Commit Graph

29 Commits

Author SHA1 Message Date
Peter Johnson
b488cdd6ff Support immediate notify of connection listener.
Also only perform immediate notification to the callback actually
requesting the notification, not all existing callbacks.

Offset returned uids by 1 so uid=0 can be used to indicate immediate
notification.
2015-08-28 00:13:56 -07:00
Peter Johnson
2d1bc2f4c7 Uninline constructors to reduce GetInstance() inlined code size. 2015-08-19 21:49:18 -07:00
Peter Johnson
c6bed1f464 Dispatcher: Move several fixed initial values to header. 2015-08-19 21:16:44 -07:00
Peter Johnson
ca9ce0f3a3 Implement automatic persistent saves.
Also loads persistent file on server start.
2015-08-19 19:18:09 -07:00
Peter Johnson
8d7cdeabbf Implement remote procedure calls. 2015-08-13 21:32:16 -07:00
Peter Johnson
a86f65db1e Dispatcher: Implement transmit combining.
This handles most of the major cases, but not a loop of delete/assign, which
should be uncommon anyway.
2015-08-02 23:21:23 -07:00
Peter Johnson
e9073a3cc0 Implement notifiers.
The notifier thread is lazily started when the first notifier is added.
This avoids the extra thread/processing overhead when notifiers are not used.
2015-08-02 21:47:01 -07:00
Peter Johnson
538a19fd47 Implement GetConnections(). 2015-08-02 10:47:05 -07:00
Peter Johnson
84ff80710c Refactor TCP-specific pieces of Dispatcher. 2015-08-02 00:33:41 -07:00
Peter Johnson
6703968f73 Dispatcher: Fix shutdown order race.
We need to wait until after the dispatch and client/server threads have
been stopped before closing connections, as these threads can add connections.
2015-08-01 23:37:13 -07:00
Peter Johnson
b5274a495e Dispatcher: Don't call Storage::GetInstance() internally.
This makes it difficult to test.  Instead, store reference as member variable,
and populate it at constuction (with an alternate constructor available for
test purposes).
2015-08-01 11:15:04 -07:00
Peter Johnson
11508b77d1 Ensure initial synchronization is atomic. 2015-07-31 23:56:06 -07:00
Peter Johnson
c2eb4a766e Dispatcher: Provide some INFO-level connection messages. 2015-07-31 23:26:38 -07:00
Peter Johnson
3a71acec52 Automatically reconnect client.
Also clean up some condition variable handling to make it more robust.
2015-07-31 23:14:26 -07:00
Peter Johnson
a9af4589ac Don't send empty message lists from dispatch.
This terminates the write thread.
2015-07-31 22:49:43 -07:00
Peter Johnson
4356e313ec Add logging framework.
DEBUG messages are completely optimized out if NDEBUG is defined.
2015-07-31 22:41:26 -07:00
Peter Johnson
ead125555c Implement client/server handshaking. 2015-07-31 20:32:52 -07:00
Peter Johnson
138ebf5b4d Storage: generate messages rather than intermediate updates. 2015-07-31 13:21:19 -07:00
Peter Johnson
83be99e78c Immediately process incoming messages.
This required moving message processing into the Storage class.
2015-07-29 23:45:04 -07:00
Peter Johnson
5b5e3ae6aa Dispatcher: Start implementing processing of incoming messages. 2015-07-29 20:33:26 -07:00
Peter Johnson
b4c65dc210 Make global instance init thread-safe.
Use local statics except for Visual C++ < 2015.
2015-07-20 23:36:22 -07:00
Peter Johnson
6b2fb02bed Dispatcher: Don't in-place construct atomics.
Visual C++ 2013 doesn't support this.
2015-07-20 20:21:37 -07:00
Peter Johnson
8938a19810 Dispatcher: Avoid warning by using for(;;) instead of while(true). 2015-07-20 20:20:01 -07:00
Peter Johnson
158ae61811 Dispatcher::SetUpdateRate(): Explicitly convert to int. 2015-07-20 20:19:01 -07:00
Peter Johnson
c9260ea785 Change GetEntryTypeFunc to std::function.
Also implement it as a member function of Dispatcher.
2015-07-19 23:17:14 -07:00
Peter Johnson
9b7e265762 Continue implementing client. 2015-07-18 01:29:24 -07:00
Peter Johnson
412e8034de Start implementing client and server. 2015-07-17 22:39:36 -07:00
Peter Johnson
fcbd2751ba Provide C++ API. Move all classes to "nt" namespace.
The C API is now just simple wrappers around the C++ API.
2015-07-17 07:21:07 -07:00
Peter Johnson
56f1481c24 Add Dispatcher. 2015-07-16 22:55:50 -07:00