/*----------------------------------------------------------------------------*/ /* Copyright (c) 2019 FIRST. All Rights Reserved. */ /* Open Source Software - may be modified and shared by FRC teams. The code */ /* must be accompanied by the FIRST BSD license file in the root directory of */ /* the project. */ /*----------------------------------------------------------------------------*/ #pragma once #ifdef _WIN32 #pragma warning(push) #pragma warning(disable : 4521) #endif #include #include #include #include #include "CommandGroupBase.h" #include "CommandHelper.h" namespace frc2 { /** * A CommandGroup that runs a set of commands in parallel, ending when the last * command ends. * *

As a rule, CommandGroups require the union of the requirements of their * component commands. */ class ParallelCommandGroup : public CommandHelper { public: /** * Creates a new ParallelCommandGroup. The given commands will be executed * simultaneously. The command group will finish when the last command * finishes. If the CommandGroup is interrupted, only the commands that are * still running will be interrupted. * * @param commands the commands to include in this group. */ explicit ParallelCommandGroup( std::vector>&& commands); /** * Creates a new ParallelCommandGroup. The given commands will be executed * simultaneously. The command group will finish when the last command * finishes. If the CommandGroup is interrupted, only the commands that are * still running will be interrupted. * * @param commands the commands to include in this group. */ template >...>>> explicit ParallelCommandGroup(Types&&... commands) { AddCommands(std::forward(commands)...); } ParallelCommandGroup(ParallelCommandGroup&& other) = default; // No copy constructors for commandgroups ParallelCommandGroup(const ParallelCommandGroup&) = delete; // Prevent template expansion from emulating copy ctor ParallelCommandGroup(ParallelCommandGroup&) = delete; template >...>>> void AddCommands(Types&&... commands) { std::vector> foo; ((void)foo.emplace_back(std::make_unique>( std::forward(commands))), ...); AddCommands(std::move(foo)); } void Initialize() override; void Execute() override; void End(bool interrupted) override; bool IsFinished() override; bool RunsWhenDisabled() const override; private: void AddCommands(std::vector>&& commands) override; std::unordered_map, bool> m_commands; bool m_runWhenDisabled{true}; bool isRunning = false; }; } // namespace frc2 #ifdef _WIN32 #pragma warning(pop) #endif