// Copyright (c) FIRST and other WPILib contributors. // Open Source Software; you can modify and/or share it under the terms of // the WPILib BSD license file in the root directory of this project. #include "frc/kinematics/MecanumDriveKinematics.h" using namespace frc; MecanumDriveWheelSpeeds MecanumDriveKinematics::ToWheelSpeeds( const ChassisSpeeds& chassisSpeeds, const Translation2d& centerOfRotation) const { // We have a new center of rotation. We need to compute the matrix again. if (centerOfRotation != m_previousCoR) { auto fl = m_frontLeftWheel - centerOfRotation; auto fr = m_frontRightWheel - centerOfRotation; auto rl = m_rearLeftWheel - centerOfRotation; auto rr = m_rearRightWheel - centerOfRotation; SetInverseKinematics(fl, fr, rl, rr); m_previousCoR = centerOfRotation; } Eigen::Vector3d chassisSpeedsVector{chassisSpeeds.vx.value(), chassisSpeeds.vy.value(), chassisSpeeds.omega.value()}; Eigen::Vector4d wheelsVector = m_inverseKinematics * chassisSpeedsVector; MecanumDriveWheelSpeeds wheelSpeeds; wheelSpeeds.frontLeft = units::meters_per_second_t{wheelsVector(0)}; wheelSpeeds.frontRight = units::meters_per_second_t{wheelsVector(1)}; wheelSpeeds.rearLeft = units::meters_per_second_t{wheelsVector(2)}; wheelSpeeds.rearRight = units::meters_per_second_t{wheelsVector(3)}; return wheelSpeeds; } ChassisSpeeds MecanumDriveKinematics::ToChassisSpeeds( const MecanumDriveWheelSpeeds& wheelSpeeds) const { Eigen::Vector4d wheelSpeedsVector{ wheelSpeeds.frontLeft.value(), wheelSpeeds.frontRight.value(), wheelSpeeds.rearLeft.value(), wheelSpeeds.rearRight.value()}; Eigen::Vector3d chassisSpeedsVector = m_forwardKinematics.solve(wheelSpeedsVector); return {units::meters_per_second_t{chassisSpeedsVector(0)}, // NOLINT units::meters_per_second_t{chassisSpeedsVector(1)}, units::radians_per_second_t{chassisSpeedsVector(2)}}; } Twist2d MecanumDriveKinematics::ToTwist2d( const MecanumDriveWheelPositions& start, const MecanumDriveWheelPositions& end) const { Eigen::Vector4d wheelDeltasVector{ end.frontLeft.value() - start.frontLeft.value(), end.frontRight.value() - start.frontRight.value(), end.rearLeft.value() - start.rearLeft.value(), end.rearRight.value() - start.rearRight.value()}; Eigen::Vector3d twistVector = m_forwardKinematics.solve(wheelDeltasVector); return {units::meter_t{twistVector(0)}, units::meter_t{twistVector(1)}, units::radian_t{twistVector(2)}}; } Twist2d MecanumDriveKinematics::ToTwist2d( const MecanumDriveWheelPositions& wheelDeltas) const { Eigen::Vector4d wheelDeltasVector{ wheelDeltas.frontLeft.value(), wheelDeltas.frontRight.value(), wheelDeltas.rearLeft.value(), wheelDeltas.rearRight.value()}; Eigen::Vector3d twistVector = m_forwardKinematics.solve(wheelDeltasVector); return {units::meter_t{twistVector(0)}, units::meter_t{twistVector(1)}, units::radian_t{twistVector(2)}}; } void MecanumDriveKinematics::SetInverseKinematics(Translation2d fl, Translation2d fr, Translation2d rl, Translation2d rr) const { m_inverseKinematics = Matrixd<4, 3>{{1, -1, (-(fl.X() + fl.Y())).value()}, {1, 1, (fr.X() - fr.Y()).value()}, {1, 1, (rl.X() - rl.Y()).value()}, {1, -1, (-(rr.X() + rr.Y())).value()}}; }