/*----------------------------------------------------------------------------*/ /* Copyright (c) 2019 FIRST. All Rights Reserved. */ /* Open Source Software - may be modified and shared by FRC teams. The code */ /* must be accompanied by the FIRST BSD license file in the root directory of */ /* the project. */ /*----------------------------------------------------------------------------*/ #include "frc2/command/WaitCommand.h" using namespace frc2; WaitCommand::WaitCommand(units::second_t duration) : m_duration{duration} { auto durationStr = std::to_string(duration.to()); SetName(wpi::Twine(m_name) + ": " + wpi::Twine(durationStr) + " seconds"); } void WaitCommand::Initialize() { m_timer.Reset(); m_timer.Start(); } void WaitCommand::End(bool interrupted) { m_timer.Stop(); } bool WaitCommand::IsFinished() { return m_timer.HasPeriodPassed(m_duration); } bool WaitCommand::RunsWhenDisabled() const { return true; }