/*----------------------------------------------------------------------------*/ /* Copyright (c) FIRST 2016. All Rights Reserved. */ /* Open Source Software - may be modified and shared by FRC teams. The code */ /* must be accompanied by the FIRST BSD license file in the root directory of */ /* the project. */ /*----------------------------------------------------------------------------*/ #include "clock.h" GZ_REGISTER_MODEL_PLUGIN(Clock) Clock::Clock() {} Clock::~Clock() {} void Clock::Load(physics::ModelPtr model, sdf::ElementPtr sdf) { this->model = model; // Parse SDF properties if (sdf->HasElement("topic")) { topic = sdf->Get("topic"); } else { topic = "~/"+sdf->GetAttribute("name")->GetAsString(); } gzmsg << "Initializing clock: " << topic << std::endl; // Connect to Gazebo transport for messaging std::string scoped_name = model->GetWorld()->GetName()+"::"+model->GetScopedName(); boost::replace_all(scoped_name, "::", "/"); node = transport::NodePtr(new transport::Node()); node->Init(scoped_name); pub = node->Advertise(topic); // Connect to the world update event. // This will trigger the Update function every Gazebo iteration updateConn = event::Events::ConnectWorldUpdateBegin(boost::bind(&Clock::Update, this, _1)); } void Clock::Update(const common::UpdateInfo &info) { msgs::Float64 msg; msg.set_data(info.simTime.Double()); pub->Publish(msg); }