#include "WPILib.h" class Robot: public IterativeRobot { RobotDrive myRobot; // robot drive system Joystick stick; // only joystick LiveWindow &lw; int autoLoopCounter; public: Robot() : myRobot(0, 1), // these must be initialized in the same order stick(0), // as they are declared above. lw(LiveWindow::GetInstance()), autoLoopCounter(0) { myRobot.SetExpiration(0.1); } private: void AutonomousInit() { autoLoopCounter = 0; } void AutonomousPeriodic() { if(autoLoopCounter < 100) //Check if we've completed 100 loops (approximately 2 seconds) { myRobot.Drive(-0.5, 0.0); // drive forwards half speed autoLoopCounter++; } else { myRobot.Drive(0.0, 0.0); // stop robot } } void TeleopInit() { } void TeleopPeriodic() { myRobot.ArcadeDrive(stick); // drive with arcade style (use right stick) } void TestPeriodic() { lw.Run(); } }; START_ROBOT_CLASS(Robot)