#include "ExampleCommand.h" ExampleCommand::ExampleCommand() { // Use Requires() here to declare subsystem dependencies // eg. Requires(chassis); } // Called just before this Command runs the first time void ExampleCommand::Initialize() { } // Called repeatedly when this Command is scheduled to run void ExampleCommand::Execute() { } // Make this return true when this Command no longer needs to run execute() bool ExampleCommand::IsFinished() { return false; } // Called once after isFinished returns true void ExampleCommand::End() { } // Called when another command which requires one or more of the same // subsystems is scheduled to run void ExampleCommand::Interrupted() { }