sciencewhiz <sciencewhiz@users.noreply.github.com>
- GenericHID is now concrete, and has only getRawAxis/Button(int) functionality
- getXxx() has been moved into Joystick as that's the only place where it makes sense
- Hand (and therefore getXxx(Hand)) has been removed, replaced by specific getLeft/RightXxx() methods in XboxController and the new PS4Controller class
- C++ ::Button:: and ::Axis:: enums have been converted to identically-namespaced static constexpr ints
Some valid warnings like throwing NullPointerException or using a for
loop instead of System.arraycopy() were fixed.
Abstract classes marked with PMD.AbstractClassWithoutAbstractMethod were
made concrete because they already had protected constructors.
Fixes#1697.
Substantially improves Mechanism2d by moving it to NetworkTables and adding
a robot API to create the mechanism elements, instead of requiring a JSON file.
Co-authored-by: Peter Johnson <johnson.peter@gmail.com>