/*----------------------------------------------------------------------------*/ /* Copyright (c) FIRST 2015. All Rights Reserved. */ /* Open Source Software - may be modified and shared by FRC teams. The code */ /* must be accompanied by the FIRST BSD license file in the root directory of */ /* the project. */ /*----------------------------------------------------------------------------*/ #include #include "gtest/gtest.h" #include static const std::array values = {751.848, 766.366, 342.657, 234.252, 716.126, 132.344, 445.697, 22.727, 421.125, 799.913}; static const std::array pushFrontOut = {799.913, 421.125, 22.727, 445.697, 132.344, 716.126, 234.252, 342.657}; static const std::array pushBackOut = {342.657, 234.252, 716.126, 132.344, 445.697, 22.727, 421.125, 799.913}; TEST(CircularBufferTest, PushFrontTest) { CircularBuffer queue(8); for (auto& value : values) { queue.PushFront(value); } for (unsigned int i = 0; i < pushFrontOut.size(); i++) { EXPECT_EQ(pushFrontOut[i], queue[i]); } } TEST(CircularBufferTest, PushBackTest) { CircularBuffer queue(8); for (auto& value : values) { queue.PushBack(value); } for (unsigned int i = 0; i < pushBackOut.size(); i++) { EXPECT_EQ(pushBackOut[i], queue[i]); } } TEST(CircularBufferTest, PushPopTest) { CircularBuffer queue(3); // Insert three elements into the buffer queue.PushBack(1.0); queue.PushBack(2.0); queue.PushBack(3.0); EXPECT_EQ(1.0, queue[0]); EXPECT_EQ(2.0, queue[1]); EXPECT_EQ(3.0, queue[2]); /* * The buffer is full now, so pushing subsequent elements will overwrite the * front-most elements. */ queue.PushBack(4.0); // Overwrite 1 with 4 // The buffer now contains 2, 3 and 4 EXPECT_EQ(2.0, queue[0]); EXPECT_EQ(3.0, queue[1]); EXPECT_EQ(4.0, queue[2]); queue.PushBack(5.0); // Overwrite 2 with 5 // The buffer now contains 3, 4 and 5 EXPECT_EQ(3.0, queue[0]); EXPECT_EQ(4.0, queue[1]); EXPECT_EQ(5.0, queue[2]); EXPECT_EQ(5.0, queue.PopBack()); // 5 is removed // The buffer now contains 3 and 4 EXPECT_EQ(3.0, queue[0]); EXPECT_EQ(4.0, queue[1]); EXPECT_EQ(3.0, queue.PopFront()); // 3 is removed // Leaving only one element with value == 4 EXPECT_EQ(4.0, queue[0]); }