/*----------------------------------------------------------------------------*/ /* Copyright (c) 2019 FIRST. All Rights Reserved. */ /* Open Source Software - may be modified and shared by FRC teams. The code */ /* must be accompanied by the FIRST BSD license file in the root directory of */ /* the project. */ /*----------------------------------------------------------------------------*/ #include #include "frc/controller/RamseteController.h" #include "frc/trajectory/TrajectoryGenerator.h" #include "gtest/gtest.h" #define EXPECT_NEAR_UNITS(val1, val2, eps) \ EXPECT_LE(units::math::abs(val1 - val2), eps) static constexpr units::meter_t kTolerance{1 / 12.0}; static constexpr units::radian_t kAngularTolerance{2.0 * wpi::math::pi / 180.0}; units::radian_t boundRadians(units::radian_t value) { while (value > units::radian_t{wpi::math::pi}) { value -= units::radian_t{wpi::math::pi * 2}; } while (value <= units::radian_t{-wpi::math::pi}) { value += units::radian_t{wpi::math::pi * 2}; } return value; } TEST(RamseteControllerTest, ReachesReference) { frc::RamseteController controller{2.0, 0.7}; frc::Pose2d robotPose{2.7_m, 23_m, frc::Rotation2d{0_deg}}; auto waypoints = std::vector{frc::Pose2d{2.75_m, 22.521_m, 0_rad}, frc::Pose2d{24.73_m, 19.68_m, 5.846_rad}}; auto trajectory = frc::TrajectoryGenerator::GenerateTrajectory( waypoints, {}, 0_mps, 0_mps, 8.8_mps, 0.1_mps_sq, false); constexpr auto kDt = 0.02_s; auto totalTime = trajectory.TotalTime(); for (size_t i = 0; i < (totalTime / kDt).to(); ++i) { auto state = trajectory.Sample(kDt * i); auto [vx, vy, omega] = controller.Calculate(robotPose, state); static_cast(vy); robotPose = robotPose.Exp(frc::Twist2d{vx * kDt, 0_m, omega * kDt}); } auto& endPose = trajectory.States().back().pose; EXPECT_NEAR_UNITS(endPose.Translation().X(), robotPose.Translation().X(), kTolerance); EXPECT_NEAR_UNITS(endPose.Translation().Y(), robotPose.Translation().Y(), kTolerance); EXPECT_NEAR_UNITS(boundRadians(endPose.Rotation().Radians() - robotPose.Rotation().Radians()), 0_rad, kAngularTolerance); }