// Copyright (c) FIRST and other WPILib contributors. // Open Source Software; you can modify and/or share it under the terms of // the WPILib BSD license file in the root directory of this project. #pragma once #include #include "Rotation2d.h" #include "units/length.h" namespace wpi { class json; } // namespace wpi namespace frc { /** * Represents a translation in 2D space. * This object can be used to represent a point or a vector. * * This assumes that you are using conventional mathematical axes. * When the robot is at the origin facing in the positive X direction, forward * is positive X and left is positive Y. */ class WPILIB_DLLEXPORT Translation2d { public: /** * Constructs a Translation2d with X and Y components equal to zero. */ constexpr Translation2d() = default; /** * Constructs a Translation2d with the X and Y components equal to the * provided values. * * @param x The x component of the translation. * @param y The y component of the translation. */ constexpr Translation2d(units::meter_t x, units::meter_t y); /** * Constructs a Translation2d with the provided distance and angle. This is * essentially converting from polar coordinates to Cartesian coordinates. * * @param distance The distance from the origin to the end of the translation. * @param angle The angle between the x-axis and the translation vector. */ constexpr Translation2d(units::meter_t distance, const Rotation2d& angle); /** * Calculates the distance between two translations in 2D space. * * The distance between translations is defined as √((x₂−x₁)²+(y₂−y₁)²). * * @param other The translation to compute the distance to. * * @return The distance between the two translations. */ units::meter_t Distance(const Translation2d& other) const; /** * Returns the X component of the translation. * * @return The X component of the translation. */ constexpr units::meter_t X() const { return m_x; } /** * Returns the Y component of the translation. * * @return The Y component of the translation. */ constexpr units::meter_t Y() const { return m_y; } /** * Returns the norm, or distance from the origin to the translation. * * @return The norm of the translation. */ units::meter_t Norm() const; /** * Returns the angle this translation forms with the positive X axis. * * @return The angle of the translation */ constexpr Rotation2d Angle() const; /** * Applies a rotation to the translation in 2D space. * * This multiplies the translation vector by a counterclockwise rotation * matrix of the given angle. * *
   * [x_new]   [other.cos, -other.sin][x]
   * [y_new] = [other.sin,  other.cos][y]
   * 
* * For example, rotating a Translation2d of <2, 0> by 90 degrees will * return a Translation2d of <0, 2>. * * @param other The rotation to rotate the translation by. * * @return The new rotated translation. */ constexpr Translation2d RotateBy(const Rotation2d& other) const; /** * Returns the sum of two translations in 2D space. * * For example, Translation3d{1.0, 2.5} + Translation3d{2.0, 5.5} = * Translation3d{3.0, 8.0}. * * @param other The translation to add. * * @return The sum of the translations. */ constexpr Translation2d operator+(const Translation2d& other) const; /** * Returns the difference between two translations. * * For example, Translation2d{5.0, 4.0} - Translation2d{1.0, 2.0} = * Translation2d{4.0, 2.0}. * * @param other The translation to subtract. * * @return The difference between the two translations. */ constexpr Translation2d operator-(const Translation2d& other) const; /** * Returns the inverse of the current translation. This is equivalent to * rotating by 180 degrees, flipping the point over both axes, or negating all * components of the translation. * * @return The inverse of the current translation. */ constexpr Translation2d operator-() const; /** * Returns the translation multiplied by a scalar. * * For example, Translation2d{2.0, 2.5} * 2 = Translation2d{4.0, 5.0}. * * @param scalar The scalar to multiply by. * * @return The scaled translation. */ constexpr Translation2d operator*(double scalar) const; /** * Returns the translation divided by a scalar. * * For example, Translation2d{2.0, 2.5} / 2 = Translation2d{1.0, 1.25}. * * @param scalar The scalar to divide by. * * @return The scaled translation. */ constexpr Translation2d operator/(double scalar) const; /** * Checks equality between this Translation2d and another object. * * @param other The other object. * @return Whether the two objects are equal. */ bool operator==(const Translation2d& other) const; private: units::meter_t m_x = 0_m; units::meter_t m_y = 0_m; }; WPILIB_DLLEXPORT void to_json(wpi::json& json, const Translation2d& state); WPILIB_DLLEXPORT void from_json(const wpi::json& json, Translation2d& state); } // namespace frc #include "Translation2d.inc"