/*----------------------------------------------------------------------------*/ /* Copyright (c) 2019-2020 FIRST. All Rights Reserved. */ /* Open Source Software - may be modified and shared by FRC teams. The code */ /* must be accompanied by the FIRST BSD license file in the root directory of */ /* the project. */ /*----------------------------------------------------------------------------*/ #include "frc/geometry/Pose2d.h" #include #include using namespace frc; Pose2d::Pose2d(Translation2d translation, Rotation2d rotation) : m_translation(translation), m_rotation(rotation) {} Pose2d::Pose2d(units::meter_t x, units::meter_t y, Rotation2d rotation) : m_translation(x, y), m_rotation(rotation) {} Pose2d Pose2d::operator+(const Transform2d& other) const { return TransformBy(other); } Pose2d& Pose2d::operator+=(const Transform2d& other) { m_translation += other.Translation().RotateBy(m_rotation); m_rotation += other.Rotation(); return *this; } Transform2d Pose2d::operator-(const Pose2d& other) const { const auto pose = this->RelativeTo(other); return Transform2d(pose.Translation(), pose.Rotation()); } bool Pose2d::operator==(const Pose2d& other) const { return m_translation == other.m_translation && m_rotation == other.m_rotation; } bool Pose2d::operator!=(const Pose2d& other) const { return !operator==(other); } Pose2d Pose2d::TransformBy(const Transform2d& other) const { return {m_translation + (other.Translation().RotateBy(m_rotation)), m_rotation + other.Rotation()}; } Pose2d Pose2d::RelativeTo(const Pose2d& other) const { const Transform2d transform{other, *this}; return {transform.Translation(), transform.Rotation()}; } Pose2d Pose2d::Exp(const Twist2d& twist) const { const auto dx = twist.dx; const auto dy = twist.dy; const auto dtheta = twist.dtheta.to(); const auto sinTheta = std::sin(dtheta); const auto cosTheta = std::cos(dtheta); double s, c; if (std::abs(dtheta) < 1E-9) { s = 1.0 - 1.0 / 6.0 * dtheta * dtheta; c = 0.5 * dtheta; } else { s = sinTheta / dtheta; c = (1 - cosTheta) / dtheta; } const Transform2d transform{Translation2d{dx * s - dy * c, dx * c + dy * s}, Rotation2d{cosTheta, sinTheta}}; return *this + transform; } Twist2d Pose2d::Log(const Pose2d& end) const { const auto transform = end.RelativeTo(*this); const auto dtheta = transform.Rotation().Radians().to(); const auto halfDtheta = dtheta / 2.0; const auto cosMinusOne = transform.Rotation().Cos() - 1; double halfThetaByTanOfHalfDtheta; if (std::abs(cosMinusOne) < 1E-9) { halfThetaByTanOfHalfDtheta = 1.0 - 1.0 / 12.0 * dtheta * dtheta; } else { halfThetaByTanOfHalfDtheta = -(halfDtheta * transform.Rotation().Sin()) / cosMinusOne; } const Translation2d translationPart = transform.Translation().RotateBy( {halfThetaByTanOfHalfDtheta, -halfDtheta}) * std::hypot(halfThetaByTanOfHalfDtheta, halfDtheta); return {translationPart.X(), translationPart.Y(), units::radian_t(dtheta)}; } void frc::to_json(wpi::json& json, const Pose2d& pose) { json = wpi::json{{"translation", pose.Translation()}, {"rotation", pose.Rotation()}}; } void frc::from_json(const wpi::json& json, Pose2d& pose) { pose = Pose2d{json.at("translation").get(), json.at("rotation").get()}; }