/*----------------------------------------------------------------------------*/ /* Copyright (c) FIRST 2016. All Rights Reserved. */ /* Open Source Software - may be modified and shared by FRC teams. The code */ /* must be accompanied by the FIRST BSD license file in the root directory of */ /* the project. */ /*----------------------------------------------------------------------------*/ #include "cameraserver_c.h" #include #include #include "llvm/SmallString.h" #include "cameraserver_cpp.h" #include "c_util.h" extern "C" { CS_PropertyType CS_GetPropertyType(CS_Property property, CS_Status* status) { return cs::GetPropertyType(property, status); } char* CS_GetPropertyName(CS_Property property, CS_Status* status) { llvm::SmallString<128> buf; auto str = cs::GetPropertyName(property, buf, status); if (*status != 0) return nullptr; return cs::ConvertToC(str); } int CS_GetProperty(CS_Property property, CS_Status* status) { return cs::GetProperty(property, status); } void CS_SetProperty(CS_Property property, int value, CS_Status* status) { return cs::SetProperty(property, value, status); } int CS_GetPropertyMin(CS_Property property, CS_Status* status) { return cs::GetPropertyMin(property, status); } int CS_GetPropertyMax(CS_Property property, CS_Status* status) { return cs::GetPropertyMax(property, status); } int CS_GetPropertyStep(CS_Property property, CS_Status* status) { return cs::GetPropertyStep(property, status); } int CS_GetPropertyDefault(CS_Property property, CS_Status* status) { return cs::GetPropertyDefault(property, status); } char* CS_GetStringProperty(CS_Property property, CS_Status* status) { llvm::SmallString<128> buf; auto str = cs::GetStringProperty(property, buf, status); if (*status != 0) return nullptr; return cs::ConvertToC(str); } void CS_SetStringProperty(CS_Property property, const char* value, CS_Status* status) { return cs::SetStringProperty(property, value, status); } char** CS_GetEnumPropertyChoices(CS_Property property, int* count, CS_Status* status) { auto choices = cs::GetEnumPropertyChoices(property, status); char** out = static_cast(std::malloc(choices.size() * sizeof(char*))); *count = choices.size(); for (std::size_t i = 0; i < choices.size(); ++i) out[i] = cs::ConvertToC(choices[i]); return out; } CS_Source CS_CreateHTTPCamera(const char* name, const char* url, CS_Status* status) { return cs::CreateHTTPCamera(name, url, status); } CS_Source CS_CreateCvSource(const char* name, const CS_VideoMode* mode, CS_Status* status) { return cs::CreateCvSource(name, static_cast(*mode), status); } char* CS_GetSourceName(CS_Source source, CS_Status* status) { llvm::SmallString<128> buf; auto str = cs::GetSourceName(source, buf, status); if (*status != 0) return nullptr; return cs::ConvertToC(str); } char* CS_GetSourceDescription(CS_Source source, CS_Status* status) { llvm::SmallString<128> buf; auto str = cs::GetSourceDescription(source, buf, status); if (*status != 0) return nullptr; return cs::ConvertToC(str); } uint64_t CS_GetSourceLastFrameTime(CS_Source source, CS_Status* status) { return cs::GetSourceLastFrameTime(source, status); } CS_Bool CS_IsSourceConnected(CS_Source source, CS_Status* status) { return cs::IsSourceConnected(source, status); } CS_Property CS_GetSourceProperty(CS_Source source, const char* name, CS_Status* status) { return cs::GetSourceProperty(source, name, status); } CS_Property* CS_EnumerateSourceProperties(CS_Source source, int* count, CS_Status* status) { llvm::SmallVector buf; auto vec = cs::EnumerateSourceProperties(source, buf, status); CS_Property* out = static_cast(std::malloc(vec.size() * sizeof(CS_Property))); *count = vec.size(); std::copy(vec.begin(), vec.end(), out); return out; } void CS_GetSourceVideoMode(CS_Source source, CS_VideoMode* mode, CS_Status* status) { *mode = cs::GetSourceVideoMode(source, status); } CS_Bool CS_SetSourceVideoMode(CS_Source source, const CS_VideoMode* mode, CS_Status* status) { return cs::SetSourceVideoMode( source, static_cast(*mode), status); } CS_Bool CS_SetSourceVideoModeDiscrete(CS_Source source, enum CS_PixelFormat pixelFormat, int width, int height, int fps, CS_Status* status) { return cs::SetSourceVideoMode( source, cs::VideoMode{static_cast( static_cast(pixelFormat)), width, height, fps}, status); } CS_Bool CS_SetSourcePixelFormat(CS_Source source, enum CS_PixelFormat pixelFormat, CS_Status* status) { return cs::SetSourcePixelFormat( source, static_cast(static_cast(pixelFormat)), status); } CS_Bool CS_SetSourceResolution(CS_Source source, int width, int height, CS_Status* status) { return cs::SetSourceResolution(source, width, height, status); } CS_Bool CS_SetSourceFPS(CS_Source source, int fps, CS_Status* status) { return cs::SetSourceFPS(source, fps, status); } CS_VideoMode* CS_EnumerateSourceVideoModes(CS_Source source, int* count, CS_Status* status) { auto vec = cs::EnumerateSourceVideoModes(source, status); CS_VideoMode* out = static_cast( std::malloc(vec.size() * sizeof(CS_VideoMode))); *count = vec.size(); std::copy(vec.begin(), vec.end(), out); return out; } CS_Source CS_CopySource(CS_Source source, CS_Status* status) { return cs::CopySource(source, status); } void CS_ReleaseSource(CS_Source source, CS_Status* status) { return cs::ReleaseSource(source, status); } void CS_PutSourceFrame(CS_Source source, struct CvMat* image, CS_Status* status) { //TODO: return cs::PutSourceFrame(source, image, status); } void CS_NotifySourceError(CS_Source source, const char* msg, CS_Status* status) { return cs::NotifySourceError(source, msg, status); } void CS_SetSourceConnected(CS_Source source, CS_Bool connected, CS_Status* status) { return cs::SetSourceConnected(source, connected, status); } CS_Property CS_CreateSourceProperty(CS_Source source, const char* name, enum CS_PropertyType type, CS_Status* status) { return cs::CreateSourceProperty(source, name, type, status); } CS_Property CS_CreateSourcePropertyCallback( CS_Source source, const char* name, enum CS_PropertyType type, void* data, void (*onChange)(void* data, CS_Property property), CS_Status* status) { return cs::CreateSourcePropertyCallback( source, name, type, [=](CS_Property property) { onChange(data, property); }, status); } void CS_RemoveSourceProperty(CS_Source source, CS_Property property, CS_Status* status) { return cs::RemoveSourceProperty(source, property, status); } void CS_RemoveSourcePropertyByName(CS_Source source, const char* name, CS_Status* status) { return cs::RemoveSourceProperty(source, name, status); } CS_Sink CS_CreateCvSink(const char* name, CS_Status* status) { return cs::CreateCvSink(name, status); } CS_Sink CS_CreateCvSinkCallback(const char* name, void* data, void (*processFrame)(void* data, uint64_t time), CS_Status* status) { return cs::CreateCvSinkCallback( name, [=](uint64_t time) { processFrame(data, time); }, status); } char* CS_GetSinkName(CS_Sink sink, CS_Status* status) { llvm::SmallString<128> buf; auto str = cs::GetSinkName(sink, buf, status); if (*status != 0) return nullptr; return cs::ConvertToC(str); } char* CS_GetSinkDescription(CS_Sink sink, CS_Status* status) { llvm::SmallString<128> buf; auto str = cs::GetSinkDescription(sink, buf, status); if (*status != 0) return nullptr; return cs::ConvertToC(str); } void CS_SetSinkSource(CS_Sink sink, CS_Source source, CS_Status* status) { return cs::SetSinkSource(sink, source, status); } CS_Source CS_GetSinkSource(CS_Sink sink, CS_Status* status) { return cs::GetSinkSource(sink, status); } CS_Property CS_GetSinkSourceProperty(CS_Sink sink, const char* name, CS_Status* status) { return cs::GetSinkSourceProperty(sink, name, status); } CS_Sink CS_CopySink(CS_Sink sink, CS_Status* status) { return cs::CopySink(sink, status); } void CS_ReleaseSink(CS_Sink sink, CS_Status* status) { return cs::ReleaseSink(sink, status); } uint64_t CS_GrabSinkFrame(CS_Sink sink, struct CvMat* image, CS_Status* status) { return 0; // TODO: cs::GrabSinkFrame(sink, image, status); } char* CS_GetSinkError(CS_Sink sink, CS_Status* status) { llvm::SmallString<128> buf; auto str = cs::GetSinkError(sink, buf, status); if (*status != 0) return nullptr; return cs::ConvertToC(str); } void CS_SetSinkEnabled(CS_Sink sink, CS_Bool enabled, CS_Status* status) { return cs::SetSinkEnabled(sink, enabled, status); } CS_Listener CS_AddSourceListener(void* data, void (*callback)(void* data, const char* name, CS_Source source, int event), int eventMask, CS_Status* status) { return cs::AddSourceListener( [=](llvm::StringRef name, CS_Source source, int event) { // avoid the copy if possible if (name[name.size()] == '\0') { callback(data, name.data(), source, event); } else { llvm::SmallString<128> copy{name}; callback(data, copy.c_str(), source, event); } }, eventMask, status); } void CS_RemoveSourceListener(CS_Listener handle, CS_Status* status) { return cs::RemoveSourceListener(handle, status); } CS_Listener CS_AddSinkListener(void* data, void (*callback)(void* data, const char* name, CS_Sink sink, int event), int eventMask, CS_Status* status) { return cs::AddSinkListener( [=](llvm::StringRef name, CS_Sink sink, int event) { // avoid the copy if possible if (name[name.size()] == '\0') { callback(data, name.data(), sink, event); } else { llvm::SmallString<128> copy{name}; callback(data, copy.c_str(), sink, event); } }, eventMask, status); } void CS_RemoveSinkListener(CS_Listener handle, CS_Status* status) { return cs::RemoveSinkListener(handle, status); } CS_Source* CS_EnumerateSources(int* count, CS_Status* status) { llvm::SmallVector buf; auto handles = cs::EnumerateSourceHandles(buf, status); CS_Source* sources = static_cast(std::malloc(handles.size() * sizeof(CS_Source))); *count = handles.size(); std::copy(handles.begin(), handles.end(), sources); return sources; } void CS_ReleaseEnumeratedSources(CS_Source* sources, int count) { if (!sources) return; for (int i = 0; i < count; ++i) { CS_Status status = 0; if (sources[i] != 0) cs::ReleaseSource(sources[i], &status); } std::free(sources); } CS_Sink* CS_EnumerateSinks(int* count, CS_Status* status) { llvm::SmallVector buf; auto handles = cs::EnumerateSinkHandles(buf, status); CS_Sink* sinks = static_cast(std::malloc(handles.size() * sizeof(CS_Sink))); *count = handles.size(); std::copy(handles.begin(), handles.end(), sinks); return sinks; } void CS_ReleaseEnumeratedSinks(CS_Sink* sinks, int count) { if (!sinks) return; for (int i = 0; i < count; ++i) { CS_Status status = 0; if (sinks[i] != 0) cs::ReleaseSink(sinks[i], &status); } std::free(sinks); } void CS_FreeString(char* str) { std::free(str); } void CS_FreeEnumPropertyChoices(char** choices, int count) { if (!choices) return; for (int i = 0; i < count; ++i) std::free(choices[i]); std::free(choices); } void CS_FreeEnumeratedProperties(CS_Property* properties, int count) { std::free(properties); } void CS_FreeEnumeratedVideoModes(CS_VideoMode* modes, int count) { std::free(modes); } } // extern "C"