/*----------------------------------------------------------------------------*/ /* Copyright (c) 2019 FIRST. All Rights Reserved. */ /* Open Source Software - may be modified and shared by FRC teams. The code */ /* must be accompanied by the FIRST BSD license file in the root directory of */ /* the project. */ /*----------------------------------------------------------------------------*/ #include "frc/kinematics/SwerveDriveKinematics.h" #include "frc/kinematics/SwerveDriveOdometry.h" #include "gtest/gtest.h" using namespace frc; static constexpr double kEpsilon = 0.01; class SwerveDriveOdometryTest : public ::testing::Test { protected: Translation2d m_fl{12_m, 12_m}; Translation2d m_fr{12_m, -12_m}; Translation2d m_bl{-12_m, 12_m}; Translation2d m_br{-12_m, -12_m}; SwerveDriveKinematics<4> m_kinematics{m_fl, m_fr, m_bl, m_br}; SwerveDriveOdometry<4> m_odometry{m_kinematics}; }; TEST_F(SwerveDriveOdometryTest, TwoIterations) { SwerveModuleState state{5_mps, Rotation2d()}; m_odometry.ResetPosition(Pose2d()); m_odometry.UpdateWithTime(0_s, Rotation2d(), SwerveModuleState(), SwerveModuleState(), SwerveModuleState(), SwerveModuleState()); auto pose = m_odometry.UpdateWithTime(0.1_s, Rotation2d(), state, state, state, state); EXPECT_NEAR(0.5, pose.Translation().X().to(), kEpsilon); EXPECT_NEAR(0.0, pose.Translation().Y().to(), kEpsilon); EXPECT_NEAR(0.0, pose.Rotation().Degrees().to(), kEpsilon); } TEST_F(SwerveDriveOdometryTest, 90DegreeTurn) { SwerveModuleState fl{18.85_mps, Rotation2d(90_deg)}; SwerveModuleState fr{42.15_mps, Rotation2d(26.565_deg)}; SwerveModuleState bl{18.85_mps, Rotation2d(-90_deg)}; SwerveModuleState br{42.15_mps, Rotation2d(-26.565_deg)}; SwerveModuleState zero{0_mps, Rotation2d()}; m_odometry.ResetPosition(Pose2d()); m_odometry.UpdateWithTime(0_s, Rotation2d(), zero, zero, zero, zero); auto pose = m_odometry.UpdateWithTime(1_s, Rotation2d(90_deg), fl, fr, bl, br); EXPECT_NEAR(12.0, pose.Translation().X().to(), kEpsilon); EXPECT_NEAR(12.0, pose.Translation().Y().to(), kEpsilon); EXPECT_NEAR(90.0, pose.Rotation().Degrees().to(), kEpsilon); }