Testing showed this wasn't an issue with timing, and allows for more
safety in user code making mistakes. Places where the extra thread
wouldn't help have been kept non threaded, using a new internal API.
I can't find where the actual code is implemented, and I get errors if I
try to link or compile to any of its functions. Even CANJaguar doesn't
use them, nor did the old impl of CANTalon. Plus looking at the API it
makes no sense anyway, since it doesn't do any buffers , so I think its
worth it to remove it.
Removes CAN.h from the JNI header
Instance methods were kept around for backwards compat in Java. In C++,
the instance methods were changed to match Java. Also some cleanup to
the JNI layer to match updated variable types we missed.
Closes#416
Allows us to control multithreaded access and spurious wakeups easier.
closes#509
Switches DS to use new waitForData functionality
Adds a few new functions
Would throw if the camera was disconnected. We handle this properly at
the JNI level to not have this crash the entire program, but the error
is still kind of annoying, and not really an error.
Unfortunately, due to the way NT synchronization is currently performed,
this has unexpected and undesirable behavior: when a dashboard (or any other
NT client) is left running between code restarts, when it reconnects, any
code settings will be overwritten by the NT synchronization process. As
fixing this will require a fairly major NT change (and likely a user-visible
one), it's not desirable to do at this point in the year.
Instead, disable NT driven settings entirely (e.g. make the NT interface
publish only). To emphasize the read-only nature of the NT values, attempts
to change the NT values will be immediately overridden by CameraServer.
To better inform users about the actual property names (e.g. for use in their
code), the "raw_" settings no longer have "raw_" removed from their names
(they are still placed in the "RawProperty" subtable).
This change also contains a couple of Java fixes:
* Make getInstance() thread-safe
* Properly synchronize access to m_tables between multiple threads.
* Use Hashtable instead of HashMap.
* Java SendableChooser now decorates with type (non-breaking change)
* C++ SendableChooser now is templated on the type instead of using void* and stores values (breaking change)
* C++ SendableChooser now uses llvm::StringMap instead of std::map