// Copyright (c) FIRST and other WPILib contributors. // Open Source Software; you can modify and/or share it under the terms of // the WPILib BSD license file in the root directory of this project. #include "glass/other/Field2D.h" #include #include #include #include #include #include #include #include #include #include #define IMGUI_DEFINE_MATH_OPERATORS #include #include #include #include #include #include #include #include #include #include #include #include #include #include "glass/Context.h" using namespace glass; namespace gui = wpi::gui; namespace { enum DisplayUnits { kDisplayMeters = 0, kDisplayFeet, kDisplayInches }; // Per-frame field data (not persistent) struct FieldFrameData { frc::Translation2d GetPosFromScreen(const ImVec2& cursor) const { return { units::meter_t{(std::clamp(cursor.x, min.x, max.x) - min.x) / scale}, units::meter_t{(max.y - std::clamp(cursor.y, min.y, max.y)) / scale}}; } ImVec2 GetScreenFromPos(const frc::Translation2d& pos) const { return {min.x + scale * pos.X().to(), max.y - scale * pos.Y().to()}; } // in screen coordinates ImVec2 imageMin; ImVec2 imageMax; ImVec2 min; ImVec2 max; float scale; // scaling from meters to screen units }; // Pose drag target info struct SelectedTargetInfo { FieldObjectModel* objModel = nullptr; std::string name; size_t index; units::radian_t rot; ImVec2 poseCenter; // center of the pose (screen coordinates) ImVec2 center; // center of the target (screen coordinates) float radius; // target radius float dist; // distance from center to mouse int corner; // corner (1 = center) }; // Pose drag state struct PoseDragState { SelectedTargetInfo target; ImVec2 initialOffset; units::radian_t initialAngle = 0_rad; }; // Popup edit state class PopupState { public: void Open(SelectedTargetInfo* target, const frc::Translation2d& pos); void Close(); SelectedTargetInfo* GetTarget() { return &m_target; } FieldObjectModel* GetInsertModel() { return m_insertModel; } wpi::ArrayRef GetInsertPoses() const { return m_insertPoses; } void Display(Field2DModel* model, const FieldFrameData& ffd); private: void DisplayTarget(Field2DModel* model, const FieldFrameData& ffd); void DisplayInsert(Field2DModel* model); SelectedTargetInfo m_target; // for insert FieldObjectModel* m_insertModel; std::vector m_insertPoses; std::string m_insertName; int m_insertIndex; }; struct DisplayOptions { explicit DisplayOptions(const gui::Texture& texture) : texture{texture} {} enum Style { kBoxImage = 0, kLine, kLineClosed, kTrack }; static constexpr Style kDefaultStyle = kBoxImage; static constexpr float kDefaultWeight = 4.0f; static constexpr ImU32 kDefaultColor = IM_COL32(255, 0, 0, 255); static constexpr auto kDefaultWidth = 0.6858_m; static constexpr auto kDefaultLength = 0.8204_m; static constexpr bool kDefaultArrows = true; static constexpr int kDefaultArrowSize = 50; static constexpr float kDefaultArrowWeight = 4.0f; static constexpr ImU32 kDefaultArrowColor = IM_COL32(0, 255, 0, 255); static constexpr bool kDefaultSelectable = true; Style style = kDefaultStyle; float weight = kDefaultWeight; int color = kDefaultColor; units::meter_t width = kDefaultWidth; units::meter_t length = kDefaultLength; bool arrows = kDefaultArrows; int arrowSize = kDefaultArrowSize; float arrowWeight = kDefaultArrowWeight; int arrowColor = kDefaultArrowColor; bool selectable = kDefaultSelectable; const gui::Texture& texture; }; // Per-frame pose data (not persistent) class PoseFrameData { public: explicit PoseFrameData(const frc::Pose2d& pose, FieldObjectModel& model, size_t index, const FieldFrameData& ffd, const DisplayOptions& displayOptions); void SetPosition(const frc::Translation2d& pos); void SetRotation(units::radian_t rot); const frc::Rotation2d& GetRotation() const { return m_pose.Rotation(); } const frc::Pose2d& GetPose() const { return m_pose; } float GetHitRadius() const { return m_hitRadius; } void UpdateFrameData(); std::pair IsHovered(const ImVec2& cursor) const; SelectedTargetInfo GetDragTarget(int corner, float dist) const; void HandleDrag(const ImVec2& cursor); void Draw(ImDrawList* drawList, std::vector* center, std::vector* left, std::vector* right) const; // in window coordinates ImVec2 m_center; ImVec2 m_corners[6]; // 5 and 6 are used for track width ImVec2 m_arrow[3]; private: FieldObjectModel& m_model; size_t m_index; const FieldFrameData& m_ffd; const DisplayOptions& m_displayOptions; // scaled width/2 and length/2, in screen units float m_width2; float m_length2; float m_hitRadius; frc::Pose2d m_pose; }; class ObjectInfo { public: ObjectInfo(); DisplayOptions GetDisplayOptions() const; void DisplaySettings(); void DrawLine(ImDrawList* drawList, wpi::ArrayRef points) const; void LoadImage(); const gui::Texture& GetTexture() const { return m_texture; } private: void Reset(); bool LoadImageImpl(const char* fn); std::unique_ptr m_fileOpener; // in meters float* m_pWidth; float* m_pLength; int* m_pStyle; // DisplayOptions::Style float* m_pWeight; int* m_pColor; bool* m_pArrows; int* m_pArrowSize; float* m_pArrowWeight; int* m_pArrowColor; bool* m_pSelectable; std::string* m_pFilename; gui::Texture m_texture; }; class FieldInfo { public: static constexpr auto kDefaultWidth = 15.98_m; static constexpr auto kDefaultHeight = 8.21_m; FieldInfo(); void DisplaySettings(); void LoadImage(); FieldFrameData GetFrameData(ImVec2 min, ImVec2 max) const; void Draw(ImDrawList* drawList, const FieldFrameData& frameData) const; wpi::StringMap> m_objects; private: void Reset(); bool LoadImageImpl(const char* fn); void LoadJson(std::string_view jsonfile); std::unique_ptr m_fileOpener; std::string* m_pFilename; gui::Texture m_texture; // in meters float* m_pWidth; float* m_pHeight; // in image pixels int m_imageWidth; int m_imageHeight; int* m_pTop; int* m_pLeft; int* m_pBottom; int* m_pRight; }; } // namespace static PoseDragState gDragState; static PopupState gPopupState; static DisplayUnits gDisplayUnits = kDisplayMeters; static double ConvertDisplayLength(units::meter_t v) { switch (gDisplayUnits) { case kDisplayFeet: return v.convert().to(); case kDisplayInches: return v.convert().to(); case kDisplayMeters: default: return v.to(); } } static double ConvertDisplayAngle(units::degree_t v) { return v.to(); } static bool InputLength(const char* label, units::meter_t* v, double step = 0.0, double step_fast = 0.0, const char* format = "%.6f", ImGuiInputTextFlags flags = 0) { double dv = ConvertDisplayLength(*v); if (ImGui::InputDouble(label, &dv, step, step_fast, format, flags)) { switch (gDisplayUnits) { case kDisplayFeet: *v = units::foot_t{dv}; break; case kDisplayInches: *v = units::inch_t{dv}; break; case kDisplayMeters: default: *v = units::meter_t{dv}; break; } return true; } return false; } static bool InputFloatLength(const char* label, float* v, double step = 0.0, double step_fast = 0.0, const char* format = "%.3f", ImGuiInputTextFlags flags = 0) { units::meter_t uv{*v}; if (InputLength(label, &uv, step, step_fast, format, flags)) { *v = uv.to(); return true; } return false; } static bool InputAngle(const char* label, units::degree_t* v, double step = 0.0, double step_fast = 0.0, const char* format = "%.6f", ImGuiInputTextFlags flags = 0) { double dv = ConvertDisplayAngle(*v); if (ImGui::InputDouble(label, &dv, step, step_fast, format, flags)) { *v = units::degree_t{dv}; return true; } return false; } static bool InputPose(frc::Pose2d* pose) { auto x = pose->X(); auto y = pose->Y(); auto rot = pose->Rotation().Degrees(); bool changed; changed = InputLength("x", &x); changed = InputLength("y", &y) || changed; changed = InputAngle("rot", &rot) || changed; if (changed) { *pose = frc::Pose2d{x, y, rot}; } return changed; } FieldInfo::FieldInfo() { auto& storage = GetStorage(); m_pFilename = storage.GetStringRef("image"); m_pTop = storage.GetIntRef("top", 0); m_pLeft = storage.GetIntRef("left", 0); m_pBottom = storage.GetIntRef("bottom", -1); m_pRight = storage.GetIntRef("right", -1); m_pWidth = storage.GetFloatRef("width", kDefaultWidth.to()); m_pHeight = storage.GetFloatRef("height", kDefaultHeight.to()); } void FieldInfo::DisplaySettings() { if (ImGui::Button("Choose image...")) { m_fileOpener = std::make_unique( "Choose field image", "", std::vector{"Image File", "*.jpg *.jpeg *.png *.bmp *.psd *.tga *.gif " "*.hdr *.pic *.ppm *.pgm", "PathWeaver JSON File", "*.json"}); } if (ImGui::Button("Reset image")) { Reset(); } InputFloatLength("Field Width", m_pWidth); InputFloatLength("Field Height", m_pHeight); // ImGui::InputInt("Field Top", m_pTop); // ImGui::InputInt("Field Left", m_pLeft); // ImGui::InputInt("Field Right", m_pRight); // ImGui::InputInt("Field Bottom", m_pBottom); } void FieldInfo::Reset() { m_texture = gui::Texture{}; m_pFilename->clear(); m_imageWidth = 0; m_imageHeight = 0; *m_pTop = 0; *m_pLeft = 0; *m_pBottom = -1; *m_pRight = -1; } void FieldInfo::LoadImage() { if (m_fileOpener && m_fileOpener->ready(0)) { auto result = m_fileOpener->result(); if (!result.empty()) { if (wpi::ends_with(result[0], ".json")) { LoadJson(result[0]); } else { LoadImageImpl(result[0].c_str()); *m_pTop = 0; *m_pLeft = 0; *m_pBottom = -1; *m_pRight = -1; } } m_fileOpener.reset(); } if (!m_texture && !m_pFilename->empty()) { if (!LoadImageImpl(m_pFilename->c_str())) { m_pFilename->clear(); } } } void FieldInfo::LoadJson(std::string_view jsonfile) { std::error_code ec; wpi::raw_fd_istream f(jsonfile, ec); if (ec) { std::fputs("GUI: could not open field JSON file\n", stderr); return; } // parse file wpi::json j; try { j = wpi::json::parse(f); } catch (const wpi::json::parse_error& e) { fmt::print(stderr, "GUI: JSON: could not parse: {}\n", e.what()); } // top level must be an object if (!j.is_object()) { std::fputs("GUI: JSON: does not contain a top object\n", stderr); return; } // image filename std::string image; try { image = j.at("field-image").get(); } catch (const wpi::json::exception& e) { fmt::print(stderr, "GUI: JSON: could not read field-image: {}\n", e.what()); return; } // corners int top, left, bottom, right; try { top = j.at("field-corners").at("top-left").at(1).get(); left = j.at("field-corners").at("top-left").at(0).get(); bottom = j.at("field-corners").at("bottom-right").at(1).get(); right = j.at("field-corners").at("bottom-right").at(0).get(); } catch (const wpi::json::exception& e) { fmt::print(stderr, "GUI: JSON: could not read field-corners: {}\n", e.what()); return; } // size float width; float height; try { width = j.at("field-size").at(0).get(); height = j.at("field-size").at(1).get(); } catch (const wpi::json::exception& e) { fmt::print(stderr, "GUI: JSON: could not read field-size: {}\n", e.what()); return; } // units for size std::string unit; try { unit = j.at("field-unit").get(); } catch (const wpi::json::exception& e) { fmt::print(stderr, "GUI: JSON: could not read field-unit: {}\n", e.what()); return; } // convert size units to meters if (unit == "foot" || unit == "feet") { width = units::convert(width); height = units::convert(height); } // the image filename is relative to the json file auto pathname = fs::path{jsonfile}.replace_filename(image).string(); // load field image if (!LoadImageImpl(pathname.c_str())) { return; } // save to field info *m_pFilename = pathname; *m_pTop = top; *m_pLeft = left; *m_pBottom = bottom; *m_pRight = right; *m_pWidth = width; *m_pHeight = height; } bool FieldInfo::LoadImageImpl(const char* fn) { fmt::print("GUI: loading field image '{}'\n", fn); auto texture = gui::Texture::CreateFromFile(fn); if (!texture) { std::puts("GUI: could not read field image"); return false; } m_texture = std::move(texture); m_imageWidth = m_texture.GetWidth(); m_imageHeight = m_texture.GetHeight(); *m_pFilename = fn; return true; } FieldFrameData FieldInfo::GetFrameData(ImVec2 min, ImVec2 max) const { // fit the image into the window if (m_texture && m_imageHeight != 0 && m_imageWidth != 0) { gui::MaxFit(&min, &max, m_imageWidth, m_imageHeight); } FieldFrameData ffd; ffd.imageMin = min; ffd.imageMax = max; // size down the box by the image corners (if any) if (*m_pBottom > 0 && *m_pRight > 0) { min.x += *m_pLeft * (max.x - min.x) / m_imageWidth; min.y += *m_pTop * (max.y - min.y) / m_imageHeight; max.x -= (m_imageWidth - *m_pRight) * (max.x - min.x) / m_imageWidth; max.y -= (m_imageHeight - *m_pBottom) * (max.y - min.y) / m_imageHeight; } // draw the field "active area" as a yellow boundary box gui::MaxFit(&min, &max, *m_pWidth, *m_pHeight); ffd.min = min; ffd.max = max; ffd.scale = (max.x - min.x) / *m_pWidth; return ffd; } void FieldInfo::Draw(ImDrawList* drawList, const FieldFrameData& ffd) const { if (m_texture && m_imageHeight != 0 && m_imageWidth != 0) { drawList->AddImage(m_texture, ffd.imageMin, ffd.imageMax); } // draw the field "active area" as a yellow boundary box drawList->AddRect(ffd.min, ffd.max, IM_COL32(255, 255, 0, 255)); } ObjectInfo::ObjectInfo() { auto& storage = GetStorage(); m_pFilename = storage.GetStringRef("image"); m_pWidth = storage.GetFloatRef("width", DisplayOptions::kDefaultWidth.to()); m_pLength = storage.GetFloatRef("length", DisplayOptions::kDefaultLength.to()); m_pStyle = storage.GetIntRef("style", DisplayOptions::kDefaultStyle); m_pWeight = storage.GetFloatRef("weight", DisplayOptions::kDefaultWeight); m_pColor = storage.GetIntRef("color", DisplayOptions::kDefaultColor); m_pArrows = storage.GetBoolRef("arrows", DisplayOptions::kDefaultArrows); m_pArrowSize = storage.GetIntRef("arrowSize", DisplayOptions::kDefaultArrowSize); m_pArrowWeight = storage.GetFloatRef("arrowWeight", DisplayOptions::kDefaultArrowWeight); m_pArrowColor = storage.GetIntRef("arrowColor", DisplayOptions::kDefaultArrowColor); m_pSelectable = storage.GetBoolRef("selectable", DisplayOptions::kDefaultSelectable); } DisplayOptions ObjectInfo::GetDisplayOptions() const { DisplayOptions rv{m_texture}; rv.style = static_cast(*m_pStyle); rv.weight = *m_pWeight; rv.color = *m_pColor; rv.width = units::meter_t{*m_pWidth}; rv.length = units::meter_t{*m_pLength}; rv.arrows = *m_pArrows; rv.arrowSize = *m_pArrowSize; rv.arrowWeight = *m_pArrowWeight; rv.arrowColor = *m_pArrowColor; rv.selectable = *m_pSelectable; return rv; } void ObjectInfo::DisplaySettings() { static const char* styleChoices[] = {"Box/Image", "Line", "Line (Closed)", "Track"}; ImGui::SetNextItemWidth(ImGui::GetFontSize() * 8); ImGui::Combo("Style", m_pStyle, styleChoices, IM_ARRAYSIZE(styleChoices)); switch (*m_pStyle) { case DisplayOptions::kBoxImage: if (ImGui::Button("Choose image...")) { m_fileOpener = std::make_unique( "Choose object image", "", std::vector{ "Image File", "*.jpg *.jpeg *.png *.bmp *.psd *.tga *.gif " "*.hdr *.pic *.ppm *.pgm"}); } if (ImGui::Button("Reset image")) { Reset(); } InputFloatLength("Width", m_pWidth); InputFloatLength("Length", m_pLength); break; case DisplayOptions::kTrack: InputFloatLength("Width", m_pWidth); break; default: break; } ImGui::InputFloat("Line Weight", m_pWeight); ImColor col(*m_pColor); if (ImGui::ColorEdit3("Line Color", &col.Value.x, ImGuiColorEditFlags_NoInputs)) { *m_pColor = col; } ImGui::Checkbox("Arrows", m_pArrows); if (*m_pArrows) { ImGui::SliderInt("Arrow Size", m_pArrowSize, 0, 100, "%d%%", ImGuiSliderFlags_AlwaysClamp); ImGui::InputFloat("Arrow Weight", m_pArrowWeight); ImColor col(*m_pArrowColor); if (ImGui::ColorEdit3("Arrow Color", &col.Value.x, ImGuiColorEditFlags_NoInputs)) { *m_pArrowColor = col; } } ImGui::Checkbox("Selectable", m_pSelectable); } void ObjectInfo::DrawLine(ImDrawList* drawList, wpi::ArrayRef points) const { if (points.empty()) { return; } if (points.size() == 1) { drawList->AddCircleFilled(points.front(), *m_pWeight, *m_pWeight); return; } // PolyLine doesn't handle acute angles well; workaround from // https://github.com/ocornut/imgui/issues/3366 size_t i = 0; while (i + 1 < points.size()) { int nlin = 2; while (i + nlin < points.size()) { auto [x0, y0] = points[i + nlin - 2]; auto [x1, y1] = points[i + nlin - 1]; auto [x2, y2] = points[i + nlin]; auto s0x = x1 - x0, s0y = y1 - y0; auto s1x = x2 - x1, s1y = y2 - y1; auto dotprod = s1x * s0x + s1y * s0y; if (dotprod < 0) { break; } ++nlin; } drawList->AddPolyline(&points[i], nlin, *m_pColor, false, *m_pWeight); i += nlin - 1; } if (points.size() > 2 && *m_pStyle == DisplayOptions::kLineClosed) { drawList->AddLine(points.back(), points.front(), *m_pColor, *m_pWeight); } } void ObjectInfo::Reset() { m_texture = gui::Texture{}; m_pFilename->clear(); } void ObjectInfo::LoadImage() { if (m_fileOpener && m_fileOpener->ready(0)) { auto result = m_fileOpener->result(); if (!result.empty()) { LoadImageImpl(result[0].c_str()); } m_fileOpener.reset(); } if (!m_texture && !m_pFilename->empty()) { if (!LoadImageImpl(m_pFilename->c_str())) { m_pFilename->clear(); } } } bool ObjectInfo::LoadImageImpl(const char* fn) { fmt::print("GUI: loading object image '{}'\n", fn); auto texture = gui::Texture::CreateFromFile(fn); if (!texture) { std::fputs("GUI: could not read object image\n", stderr); return false; } m_texture = std::move(texture); *m_pFilename = fn; return true; } PoseFrameData::PoseFrameData(const frc::Pose2d& pose, FieldObjectModel& model, size_t index, const FieldFrameData& ffd, const DisplayOptions& displayOptions) : m_model{model}, m_index{index}, m_ffd{ffd}, m_displayOptions{displayOptions}, m_width2(ffd.scale * displayOptions.width / 2), m_length2(ffd.scale * displayOptions.length / 2), m_hitRadius((std::min)(m_width2, m_length2) / 2), m_pose{pose} { UpdateFrameData(); } void PoseFrameData::SetPosition(const frc::Translation2d& pos) { m_pose = frc::Pose2d{pos, m_pose.Rotation()}; m_model.SetPose(m_index, m_pose); } void PoseFrameData::SetRotation(units::radian_t rot) { m_pose = frc::Pose2d{m_pose.Translation(), rot}; m_model.SetPose(m_index, m_pose); } void PoseFrameData::UpdateFrameData() { // (0,0) origin is bottom left ImVec2 center = m_ffd.GetScreenFromPos(m_pose.Translation()); // build rotated points around center float length2 = m_length2; float width2 = m_width2; auto& rot = GetRotation(); float cos_a = rot.Cos(); float sin_a = -rot.Sin(); m_corners[0] = center + ImRotate(ImVec2(-length2, -width2), cos_a, sin_a); m_corners[1] = center + ImRotate(ImVec2(length2, -width2), cos_a, sin_a); m_corners[2] = center + ImRotate(ImVec2(length2, width2), cos_a, sin_a); m_corners[3] = center + ImRotate(ImVec2(-length2, width2), cos_a, sin_a); m_corners[4] = center + ImRotate(ImVec2(0, -width2), cos_a, sin_a); m_corners[5] = center + ImRotate(ImVec2(0, width2), cos_a, sin_a); float arrowScale = m_displayOptions.arrowSize / 100.0f; m_arrow[0] = center + ImRotate(ImVec2(-length2 * arrowScale, -width2 * arrowScale), cos_a, sin_a); m_arrow[1] = center + ImRotate(ImVec2(length2 * arrowScale, 0), cos_a, sin_a); m_arrow[2] = center + ImRotate(ImVec2(-length2 * arrowScale, width2 * arrowScale), cos_a, sin_a); m_center = center; } std::pair PoseFrameData::IsHovered(const ImVec2& cursor) const { float hitRadiusSquared = m_hitRadius * m_hitRadius; float dist; // it's within the hit radius of the center? dist = gui::GetDistSquared(cursor, m_center); if (dist < hitRadiusSquared) { return {1, dist}; } if (m_displayOptions.style == DisplayOptions::kBoxImage) { dist = gui::GetDistSquared(cursor, m_corners[0]); if (dist < hitRadiusSquared) { return {2, dist}; } dist = gui::GetDistSquared(cursor, m_corners[1]); if (dist < hitRadiusSquared) { return {3, dist}; } dist = gui::GetDistSquared(cursor, m_corners[2]); if (dist < hitRadiusSquared) { return {4, dist}; } dist = gui::GetDistSquared(cursor, m_corners[3]); if (dist < hitRadiusSquared) { return {5, dist}; } } else if (m_displayOptions.style == DisplayOptions::kTrack) { dist = gui::GetDistSquared(cursor, m_corners[4]); if (dist < hitRadiusSquared) { return {6, dist}; } dist = gui::GetDistSquared(cursor, m_corners[5]); if (dist < hitRadiusSquared) { return {7, dist}; } } return {0, 0.0}; } SelectedTargetInfo PoseFrameData::GetDragTarget(int corner, float dist) const { SelectedTargetInfo info; info.objModel = &m_model; info.rot = GetRotation().Radians(); info.poseCenter = m_center; if (corner == 1) { info.center = m_center; } else { info.center = m_corners[corner - 2]; } info.radius = m_hitRadius; info.dist = dist; info.corner = corner; return info; } void PoseFrameData::HandleDrag(const ImVec2& cursor) { if (gDragState.target.corner == 1) { SetPosition(m_ffd.GetPosFromScreen(cursor - gDragState.initialOffset)); UpdateFrameData(); gDragState.target.center = m_center; gDragState.target.poseCenter = m_center; } else { ImVec2 off = cursor - m_center; SetRotation(gDragState.initialAngle - units::radian_t{std::atan2(off.y, off.x)}); gDragState.target.center = m_corners[gDragState.target.corner - 2]; gDragState.target.rot = GetRotation().Radians(); } } void PoseFrameData::Draw(ImDrawList* drawList, std::vector* center, std::vector* left, std::vector* right) const { switch (m_displayOptions.style) { case DisplayOptions::kBoxImage: if (m_displayOptions.texture) { drawList->AddImageQuad(m_displayOptions.texture, m_corners[0], m_corners[1], m_corners[2], m_corners[3]); return; } drawList->AddQuad(m_corners[0], m_corners[1], m_corners[2], m_corners[3], m_displayOptions.color, m_displayOptions.weight); break; case DisplayOptions::kLine: case DisplayOptions::kLineClosed: center->emplace_back(m_center); break; case DisplayOptions::kTrack: center->emplace_back(m_center); left->emplace_back(m_corners[4]); right->emplace_back(m_corners[5]); break; } if (m_displayOptions.arrows) { drawList->AddTriangle(m_arrow[0], m_arrow[1], m_arrow[2], m_displayOptions.arrowColor, m_displayOptions.arrowWeight); } } void glass::DisplayField2DSettings(Field2DModel* model) { auto& storage = GetStorage(); auto field = storage.GetData(); if (!field) { storage.SetData(std::make_shared()); field = storage.GetData(); } static const char* unitNames[] = {"meters", "feet", "inches"}; int* pDisplayUnits = GetStorage().GetIntRef("units", kDisplayMeters); ImGui::SetNextItemWidth(ImGui::GetFontSize() * 8); ImGui::Combo("Units", pDisplayUnits, unitNames, IM_ARRAYSIZE(unitNames)); gDisplayUnits = static_cast(*pDisplayUnits); ImGui::PushItemWidth(ImGui::GetFontSize() * 4); if (ImGui::CollapsingHeader("Field")) { ImGui::PushID("Field"); field->DisplaySettings(); ImGui::PopID(); } model->ForEachFieldObject([&](auto& objModel, auto name) { if (!objModel.Exists()) { return; } PushID(name); auto& objRef = field->m_objects[name]; if (!objRef) { objRef = std::make_unique(); } auto obj = objRef.get(); wpi::SmallString<64> nameBuf{name}; if (ImGui::CollapsingHeader(nameBuf.c_str())) { obj->DisplaySettings(); } PopID(); }); ImGui::PopItemWidth(); } namespace { class FieldDisplay { public: void Display(FieldInfo* field, Field2DModel* model, const ImVec2& contentSize); private: void DisplayObject(FieldObjectModel& model, std::string_view name); FieldInfo* m_field; ImVec2 m_mousePos; ImDrawList* m_drawList; // only allow initiation of dragging when invisible button is hovered; // this prevents the window resize handles from simultaneously activating // the drag functionality bool m_isHovered; FieldFrameData m_ffd; // drag targets std::vector m_targets; // splitter so lines are put behind arrows ImDrawListSplitter m_drawSplit; // lines; static so buffer gets reused std::vector m_centerLine, m_leftLine, m_rightLine; }; } // namespace void FieldDisplay::Display(FieldInfo* field, Field2DModel* model, const ImVec2& contentSize) { // screen coords ImVec2 cursorPos = ImGui::GetWindowPos() + ImGui::GetCursorPos(); // for dragging to work, there needs to be a button (otherwise the window is // dragged) ImGui::InvisibleButton("field", contentSize); m_field = field; m_mousePos = ImGui::GetIO().MousePos; m_drawList = ImGui::GetWindowDrawList(); m_isHovered = ImGui::IsItemHovered(); // field field->LoadImage(); m_ffd = field->GetFrameData(cursorPos, cursorPos + contentSize); field->Draw(m_drawList, m_ffd); // stop dragging if mouse button not down bool isDown = ImGui::IsMouseDown(0); if (!isDown) { gDragState.target.objModel = nullptr; } // clear popup target if popup closed bool isPopupOpen = ImGui::IsPopupOpen("edit"); if (!isPopupOpen) { gPopupState.Close(); } // field objects m_targets.resize(0); model->ForEachFieldObject([this](auto& objModel, auto name) { if (objModel.Exists()) { DisplayObject(objModel, name); } }); SelectedTargetInfo* target = nullptr; if (gDragState.target.objModel) { target = &gDragState.target; } else if (gPopupState.GetTarget()->objModel) { target = gPopupState.GetTarget(); } else if (!m_targets.empty()) { // Find the "best" drag target of the available options. Prefer // center to non-center, and then pick the closest hit. std::sort(m_targets.begin(), m_targets.end(), [](const auto& a, const auto& b) { return a.corner == 0 || a.dist < b.dist; }); target = &m_targets.front(); } if (target) { // draw the target circle; also draw a smaller circle on the pose center m_drawList->AddCircle(target->center, target->radius, IM_COL32(0, 255, 0, 255)); if (target->corner != 1) { m_drawList->AddCircle(target->poseCenter, target->radius / 2.0, IM_COL32(0, 255, 0, 255)); } } // right-click popup for editing if (m_isHovered && ImGui::IsMouseClicked(ImGuiMouseButton_Right)) { gPopupState.Open(target, m_ffd.GetPosFromScreen(m_mousePos)); ImGui::OpenPopup("edit"); } if (ImGui::BeginPopup("edit")) { gPopupState.Display(model, m_ffd); ImGui::EndPopup(); } else if (target) { if (m_isHovered && ImGui::IsMouseClicked(0)) { // initialize drag state gDragState.target = *target; gDragState.initialOffset = m_mousePos - target->poseCenter; if (target->corner != 1) { gDragState.initialAngle = units::radian_t{std::atan2(gDragState.initialOffset.y, gDragState.initialOffset.x)} + target->rot; } } // show tooltip and highlight auto pos = m_ffd.GetPosFromScreen(target->poseCenter); ImGui::SetTooltip( "%s[%d]\nx: %0.3f y: %0.3f rot: %0.3f", target->name.c_str(), static_cast(target->index), ConvertDisplayLength(pos.X()), ConvertDisplayLength(pos.Y()), ConvertDisplayAngle(target->rot)); } } void FieldDisplay::DisplayObject(FieldObjectModel& model, std::string_view name) { PushID(name); auto& objRef = m_field->m_objects[name]; if (!objRef) { objRef = std::make_unique(); } auto obj = objRef.get(); obj->LoadImage(); auto displayOptions = obj->GetDisplayOptions(); m_centerLine.resize(0); m_leftLine.resize(0); m_rightLine.resize(0); m_drawSplit.Split(m_drawList, 2); m_drawSplit.SetCurrentChannel(m_drawList, 1); wpi::ArrayRef poses = gPopupState.GetInsertModel() == &model ? gPopupState.GetInsertPoses() : model.GetPoses(); size_t i = 0; for (auto&& pose : poses) { PoseFrameData pfd{pose, model, i, m_ffd, displayOptions}; // check for potential drag targets if (displayOptions.selectable && m_isHovered && !gDragState.target.objModel) { auto [corner, dist] = pfd.IsHovered(m_mousePos); if (corner > 0) { m_targets.emplace_back(pfd.GetDragTarget(corner, dist)); m_targets.back().name = name; m_targets.back().index = i; } } // handle active dragging of this object if (gDragState.target.objModel == &model && gDragState.target.index == i) { pfd.HandleDrag(m_mousePos); } // draw pfd.Draw(m_drawList, &m_centerLine, &m_leftLine, &m_rightLine); ++i; } m_drawSplit.SetCurrentChannel(m_drawList, 0); obj->DrawLine(m_drawList, m_centerLine); obj->DrawLine(m_drawList, m_leftLine); obj->DrawLine(m_drawList, m_rightLine); m_drawSplit.Merge(m_drawList); PopID(); } void PopupState::Open(SelectedTargetInfo* target, const frc::Translation2d& pos) { if (target) { m_target = *target; } else { m_target.objModel = nullptr; m_insertModel = nullptr; m_insertPoses.resize(0); m_insertPoses.emplace_back(pos, 0_deg); m_insertName.clear(); m_insertIndex = 0; } } void PopupState::Close() { m_target.objModel = nullptr; m_insertModel = nullptr; m_insertPoses.resize(0); } void PopupState::Display(Field2DModel* model, const FieldFrameData& ffd) { if (m_target.objModel) { DisplayTarget(model, ffd); } else { DisplayInsert(model); } } void PopupState::DisplayTarget(Field2DModel* model, const FieldFrameData& ffd) { ImGui::Text("%s[%d]", m_target.name.c_str(), static_cast(m_target.index)); frc::Pose2d pose{ffd.GetPosFromScreen(m_target.poseCenter), m_target.rot}; if (InputPose(&pose)) { m_target.poseCenter = ffd.GetScreenFromPos(pose.Translation()); m_target.rot = pose.Rotation().Radians(); m_target.objModel->SetPose(m_target.index, pose); } if (ImGui::Button("Delete Pose")) { std::vector poses = m_target.objModel->GetPoses(); if (m_target.index < poses.size()) { poses.erase(poses.begin() + m_target.index); m_target.objModel->SetPoses(poses); } ImGui::CloseCurrentPopup(); } if (ImGui::Button("Delete Object (ALL Poses)")) { model->RemoveFieldObject(m_target.name); ImGui::CloseCurrentPopup(); } } void PopupState::DisplayInsert(Field2DModel* model) { ImGui::TextUnformatted("Insert New Pose"); InputPose(&m_insertPoses[m_insertIndex]); const char* insertName = m_insertModel ? m_insertName.c_str() : ""; if (ImGui::BeginCombo("Object", insertName)) { bool selected = !m_insertModel; if (ImGui::Selectable("", selected)) { m_insertModel = nullptr; auto pose = m_insertPoses[m_insertIndex]; m_insertPoses.resize(0); m_insertPoses.emplace_back(std::move(pose)); m_insertName.clear(); m_insertIndex = 0; } if (selected) { ImGui::SetItemDefaultFocus(); } model->ForEachFieldObject([&](auto& objModel, auto name) { bool selected = m_insertModel == &objModel; if (ImGui::Selectable(name.data(), selected)) { m_insertModel = &objModel; auto pose = m_insertPoses[m_insertIndex]; m_insertPoses = objModel.GetPoses(); m_insertPoses.emplace_back(std::move(pose)); m_insertName = name; m_insertIndex = m_insertPoses.size() - 1; } if (selected) { ImGui::SetItemDefaultFocus(); } }); ImGui::EndCombo(); } if (m_insertModel) { int oldIndex = m_insertIndex; if (ImGui::InputInt("Pos", &m_insertIndex, 1, 5)) { if (m_insertIndex < 0) { m_insertIndex = 0; } size_t size = m_insertPoses.size(); if (static_cast(m_insertIndex) >= size) { m_insertIndex = size - 1; } if (m_insertIndex < oldIndex) { auto begin = m_insertPoses.begin(); std::rotate(begin + m_insertIndex, begin + oldIndex, begin + oldIndex + 1); } else if (m_insertIndex > oldIndex) { auto rbegin = m_insertPoses.rbegin(); std::rotate(rbegin + (size - m_insertIndex), rbegin + (size - oldIndex), rbegin + (size - oldIndex - 1)); } } } else { ImGui::InputText("Name", &m_insertName); } if (ImGui::Button("Apply")) { if (m_insertModel) { m_insertModel->SetPoses(m_insertPoses); } else if (!m_insertName.empty()) { model->AddFieldObject(m_insertName)->SetPoses(m_insertPoses); } ImGui::CloseCurrentPopup(); } ImGui::SameLine(); if (ImGui::Button("Cancel")) { ImGui::CloseCurrentPopup(); } } void glass::DisplayField2D(Field2DModel* model, const ImVec2& contentSize) { auto& storage = GetStorage(); auto field = storage.GetData(); if (!field) { storage.SetData(std::make_shared()); field = storage.GetData(); } if (contentSize.x <= 0 || contentSize.y <= 0) { return; } static FieldDisplay display; display.Display(field, model, contentSize); } void Field2DView::Display() { if (ImGui::BeginPopupContextItem()) { DisplayField2DSettings(m_model); ImGui::EndPopup(); } DisplayField2D(m_model, ImGui::GetWindowContentRegionMax() - ImGui::GetWindowContentRegionMin()); }