// Copyright (c) FIRST and other WPILib contributors. // Open Source Software; you can modify and/or share it under the terms of // the WPILib BSD license file in the root directory of this project. #include "glass/networktables/NetworkTablesSettings.h" #include #include #include #include #include #include #include #include #include "glass/Context.h" #include "glass/Storage.h" using namespace glass; void NetworkTablesSettings::Thread::Main() { while (m_active) { // wait to be woken up std::unique_lock lock(m_mutex); m_cond.wait(lock, [&] { return !m_active || m_restart; }); if (!m_active) { break; } // clear restart flag m_restart = false; int mode; bool dsClient; do { mode = m_mode; dsClient = m_dsClient; // release lock while stopping to avoid blocking GUI lock.unlock(); // if just changing servers in client mode, no need to stop and restart unsigned int curMode = nt::GetNetworkMode(m_inst); if ((mode == 0 || mode == 3) || (mode == 1 && (curMode & NT_NET_MODE_CLIENT4) == 0) || (mode == 2 && (curMode & NT_NET_MODE_CLIENT3) == 0)) { nt::StopClient(m_inst); nt::StopServer(m_inst); nt::StopLocal(m_inst); } if ((m_mode == 0 || m_mode == 3) || !dsClient) { nt::StopDSClient(m_inst); } lock.lock(); } while (mode != m_mode || dsClient != m_dsClient); if (m_mode == 1 || m_mode == 2) { std::string_view serverTeam{m_serverTeam}; std::optional team; if (m_mode == 1) { nt::StartClient4(m_inst, m_clientName); } else if (m_mode == 2) { nt::StartClient3(m_inst, m_clientName); } if (!wpi::contains(serverTeam, '.') && (team = wpi::parse_integer(serverTeam, 10))) { nt::SetServerTeam(m_inst, team.value(), 0); } else { wpi::SmallVector serverNames; std::vector> servers; wpi::split(serverTeam, serverNames, ',', -1, false); for (auto&& serverName : serverNames) { servers.emplace_back(serverName, 0); } nt::SetServer(m_inst, servers); } if (m_dsClient) { nt::StartDSClient(m_inst, 0); } } else if (m_mode == 3) { nt::StartServer(m_inst, m_iniName.c_str(), m_listenAddress.c_str(), NT_DEFAULT_PORT3, NT_DEFAULT_PORT4); } } } NetworkTablesSettings::NetworkTablesSettings(std::string_view clientName, Storage& storage, NT_Inst inst) : m_mode{storage.GetString("mode"), 0, {"Disabled", "Client (NT4)", "Client (NT3)", "Server"}}, m_persistentFilename{ storage.GetString("persistentFilename", "networktables.json")}, m_serverTeam{storage.GetString("serverTeam")}, m_listenAddress{storage.GetString("listenAddress")}, m_clientName{storage.GetString("clientName", clientName)}, m_dsClient{storage.GetBool("dsClient", true)} { m_thread.Start(inst); } void NetworkTablesSettings::Update() { if (!m_restart) { return; } m_restart = false; // do actual operation on thread auto thr = m_thread.GetThread(); thr->m_restart = true; thr->m_mode = m_mode.GetValue(); thr->m_iniName = m_persistentFilename; thr->m_serverTeam = m_serverTeam; thr->m_listenAddress = m_listenAddress; thr->m_clientName = m_clientName; thr->m_dsClient = m_dsClient; thr->m_cond.notify_one(); } bool NetworkTablesSettings::Display() { m_mode.Combo("Mode", m_serverOption ? 4 : 3); switch (m_mode.GetValue()) { case 1: case 2: ImGui::InputText("Team/IP", &m_serverTeam); ImGui::InputText("Network Identity", &m_clientName); ImGui::Checkbox("Get Address from DS", &m_dsClient); break; case 3: ImGui::InputText("Listen Address", &m_listenAddress); ImGui::InputText("Persistent Filename", &m_persistentFilename); break; default: break; } if (ImGui::Button("Apply")) { m_restart = true; return true; } return false; }