/*----------------------------------------------------------------------------*/ /* Copyright (c) FIRST 2016. All Rights Reserved. */ /* Open Source Software - may be modified and shared by FRC teams. The code */ /* must be accompanied by the FIRST BSD license file in the root directory of */ /* the project. */ /*----------------------------------------------------------------------------*/ #include "HAL/Interrupts.h" #include #include "ChipObject.h" #include "DigitalInternal.h" #include "HAL/Errors.h" #include "handles/LimitedHandleResource.h" using namespace hal; namespace { struct Interrupt // FIXME: why is this internal? { tInterrupt* anInterrupt; tInterruptManager* manager; }; } static LimitedHandleResource interruptHandles; extern "C" { HalInterruptHandle initializeInterrupts(bool watcher, int32_t* status) { HalInterruptHandle handle = interruptHandles.Allocate(); if (handle == HAL_INVALID_HANDLE) { *status = NO_AVAILABLE_RESOURCES; return HAL_INVALID_HANDLE; } auto anInterrupt = interruptHandles.Get(handle); uint32_t interruptIndex = static_cast(getHandleIndex(handle)); // Expects the calling leaf class to allocate an interrupt index. anInterrupt->anInterrupt = tInterrupt::create(interruptIndex, status); anInterrupt->anInterrupt->writeConfig_WaitForAck(false, status); anInterrupt->manager = new tInterruptManager( (1 << interruptIndex) | (1 << (interruptIndex + 8)), watcher, status); return handle; } void cleanInterrupts(HalInterruptHandle interrupt_handle, int32_t* status) { auto anInterrupt = interruptHandles.Get(interrupt_handle); if (anInterrupt == nullptr) { *status = PARAMETER_OUT_OF_RANGE; return; } interruptHandles.Free(interrupt_handle); delete anInterrupt->anInterrupt; delete anInterrupt->manager; } /** * In synchronous mode, wait for the defined interrupt to occur. * @param timeout Timeout in seconds * @param ignorePrevious If true, ignore interrupts that happened before * waitForInterrupt was called. * @return The mask of interrupts that fired. */ uint32_t waitForInterrupt(HalInterruptHandle interrupt_handle, double timeout, bool ignorePrevious, int32_t* status) { uint32_t result; auto anInterrupt = interruptHandles.Get(interrupt_handle); if (anInterrupt == nullptr) { *status = PARAMETER_OUT_OF_RANGE; return 0; } result = anInterrupt->manager->watch((int32_t)(timeout * 1e3), ignorePrevious, status); // Don't report a timeout as an error - the return code is enough to tell // that a timeout happened. if (*status == -NiFpga_Status_IrqTimeout) { *status = NiFpga_Status_Success; } return result; } /** * Enable interrupts to occur on this input. * Interrupts are disabled when the RequestInterrupt call is made. This gives * time to do the setup of the other options before starting to field * interrupts. */ void enableInterrupts(HalInterruptHandle interrupt_handle, int32_t* status) { auto anInterrupt = interruptHandles.Get(interrupt_handle); if (anInterrupt == nullptr) { *status = PARAMETER_OUT_OF_RANGE; return; } anInterrupt->manager->enable(status); } /** * Disable Interrupts without without deallocating structures. */ void disableInterrupts(HalInterruptHandle interrupt_handle, int32_t* status) { auto anInterrupt = interruptHandles.Get(interrupt_handle); if (anInterrupt == nullptr) { *status = PARAMETER_OUT_OF_RANGE; return; } anInterrupt->manager->disable(status); } /** * Return the timestamp for the rising interrupt that occurred most recently. * This is in the same time domain as GetClock(). * @return Timestamp in seconds since boot. */ double readRisingTimestamp(HalInterruptHandle interrupt_handle, int32_t* status) { auto anInterrupt = interruptHandles.Get(interrupt_handle); if (anInterrupt == nullptr) { *status = PARAMETER_OUT_OF_RANGE; return 0; } uint32_t timestamp = anInterrupt->anInterrupt->readRisingTimeStamp(status); return timestamp * 1e-6; } /** * Return the timestamp for the falling interrupt that occurred most recently. * This is in the same time domain as GetClock(). * @return Timestamp in seconds since boot. */ double readFallingTimestamp(HalInterruptHandle interrupt_handle, int32_t* status) { auto anInterrupt = interruptHandles.Get(interrupt_handle); if (anInterrupt == nullptr) { *status = PARAMETER_OUT_OF_RANGE; return 0; } uint32_t timestamp = anInterrupt->anInterrupt->readFallingTimeStamp(status); return timestamp * 1e-6; } void requestInterrupts(HalInterruptHandle interrupt_handle, uint8_t routing_module, uint32_t routing_pin, bool routing_analog_trigger, int32_t* status) { auto anInterrupt = interruptHandles.Get(interrupt_handle); if (anInterrupt == nullptr) { *status = PARAMETER_OUT_OF_RANGE; return; } anInterrupt->anInterrupt->writeConfig_WaitForAck(false, status); remapDigitalSource(routing_analog_trigger, routing_pin, routing_module); anInterrupt->anInterrupt->writeConfig_Source_AnalogTrigger( routing_analog_trigger, status); anInterrupt->anInterrupt->writeConfig_Source_Channel(routing_pin, status); anInterrupt->anInterrupt->writeConfig_Source_Module(routing_module, status); } void attachInterruptHandler(HalInterruptHandle interrupt_handle, InterruptHandlerFunction handler, void* param, int32_t* status) { auto anInterrupt = interruptHandles.Get(interrupt_handle); if (anInterrupt == nullptr) { *status = PARAMETER_OUT_OF_RANGE; return; } anInterrupt->manager->registerHandler(handler, param, status); } void setInterruptUpSourceEdge(HalInterruptHandle interrupt_handle, bool risingEdge, bool fallingEdge, int32_t* status) { auto anInterrupt = interruptHandles.Get(interrupt_handle); if (anInterrupt == nullptr) { *status = PARAMETER_OUT_OF_RANGE; return; } anInterrupt->anInterrupt->writeConfig_RisingEdge(risingEdge, status); anInterrupt->anInterrupt->writeConfig_FallingEdge(fallingEdge, status); } } // extern "C"