//===- lib/Support/ErrorHandling.cpp - Callbacks for errors ---------------===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This file defines an API used to indicate fatal error conditions. Non-fatal // errors (most of them) should be handled through LLVMContext. // //===----------------------------------------------------------------------===// #include "wpi/ErrorHandling.h" #include "wpi/SmallVector.h" #include "wpi/Twine.h" #include "wpi/Error.h" #include "wpi/WindowsError.h" #include "wpi/raw_ostream.h" #include #include #include #include #ifndef _WIN32 #include #endif #if defined(_MSC_VER) #include #endif using namespace wpi; static fatal_error_handler_t ErrorHandler = nullptr; static void *ErrorHandlerUserData = nullptr; static fatal_error_handler_t BadAllocErrorHandler = nullptr; static void *BadAllocErrorHandlerUserData = nullptr; // Mutexes to synchronize installing error handlers and calling error handlers. // Do not use ManagedStatic, or that may allocate memory while attempting to // report an OOM. // // This usage of std::mutex has to be conditionalized behind ifdefs because // of this script: // compiler-rt/lib/sanitizer_common/symbolizer/scripts/build_symbolizer.sh // That script attempts to statically link the LLVM symbolizer library with the // STL and hide all of its symbols with 'opt -internalize'. To reduce size, it // cuts out the threading portions of the hermetic copy of libc++ that it // builds. We can remove these ifdefs if that script goes away. static std::mutex ErrorHandlerMutex; static std::mutex BadAllocErrorHandlerMutex; void wpi::install_fatal_error_handler(fatal_error_handler_t handler, void *user_data) { std::lock_guard Lock(ErrorHandlerMutex); assert(!ErrorHandler && "Error handler already registered!\n"); ErrorHandler = handler; ErrorHandlerUserData = user_data; } void wpi::remove_fatal_error_handler() { std::lock_guard Lock(ErrorHandlerMutex); ErrorHandler = nullptr; ErrorHandlerUserData = nullptr; } void wpi::report_fatal_error(const char *Reason, bool GenCrashDiag) { report_fatal_error(Twine(Reason), GenCrashDiag); } void wpi::report_fatal_error(const std::string &Reason, bool GenCrashDiag) { report_fatal_error(Twine(Reason), GenCrashDiag); } void wpi::report_fatal_error(StringRef Reason, bool GenCrashDiag) { report_fatal_error(Twine(Reason), GenCrashDiag); } void wpi::report_fatal_error(const Twine &Reason, bool GenCrashDiag) { wpi::fatal_error_handler_t handler = nullptr; void* handlerData = nullptr; { // Only acquire the mutex while reading the handler, so as not to invoke a // user-supplied callback under a lock. std::lock_guard Lock(ErrorHandlerMutex); handler = ErrorHandler; handlerData = ErrorHandlerUserData; } if (handler) { handler(handlerData, Reason.str(), GenCrashDiag); } else { // Blast the result out to stderr. We don't try hard to make sure this // succeeds (e.g. handling EINTR) and we can't use errs() here because // raw ostreams can call report_fatal_error. SmallVector Buffer; raw_svector_ostream OS(Buffer); OS << "LLVM ERROR: " << Reason << "\n"; StringRef MessageStr = OS.str(); #ifdef _WIN32 int written = ::_write(2, MessageStr.data(), MessageStr.size()); #else ssize_t written = ::write(2, MessageStr.data(), MessageStr.size()); #endif (void)written; // If something went wrong, we deliberately just give up. } exit(1); } void wpi::install_bad_alloc_error_handler(fatal_error_handler_t handler, void *user_data) { std::lock_guard Lock(BadAllocErrorHandlerMutex); assert(!ErrorHandler && "Bad alloc error handler already registered!\n"); BadAllocErrorHandler = handler; BadAllocErrorHandlerUserData = user_data; } void wpi::remove_bad_alloc_error_handler() { std::lock_guard Lock(BadAllocErrorHandlerMutex); BadAllocErrorHandler = nullptr; BadAllocErrorHandlerUserData = nullptr; } void wpi::report_bad_alloc_error(const char *Reason, bool GenCrashDiag) { fatal_error_handler_t Handler = nullptr; void *HandlerData = nullptr; { // Only acquire the mutex while reading the handler, so as not to invoke a // user-supplied callback under a lock. std::lock_guard Lock(BadAllocErrorHandlerMutex); Handler = BadAllocErrorHandler; HandlerData = BadAllocErrorHandlerUserData; } if (Handler) { Handler(HandlerData, Reason, GenCrashDiag); wpi_unreachable("bad alloc handler should not return"); } // Don't call the normal error handler. It may allocate memory. Directly write // an OOM to stderr and abort. char OOMMessage[] = "LLVM ERROR: out of memory\n"; #ifdef _WIN32 int written = ::_write(2, OOMMessage, strlen(OOMMessage)); #else ssize_t written = ::write(2, OOMMessage, strlen(OOMMessage)); #endif (void)written; abort(); } // Causes crash on allocation failure. It is called prior to the handler set by // 'install_bad_alloc_error_handler'. static void out_of_memory_new_handler() { wpi::report_bad_alloc_error("Allocation failed"); } // Installs new handler that causes crash on allocation failure. It does not // need to be called explicitly, if this file is linked to application, because // in this case it is called during construction of 'new_handler_installer'. void wpi::install_out_of_memory_new_handler() { static bool out_of_memory_new_handler_installed = false; if (!out_of_memory_new_handler_installed) { std::set_new_handler(out_of_memory_new_handler); out_of_memory_new_handler_installed = true; } } // Static object that causes installation of 'out_of_memory_new_handler' before // execution of 'main'. static class NewHandlerInstaller { public: NewHandlerInstaller() { install_out_of_memory_new_handler(); } } new_handler_installer; void wpi::wpi_unreachable_internal(const char *msg, const char *file, unsigned line) { // This code intentionally doesn't call the ErrorHandler callback, because // wpi_unreachable is intended to be used to indicate "impossible" // situations, and not legitimate runtime errors. if (msg) errs() << msg << "\n"; errs() << "UNREACHABLE executed"; if (file) errs() << " at " << file << ":" << line; errs() << "!\n"; abort(); #ifdef LLVM_BUILTIN_UNREACHABLE // Windows systems and possibly others don't declare abort() to be noreturn, // so use the unreachable builtin to avoid a Clang self-host warning. LLVM_BUILTIN_UNREACHABLE; #endif } #ifdef _WIN32 #include #include // I'd rather not double the line count of the following. #define MAP_ERR_TO_COND(x, y) \ case x: \ return std::make_error_code(std::errc::y) std::error_code wpi::mapWindowsError(unsigned EV) { switch (EV) { MAP_ERR_TO_COND(ERROR_ACCESS_DENIED, permission_denied); MAP_ERR_TO_COND(ERROR_ALREADY_EXISTS, file_exists); MAP_ERR_TO_COND(ERROR_BAD_UNIT, no_such_device); MAP_ERR_TO_COND(ERROR_BUFFER_OVERFLOW, filename_too_long); MAP_ERR_TO_COND(ERROR_BUSY, device_or_resource_busy); MAP_ERR_TO_COND(ERROR_BUSY_DRIVE, device_or_resource_busy); MAP_ERR_TO_COND(ERROR_CANNOT_MAKE, permission_denied); MAP_ERR_TO_COND(ERROR_CANTOPEN, io_error); MAP_ERR_TO_COND(ERROR_CANTREAD, io_error); MAP_ERR_TO_COND(ERROR_CANTWRITE, io_error); MAP_ERR_TO_COND(ERROR_CURRENT_DIRECTORY, permission_denied); MAP_ERR_TO_COND(ERROR_DEV_NOT_EXIST, no_such_device); MAP_ERR_TO_COND(ERROR_DEVICE_IN_USE, device_or_resource_busy); MAP_ERR_TO_COND(ERROR_DIR_NOT_EMPTY, directory_not_empty); MAP_ERR_TO_COND(ERROR_DIRECTORY, invalid_argument); MAP_ERR_TO_COND(ERROR_DISK_FULL, no_space_on_device); MAP_ERR_TO_COND(ERROR_FILE_EXISTS, file_exists); MAP_ERR_TO_COND(ERROR_FILE_NOT_FOUND, no_such_file_or_directory); MAP_ERR_TO_COND(ERROR_HANDLE_DISK_FULL, no_space_on_device); MAP_ERR_TO_COND(ERROR_INVALID_ACCESS, permission_denied); MAP_ERR_TO_COND(ERROR_INVALID_DRIVE, no_such_device); MAP_ERR_TO_COND(ERROR_INVALID_FUNCTION, function_not_supported); MAP_ERR_TO_COND(ERROR_INVALID_HANDLE, invalid_argument); MAP_ERR_TO_COND(ERROR_INVALID_NAME, invalid_argument); MAP_ERR_TO_COND(ERROR_LOCK_VIOLATION, no_lock_available); MAP_ERR_TO_COND(ERROR_LOCKED, no_lock_available); MAP_ERR_TO_COND(ERROR_NEGATIVE_SEEK, invalid_argument); MAP_ERR_TO_COND(ERROR_NOACCESS, permission_denied); MAP_ERR_TO_COND(ERROR_NOT_ENOUGH_MEMORY, not_enough_memory); MAP_ERR_TO_COND(ERROR_NOT_READY, resource_unavailable_try_again); MAP_ERR_TO_COND(ERROR_OPEN_FAILED, io_error); MAP_ERR_TO_COND(ERROR_OPEN_FILES, device_or_resource_busy); MAP_ERR_TO_COND(ERROR_OUTOFMEMORY, not_enough_memory); MAP_ERR_TO_COND(ERROR_PATH_NOT_FOUND, no_such_file_or_directory); MAP_ERR_TO_COND(ERROR_BAD_NETPATH, no_such_file_or_directory); MAP_ERR_TO_COND(ERROR_READ_FAULT, io_error); MAP_ERR_TO_COND(ERROR_RETRY, resource_unavailable_try_again); MAP_ERR_TO_COND(ERROR_SEEK, io_error); MAP_ERR_TO_COND(ERROR_SHARING_VIOLATION, permission_denied); MAP_ERR_TO_COND(ERROR_TOO_MANY_OPEN_FILES, too_many_files_open); MAP_ERR_TO_COND(ERROR_WRITE_FAULT, io_error); MAP_ERR_TO_COND(ERROR_WRITE_PROTECT, permission_denied); MAP_ERR_TO_COND(WSAEACCES, permission_denied); MAP_ERR_TO_COND(WSAEBADF, bad_file_descriptor); MAP_ERR_TO_COND(WSAEFAULT, bad_address); MAP_ERR_TO_COND(WSAEINTR, interrupted); MAP_ERR_TO_COND(WSAEINVAL, invalid_argument); MAP_ERR_TO_COND(WSAEMFILE, too_many_files_open); MAP_ERR_TO_COND(WSAENAMETOOLONG, filename_too_long); default: return std::error_code(EV, std::system_category()); } } #endif