* Removed hal::priority_condition_variable
* Replaced uses of priority mutexes with std::mutex and std::recursive_mutex
This allowed replacing a use of std::condition_variable_any with
std::condition_variable.
* Replaced all uses of std::recursive_mutex with std::mutex equivalents
Update the build requirements in the README. Add a note about
Visual Studio, the need for gcc 5, and remove the style guide;
it is mentioned further down, and it is not a requirement for building.
The original synchronization behavior was troublesome for two reasons:
- It had unpredictable behavior for updated values
- It brought back to life deleted values
Instead of relying on the server to inform the client regarding reconnections,
the client keeps track of what values have been modified by user code on the
client. When the client connects to the server, the following occurs.
For entries that have been modified by user code on the client:
- If the entry is not persistent, the server value is overwritten with the
client value
- If the entry does not exist on the server, the client sends an assignment
to the server to recreate it on the server
For entries that have not been modified by user code on the client:
- The client value is overwritten with the server value
- If the entry does not exist on the server, the client deletes the entry
Fixes#8.
Previously, most of the classes were implemented as singletons so only one
instance was possible.
This change adds an instance handle-based API. In Java, this API is located
in a different package than the old API (edu.wpi.first.networktables).
Backwards compatibility with ITable and the old NetworkTable API is largely
maintained, but a handful of classes have moved to the new package in Java
(ConnectionInfo and PersistentException), and the old JNI has been completed
replaced.
Also:
- Move SetTeam implementation to Dispatcher.
- Consistently pass time through Java and C++ Value API.
- Rename nt_Value.h to NetworkTableValue.h for consistency with Java.
- Improve documentation
- Make C++ and Java APIs more consistent
- Document RPC functions and support RPC in Java.
- Add polling features for entry and connection listeners and use them to
move callback threads to Java level.
- Remove thread start and stop hooks (as polling is available).
- Make Notifiers, RpcServer, Dispatcher, and Storage mockable.
- Set NOTIFY_NEW on immediate entry notifications.
- Make GetTable("/") and GetTable("") equivalent.
- Generate local notification for flags update when loading persistent file.
And many unit test updates/changes:
- Use InitGoogleMock instead of InitGoogleTest in test main.
- Move test printers to TestPrinter.h/cpp.
- Provide printers for StringRef, EntryNotifier, and Handle.
- StorageTest: Check notifications.
- Add entry notifier unit tests.
- Storage: Add test for incoming entry assignment.
- Update connection listener tests.
- Add entry listener unit tests.
Fixes#11, #140, #189, #190, #192, #193, #221
This keeps indexes from being instantly reused and reduces the risk of
accidentally using an old index.
Also change erase and emplace_back to return 0-based instead of 1-based
indexes.
This is a breaking change, but a noisy one due to the template parameter
change.
In C++, it's not legal to call a virtual function from within a constructor,
so the user override was never called (the base function is always called).
See https://isocpp.org/wiki/faq/strange-inheritance#calling-virtuals-from-ctors
While this is technically allowed in Java, also change Java for consistency.
Travis no longer builds athena, as we no longer support 14.04 as a build
platform. It also does not build the dev or test executables due to
system library symbol differences on 14.04.