PR #1300 supersedes it, but won't be merged until the 2020 season. Since
SynchronousPID hasn't been used during a season, it would be best to
just remove it to avoid breakage when we deprecate and remove it again.
Originally, the command was restarted every time the scheduler was
executed if the button was pressed. #1340 changed this behavior in a
breaking manner.
SendableBuilder.setActuator() sets the .actuator key in the network table
so dashboards can change behavior on the client side if desired, and also
sets a local flag (retrievable via isActuator()).
Both make drive bases actuators and call setSafeState on them.
This echos back the "selected" value to the "active" key to enable dashboards
to display positive feedback to the user that the value is actually set on
the robot side.
Also fixes SendableChooser so it can be safely added to multiple tables.
Changes to "selected" in any table will result in all "active" values being
updated.
Now that adding SendableChooser to multiple tables is supported, an ".instance"
key enables dashboards to treat the same SendableChooser as a common instance
if desired.
This indicates whether or not the Sendable listeners are installed.
It is set to true when SendableBuilder.startListeners() starts the listeners,
and set to false when SendableBuilder.stopListeners() stops the listeners.
This allows dashboards to choose to change their widget display based on
whether or not the value is actually controllable.
The old headers were moved into folders because doing so avoids polluting
the system include directories.
Folder names were also normalized to lowercase.
* Fix bugs in PacGoat Java example that prevent it from working.
We have conflicting ports in use, each of which causes a crash
at startup. These changes fix those issues.
* Change to avoid a crash in Visual C++ when running simulated code.
Without this change, we would get a crash in SendableRobotBase when
constructing a Twine from the 'kOptions' constant string;
we'd get an unable to access memory exception.
Also switch eventName and gameSpecificData to fixed 64-byte arrays to avoid mallocs and
extra NetComm calls. This behavior matches 2018 LabView.
The DS caching is kept in Java to avoid JNI and/or massive amounts of allocations.
This does not increase latency because Java still only hits NetComm once.
Moving the DS caching benefits all languages other than Java, because it avoids the need
for individual implementations. If caching is ever added to NetComm, it will then only be
necessary to remove it from the HAL and Java rather than all languages.
I don't have a good way to ensure this always works, so this is going to be a documentation issue.
But initializeHardwareConfiguration is now reentrant, so we can just have all tests call it.
Also change header guards to WPI header guards.
Remove StringRef::c_str() customization, replacing the handful of uses with Twine or SmallString.
TCPStream: Include errno.h and make Windows includes lowercase for consistency.
Upstream LLVM version: eb4186cca7924fb1706357545311a2fa3de40c59