// Copyright (c) FIRST and other WPILib contributors. // Open Source Software; you can modify and/or share it under the terms of // the WPILib BSD license file in the root directory of this project. #include "frc/StateSpaceUtil.h" namespace frc { Vectord<3> PoseTo3dVector(const Pose2d& pose) { return Vectord<3>{pose.Translation().X().value(), pose.Translation().Y().value(), pose.Rotation().Radians().value()}; } Vectord<4> PoseTo4dVector(const Pose2d& pose) { return Vectord<4>{pose.Translation().X().value(), pose.Translation().Y().value(), pose.Rotation().Cos(), pose.Rotation().Sin()}; } template <> bool IsStabilizable<1, 1>(const Matrixd<1, 1>& A, const Matrixd<1, 1>& B) { return detail::IsStabilizableImpl<1, 1>(A, B); } template <> bool IsStabilizable<2, 1>(const Matrixd<2, 2>& A, const Matrixd<2, 1>& B) { return detail::IsStabilizableImpl<2, 1>(A, B); } Vectord<3> PoseToVector(const Pose2d& pose) { return Vectord<3>{pose.X().value(), pose.Y().value(), pose.Rotation().Radians().value()}; } } // namespace frc