// Copyright (c) FIRST and other WPILib contributors. // Open Source Software; you can modify and/or share it under the terms of // the WPILib BSD license file in the root directory of this project. #include "frc/simulation/ElevatorSim.h" #include #include "frc/system/NumericalIntegration.h" #include "frc/system/plant/LinearSystemId.h" using namespace frc; using namespace frc::sim; ElevatorSim::ElevatorSim(const LinearSystem<2, 1, 1>& plant, const DCMotor& gearbox, double gearing, units::meter_t drumRadius, units::meter_t minHeight, units::meter_t maxHeight, bool simulateGravity, units::meter_t startingHeight, const std::array& measurementStdDevs) : LinearSystemSim(plant, measurementStdDevs), m_gearbox(gearbox), m_drumRadius(drumRadius), m_minHeight(minHeight), m_maxHeight(maxHeight), m_gearing(gearing), m_simulateGravity(simulateGravity) { SetState( frc::Vectord<2>{std::clamp(startingHeight, minHeight, maxHeight), 0.0}); } ElevatorSim::ElevatorSim(const DCMotor& gearbox, double gearing, units::kilogram_t carriageMass, units::meter_t drumRadius, units::meter_t minHeight, units::meter_t maxHeight, bool simulateGravity, units::meter_t startingHeight, const std::array& measurementStdDevs) : ElevatorSim(LinearSystemId::ElevatorSystem(gearbox, carriageMass, drumRadius, gearing), gearbox, gearing, drumRadius, minHeight, maxHeight, simulateGravity, startingHeight, measurementStdDevs) {} bool ElevatorSim::WouldHitLowerLimit(units::meter_t elevatorHeight) const { return elevatorHeight <= m_minHeight; } bool ElevatorSim::WouldHitUpperLimit(units::meter_t elevatorHeight) const { return elevatorHeight >= m_maxHeight; } bool ElevatorSim::HasHitLowerLimit() const { return WouldHitLowerLimit(units::meter_t{m_y(0)}); } bool ElevatorSim::HasHitUpperLimit() const { return WouldHitUpperLimit(units::meter_t{m_y(0)}); } units::meter_t ElevatorSim::GetPosition() const { return units::meter_t{m_y(0)}; } units::meters_per_second_t ElevatorSim::GetVelocity() const { return units::meters_per_second_t{m_x(1)}; } units::ampere_t ElevatorSim::GetCurrentDraw() const { // I = V / R - omega / (Kv * R) // Reductions are greater than 1, so a reduction of 10:1 would mean the motor // is spinning 10x faster than the output. // v = r w, so w = v / r units::meters_per_second_t velocity{m_x(1)}; units::radians_per_second_t motorVelocity = velocity / m_drumRadius * m_gearing * 1_rad; // Perform calculation and return. return m_gearbox.Current(motorVelocity, units::volt_t{m_u(0)}) * wpi::sgn(m_u(0)); } void ElevatorSim::SetInputVoltage(units::volt_t voltage) { SetInput(Vectord<1>{voltage.value()}); } Vectord<2> ElevatorSim::UpdateX(const Vectord<2>& currentXhat, const Vectord<1>& u, units::second_t dt) { auto updatedXhat = RKDP( [&](const Vectord<2>& x, const Vectord<1>& u_) -> Vectord<2> { Vectord<2> xdot = m_plant.A() * x + m_plant.B() * u; if (m_simulateGravity) { xdot += Vectord<2>{0.0, -9.8}; } return xdot; }, currentXhat, u, dt); // Check for collision after updating x-hat. if (WouldHitLowerLimit(units::meter_t{updatedXhat(0)})) { return Vectord<2>{m_minHeight.value(), 0.0}; } if (WouldHitUpperLimit(units::meter_t{updatedXhat(0)})) { return Vectord<2>{m_maxHeight.value(), 0.0}; } return updatedXhat; }