#include "imgui_RobotoLight.h" #include "RobotoLight.inc" ImFont* ImGui::AddFontRobotoLight(ImGuiIO& io, float size_pixels, const ImFontConfig* font_cfg, const ImWchar* glyph_ranges) { return io.Fonts->AddFontFromMemoryCompressedTTF(RobotoLight_compressed_data, RobotoLight_compressed_size, size_pixels, font_cfg, glyph_ranges); }