/*----------------------------------------------------------------------------*/ /* Copyright (c) 2019 FIRST. All Rights Reserved. */ /* Open Source Software - may be modified and shared by FRC teams. The code */ /* must be accompanied by the FIRST BSD license file in the root directory of */ /* the project. */ /*----------------------------------------------------------------------------*/ #include "EncoderGui.h" #include #include #include #include #include #include #include #include #include "HALSimGui.h" using namespace halsimgui; static wpi::DenseMap gEncodersOpen; // indexed by channel A // read/write open state to ini file static void* EncodersReadOpen(ImGuiContext* ctx, ImGuiSettingsHandler* handler, const char* name) { int num; if (wpi::StringRef{name}.getAsInteger(10, num)) return nullptr; return &gEncodersOpen[num]; } static void EncodersReadLine(ImGuiContext* ctx, ImGuiSettingsHandler* handler, void* entry, const char* lineStr) { bool* element = static_cast(entry); wpi::StringRef line{lineStr}; auto [name, value] = line.split('='); name = name.trim(); value = value.trim(); if (name == "open") { int num; if (value.getAsInteger(10, num)) return; *element = num; } } static void EncodersWriteAll(ImGuiContext* ctx, ImGuiSettingsHandler* handler, ImGuiTextBuffer* out_buf) { for (auto it : gEncodersOpen) out_buf->appendf("[Encoder][%d]\nopen=%d\n\n", it.first, it.second ? 1 : 0); } static void DisplayEncoders() { bool hasAny = false; static int numEncoder = HAL_GetNumEncoders(); ImGui::PushItemWidth(ImGui::GetFontSize() * 8); for (int i = 0; i < numEncoder; ++i) { if (HALSIM_GetEncoderInitialized(i)) { hasAny = true; char name[32]; int chA = HALSIM_GetEncoderDigitalChannelA(i); int chB = HALSIM_GetEncoderDigitalChannelB(i); std::snprintf(name, sizeof(name), "Encoder[%d,%d]", chA, chB); if (auto simDevice = HALSIM_GetEncoderSimDevice(i)) { ImGui::PushStyleColor(ImGuiCol_Text, IM_COL32(96, 96, 96, 255)); ImGui::Text("%s", HALSIM_GetSimDeviceName(simDevice)); ImGui::PopStyleColor(); } else if (ImGui::CollapsingHeader( name, gEncodersOpen[chA] ? ImGuiTreeNodeFlags_DefaultOpen : 0)) { gEncodersOpen[chA] = true; ImGui::PushID(i); // distance per pulse double distancePerPulse = HALSIM_GetEncoderDistancePerPulse(i); ImGui::LabelText("Dist/Count", "%.6f", distancePerPulse); // count int count = HALSIM_GetEncoderCount(i); if (ImGui::InputInt("Count", &count)) HALSIM_SetEncoderCount(i, count); ImGui::SameLine(); if (ImGui::Button("Reset")) HALSIM_SetEncoderCount(i, 0); // max period double maxPeriod = HALSIM_GetEncoderMaxPeriod(i); ImGui::LabelText("Max Period", "%.6f", maxPeriod); // period double period = HALSIM_GetEncoderPeriod(i); if (ImGui::InputDouble("Period", &period, 0, 0, "%.6g")) HALSIM_SetEncoderPeriod(i, period); // reverse direction ImGui::LabelText( "Reverse Direction", "%s", HALSIM_GetEncoderReverseDirection(i) ? "true" : "false"); // direction static const char* options[] = {"reverse", "forward"}; int direction = HALSIM_GetEncoderDirection(i) ? 1 : 0; if (ImGui::Combo("Direction", &direction, options, 2)) HALSIM_SetEncoderDirection(i, direction); ImGui::PopID(); } else { gEncodersOpen[chA] = false; } } } ImGui::PopItemWidth(); if (!hasAny) ImGui::Text("No encoders"); } void EncoderGui::Initialize() { // hook ini handler to save settings ImGuiSettingsHandler iniHandler; iniHandler.TypeName = "Encoder"; iniHandler.TypeHash = ImHashStr(iniHandler.TypeName); iniHandler.ReadOpenFn = EncodersReadOpen; iniHandler.ReadLineFn = EncodersReadLine; iniHandler.WriteAllFn = EncodersWriteAll; ImGui::GetCurrentContext()->SettingsHandlers.push_back(iniHandler); HALSimGui::AddWindow("Encoders", DisplayEncoders, ImGuiWindowFlags_AlwaysAutoResize); HALSimGui::SetDefaultWindowPos("Encoders", 640, 215); }