// Copyright (c) FIRST and other WPILib contributors. // Open Source Software; you can modify and/or share it under the terms of // the WPILib BSD license file in the root directory of this project. #include "frc/geometry/Translation3d.h" #include #include "geometry3d.pb.h" #include "units/length.h" #include "units/math.h" using namespace frc; Translation3d::Translation3d(units::meter_t distance, const Rotation3d& angle) { auto rectangular = Translation3d{distance, 0_m, 0_m}.RotateBy(angle); m_x = rectangular.X(); m_y = rectangular.Y(); m_z = rectangular.Z(); } Translation3d::Translation3d(const Eigen::Vector3d& vector) : m_x{units::meter_t{vector.x()}}, m_y{units::meter_t{vector.y()}}, m_z{units::meter_t{vector.z()}} {} units::meter_t Translation3d::Distance(const Translation3d& other) const { return units::math::sqrt(units::math::pow<2>(other.m_x - m_x) + units::math::pow<2>(other.m_y - m_y) + units::math::pow<2>(other.m_z - m_z)); } units::meter_t Translation3d::Norm() const { return units::math::sqrt(m_x * m_x + m_y * m_y + m_z * m_z); } Translation3d Translation3d::RotateBy(const Rotation3d& other) const { Quaternion p{0.0, m_x.value(), m_y.value(), m_z.value()}; auto qprime = other.GetQuaternion() * p * other.GetQuaternion().Inverse(); return Translation3d{units::meter_t{qprime.X()}, units::meter_t{qprime.Y()}, units::meter_t{qprime.Z()}}; } bool Translation3d::operator==(const Translation3d& other) const { return units::math::abs(m_x - other.m_x) < 1E-9_m && units::math::abs(m_y - other.m_y) < 1E-9_m && units::math::abs(m_z - other.m_z) < 1E-9_m; } void frc::to_json(wpi::json& json, const Translation3d& translation) { json = wpi::json{{"x", translation.X().value()}, {"y", translation.Y().value()}, {"z", translation.Z().value()}}; } void frc::from_json(const wpi::json& json, Translation3d& translation) { translation = Translation3d{units::meter_t{json.at("x").get()}, units::meter_t{json.at("y").get()}, units::meter_t{json.at("z").get()}}; }