// Copyright (c) FIRST and other WPILib contributors. // Open Source Software; you can modify and/or share it under the terms of // the WPILib BSD license file in the root directory of this project. #include "frc/shuffleboard/Shuffleboard.h" #include #include "frc/shuffleboard/ShuffleboardTab.h" using namespace frc; void Shuffleboard::Update() { GetInstance().Update(); } ShuffleboardTab& Shuffleboard::GetTab(wpi::StringRef title) { return GetInstance().GetTab(title); } void Shuffleboard::SelectTab(int index) { GetInstance().SelectTab(index); } void Shuffleboard::SelectTab(wpi::StringRef title) { GetInstance().SelectTab(title); } void Shuffleboard::EnableActuatorWidgets() { GetInstance().EnableActuatorWidgets(); } void Shuffleboard::DisableActuatorWidgets() { // Need to update to make sure the sendable builders are initialized Update(); GetInstance().DisableActuatorWidgets(); } void Shuffleboard::StartRecording() { GetRecordingController().StartRecording(); } void Shuffleboard::StopRecording() { GetRecordingController().StopRecording(); } void Shuffleboard::SetRecordingFileNameFormat(wpi::StringRef format) { GetRecordingController().SetRecordingFileNameFormat(format); } void Shuffleboard::ClearRecordingFileNameFormat() { GetRecordingController().ClearRecordingFileNameFormat(); } void Shuffleboard::AddEventMarker(wpi::StringRef name, wpi::StringRef description, ShuffleboardEventImportance importance) { GetRecordingController().AddEventMarker(name, description, importance); } void Shuffleboard::AddEventMarker(wpi::StringRef name, ShuffleboardEventImportance importance) { AddEventMarker(name, "", importance); } detail::ShuffleboardInstance& Shuffleboard::GetInstance() { static detail::ShuffleboardInstance inst( nt::NetworkTableInstance::GetDefault()); return inst; } detail::RecordingController& Shuffleboard::GetRecordingController() { static detail::RecordingController inst( nt::NetworkTableInstance::GetDefault()); return inst; }