// Copyright (c) FIRST and other WPILib contributors. // Open Source Software; you can modify and/or share it under the terms of // the WPILib BSD license file in the root directory of this project. /* Sigslot, a signal-slot library https://github.com/palacaze/sigslot MIT License Copyright (c) 2017 Pierre-Antoine Lacaze Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #include "wpi/Signal.h" // NOLINT(build/include_order) #include "gtest/gtest.h" // NOLINT(build/include_order) #include #include #include using namespace wpi::sig; namespace { int sum = 0; void f1(int i) { sum += i; } void f2(int i) /*noexcept*/ { sum += 2 * i; } struct s { static void s1(int i) { sum += i; } static void s2(int i) noexcept { sum += 2 * i; } void f1(int i) { sum += i; } void f2(int i) const { sum += i; } void f3(int i) volatile { sum += i; } void f4(int i) const volatile { sum += i; } void f5(int i) noexcept { sum += i; } void f6(int i) const noexcept { sum += i; } void f7(int i) volatile noexcept { sum += i; } void f8(int i) const volatile noexcept { sum += i; } }; struct oo { void operator()(int i) { sum += i; } void operator()(double i) { sum += std::round(4 * i); } }; struct o1 { void operator()(int i) { sum += i; } }; struct o2 { void operator()(int i) const { sum += i; } }; struct o3 { void operator()(int i) volatile { sum += i; } }; struct o4 { void operator()(int i) const volatile { sum += i; } }; struct o5 { void operator()(int i) noexcept { sum += i; } }; struct o6 { void operator()(int i) const noexcept { sum += i; } }; struct o7 { void operator()(int i) volatile noexcept { sum += i; } }; struct o8 { void operator()(int i) const volatile noexcept { sum += i; } }; } // namespace namespace wpi { TEST(Signal, FreeConnection) { sum = 0; Signal sig; auto c1 = sig.connect_connection(f1); sig(1); ASSERT_EQ(sum, 1); sig.connect(f2); sig(1); ASSERT_EQ(sum, 4); } TEST(Signal, StaticConnection) { sum = 0; Signal sig; sig.connect(&s::s1); sig(1); ASSERT_EQ(sum, 1); sig.connect(&s::s2); sig(1); ASSERT_EQ(sum, 4); } TEST(Signal, PmfConnection) { sum = 0; Signal sig; s p; sig.connect(&s::f1, &p); sig.connect(&s::f2, &p); sig.connect(&s::f3, &p); sig.connect(&s::f4, &p); sig.connect(&s::f5, &p); sig.connect(&s::f6, &p); sig.connect(&s::f7, &p); sig.connect(&s::f8, &p); sig(1); ASSERT_EQ(sum, 8); } TEST(Signal, ConstPmfConnection) { sum = 0; Signal sig; const s p; sig.connect(&s::f2, &p); sig.connect(&s::f4, &p); sig.connect(&s::f6, &p); sig.connect(&s::f8, &p); sig(1); ASSERT_EQ(sum, 4); } TEST(Signal, FunctionObjectConnection) { sum = 0; Signal sig; sig.connect(o1{}); sig.connect(o2{}); sig.connect(o3{}); sig.connect(o4{}); sig.connect(o5{}); sig.connect(o6{}); sig.connect(o7{}); sig.connect(o8{}); sig(1); ASSERT_EQ(sum, 8); } TEST(Signal, OverloadedFunctionObjectConnection) { sum = 0; Signal sig; Signal sig1; sig.connect(oo{}); sig(1); ASSERT_EQ(sum, 1); sig1.connect(oo{}); sig1(1); ASSERT_EQ(sum, 5); } TEST(Signal, LambdaConnection) { sum = 0; Signal sig; sig.connect([&](int i) { sum += i; }); sig(1); ASSERT_EQ(sum, 1); sig.connect([&](int i) mutable { sum += 2 * i; }); sig(1); ASSERT_EQ(sum, 4); } TEST(Signal, GenericLambdaConnection) { std::stringstream s; auto f = [&](auto a, auto... args) { using result_t = int[]; s << a; result_t r{ 1, ((void)(s << args), 1)..., }; (void)r; }; Signal sig1; Signal sig2; Signal sig3; sig1.connect(f); sig2.connect(f); sig3.connect(f); sig1(1); sig2("foo"); sig3(4.1); ASSERT_EQ(s.str(), "1foo4.1"); } TEST(Signal, LvalueEmission) { sum = 0; Signal sig; auto c1 = sig.connect_connection(f1); int v = 1; sig(v); ASSERT_EQ(sum, 1); sig.connect(f2); sig(v); ASSERT_EQ(sum, 4); } TEST(Signal, Mutation) { int res = 0; Signal sig; sig.connect([](int& r) { r += 1; }); sig(res); ASSERT_EQ(res, 1); sig.connect([](int& r) mutable { r += 2; }); sig(res); ASSERT_EQ(res, 4); } TEST(Signal, CompatibleArgs) { long ll = 0; // NOLINT(runtime/int) std::string ss; short ii = 0; // NOLINT(runtime/int) auto f = [&](long l, const std::string& s, short i) { // NOLINT(runtime/int) ll = l; ss = s; ii = i; }; Signal sig; sig.connect(f); sig('0', "foo", true); ASSERT_EQ(ll, 48); ASSERT_EQ(ss, "foo"); ASSERT_EQ(ii, 1); } TEST(Signal, Disconnection) { // test removing only connected { sum = 0; Signal sig; auto sc = sig.connect_connection(f1); sig(1); ASSERT_EQ(sum, 1); sc.disconnect(); sig(1); ASSERT_EQ(sum, 1); } // test removing first connected { sum = 0; Signal sig; auto sc = sig.connect_connection(f1); sig(1); ASSERT_EQ(sum, 1); sig.connect(f2); sig(1); ASSERT_EQ(sum, 4); sc.disconnect(); sig(1); ASSERT_EQ(sum, 6); } // test removing last connected { sum = 0; Signal sig; sig.connect(f1); sig(1); ASSERT_EQ(sum, 1); auto sc = sig.connect_connection(f2); sig(1); ASSERT_EQ(sum, 4); sc.disconnect(); sig(1); ASSERT_EQ(sum, 5); } } TEST(Signal, ScopedConnection) { sum = 0; Signal sig; { auto sc1 = sig.connect_scoped(f1); sig(1); ASSERT_EQ(sum, 1); auto sc2 = sig.connect_scoped(f2); sig(1); ASSERT_EQ(sum, 4); } sig(1); ASSERT_EQ(sum, 4); sum = 0; { ScopedConnection sc1 = sig.connect_connection(f1); sig(1); ASSERT_EQ(sum, 1); ScopedConnection sc2 = sig.connect_connection(f2); sig(1); ASSERT_EQ(sum, 4); } sig(1); ASSERT_EQ(sum, 4); } TEST(Signal, ConnectionBlocking) { sum = 0; Signal sig; auto c1 = sig.connect_connection(f1); sig.connect(f2); sig(1); ASSERT_EQ(sum, 3); c1.block(); sig(1); ASSERT_EQ(sum, 5); c1.unblock(); sig(1); ASSERT_EQ(sum, 8); } TEST(Signal, ConnectionBlocker) { sum = 0; Signal sig; auto c1 = sig.connect_connection(f1); sig.connect(f2); sig(1); ASSERT_EQ(sum, 3); { auto cb = c1.blocker(); sig(1); ASSERT_EQ(sum, 5); } sig(1); ASSERT_EQ(sum, 8); } TEST(Signal, SignalBlocking) { sum = 0; Signal sig; sig.connect(f1); sig.connect(f2); sig(1); ASSERT_EQ(sum, 3); sig.block(); sig(1); ASSERT_EQ(sum, 3); sig.unblock(); sig(1); ASSERT_EQ(sum, 6); } TEST(Signal, AllDisconnection) { sum = 0; Signal sig; sig.connect(f1); sig.connect(f2); sig(1); ASSERT_EQ(sum, 3); sig.disconnect_all(); sig(1); ASSERT_EQ(sum, 3); } TEST(Signal, ConnectionCopyingMoving) { sum = 0; Signal sig; auto sc1 = sig.connect_connection(f1); auto sc2 = sig.connect_connection(f2); auto sc3 = sc1; auto sc4{sc2}; auto sc5 = std::move(sc3); auto sc6{std::move(sc4)}; sig(1); ASSERT_EQ(sum, 3); sc5.block(); sig(1); ASSERT_EQ(sum, 5); sc1.unblock(); sig(1); ASSERT_EQ(sum, 8); sc6.disconnect(); sig(1); ASSERT_EQ(sum, 9); } TEST(Signal, ScopedConnectionMoving) { sum = 0; Signal sig; { auto sc1 = sig.connect_scoped(f1); sig(1); ASSERT_EQ(sum, 1); auto sc2 = sig.connect_scoped(f2); sig(1); ASSERT_EQ(sum, 4); auto sc3 = std::move(sc1); sig(1); ASSERT_EQ(sum, 7); auto sc4{std::move(sc2)}; sig(1); ASSERT_EQ(sum, 10); } sig(1); ASSERT_EQ(sum, 10); } TEST(Signal, SignalMoving) { sum = 0; Signal sig; sig.connect(f1); sig.connect(f2); sig(1); ASSERT_EQ(sum, 3); auto sig2 = std::move(sig); sig2(1); ASSERT_EQ(sum, 6); auto sig3 = std::move(sig2); sig3(1); ASSERT_EQ(sum, 9); } template struct object { object(); object(T i) : v{i} {} // NOLINT const T& val() const { return v; } T& val() { return v; } void set_val(const T& i) { if (i != v) { v = i; s(i); } } Signal& sig() { return s; } private: T v; Signal s; }; TEST(Signal, Loop) { object i1(0); object i2(3); i1.sig().connect(&object::set_val, &i2); i2.sig().connect(&object::set_val, &i1); i1.set_val(1); ASSERT_EQ(i1.val(), 1); ASSERT_EQ(i2.val(), 1); } } // namespace wpi