// Copyright (c) FIRST and other WPILib contributors. // Open Source Software; you can modify and/or share it under the terms of // the WPILib BSD license file in the root directory of this project. #include "glass/WindowManager.h" #include #include #include #include using namespace glass; WindowManager::WindowManager(std::string_view iniName) : m_iniSaver{iniName, this} {} // read/write open state to ini file void* WindowManager::IniSaver::IniReadOpen(const char* name) { return m_manager->GetOrAddWindow(name, true); } void WindowManager::IniSaver::IniReadLine(void* entry, const char* lineStr) { static_cast(entry)->IniReadLine(lineStr); } void WindowManager::IniSaver::IniWriteAll(ImGuiTextBuffer* out_buf) { const char* typeName = GetTypeName(); for (auto&& window : m_manager->m_windows) { window->IniWriteAll(typeName, out_buf); } } Window* WindowManager::AddWindow(std::string_view id, wpi::unique_function display) { auto win = GetOrAddWindow(id, false); if (!win) { return nullptr; } if (win->HasView()) { fmt::print(stderr, "GUI: ignoring duplicate window '{}'\n", id); return nullptr; } win->SetView(MakeFunctionView(std::move(display))); return win; } Window* WindowManager::AddWindow(std::string_view id, std::unique_ptr view) { auto win = GetOrAddWindow(id, false); if (!win) { return nullptr; } if (win->HasView()) { fmt::print(stderr, "GUI: ignoring duplicate window '{}'\n", id); return nullptr; } win->SetView(std::move(view)); return win; } Window* WindowManager::GetOrAddWindow(std::string_view id, bool duplicateOk) { // binary search auto it = std::lower_bound( m_windows.begin(), m_windows.end(), id, [](const auto& elem, std::string_view s) { return elem->GetId() < s; }); if (it != m_windows.end() && (*it)->GetId() == id) { if (!duplicateOk) { fmt::print(stderr, "GUI: ignoring duplicate window '{}'\n", id); return nullptr; } return it->get(); } // insert before (keeps sort) return m_windows.emplace(it, std::make_unique(id))->get(); } Window* WindowManager::GetWindow(std::string_view id) { // binary search auto it = std::lower_bound( m_windows.begin(), m_windows.end(), id, [](const auto& elem, std::string_view s) { return elem->GetId() < s; }); if (it == m_windows.end() || (*it)->GetId() != id) { return nullptr; } return it->get(); } void WindowManager::GlobalInit() { wpi::gui::AddInit([this] { m_iniSaver.Initialize(); }); wpi::gui::AddWindowScaler([this](float scale) { // scale default window positions for (auto&& window : m_windows) { window->ScaleDefault(scale); } }); wpi::gui::AddLateExecute([this] { DisplayWindows(); }); } void WindowManager::DisplayMenu() { for (auto&& window : m_windows) { window->DisplayMenuItem(); } } void WindowManager::DisplayWindows() { for (auto&& window : m_windows) { window->Display(); } }