Files
allwpilib/simulation/frc_gazebo_plugins/rangefinder/src/rangefinder.cpp
Tyler Veness 05626cfafe Fixed cpplint.py warnings (#215)
* Fixed cpplint.py [build/include_order] and [build/include_what_you_use] warnings
* Fixed cpplint.py [readability/casting] warnings
* Updated .styleguide format
* Fixed cpplint.py [build/header_guard] warnings
2016-09-05 13:55:31 -07:00

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2.0 KiB
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/*----------------------------------------------------------------------------*/
/* Copyright (c) FIRST 2016. All Rights Reserved. */
/* Open Source Software - may be modified and shared by FRC teams. The code */
/* must be accompanied by the FIRST BSD license file in the root directory of */
/* the project. */
/*----------------------------------------------------------------------------*/
#include "rangefinder.h"
#ifdef _WIN32
// Ensure that Winsock2.h is included before Windows.h, which can get
// pulled in by anybody (e.g., Boost).
#include <Winsock2.h>
#endif
#include <boost/algorithm/string/replace.hpp>
#include <gazebo/physics/physics.hh>
#include <gazebo/sensors/sensors.hh>
#include <gazebo/transport/transport.hh>
GZ_REGISTER_MODEL_PLUGIN(Rangefinder)
void Rangefinder::Load(physics::ModelPtr model, sdf::ElementPtr sdf) {
this->model = model;
// Parse SDF properties
sensor = std::dynamic_pointer_cast<sensors::SonarSensor>(
sensors::get_sensor(sdf->Get<std::string>("sensor")));
if (sdf->HasElement("topic")) {
topic = sdf->Get<std::string>("topic");
} else {
topic = "~/" + sdf->GetAttribute("name")->GetAsString();
}
gzmsg << "Initializing rangefinder: " << topic << " sensor=" << sensor->Name()
<< std::endl;
// Connect to Gazebo transport for messaging
std::string scoped_name =
model->GetWorld()->GetName() + "::" + model->GetScopedName();
boost::replace_all(scoped_name, "::", "/");
node = transport::NodePtr(new transport::Node());
node->Init(scoped_name);
pub = node->Advertise<msgs::Float64>(topic);
// Connect to the world update event.
// This will trigger the Update function every Gazebo iteration
updateConn = event::Events::ConnectWorldUpdateBegin(
boost::bind(&Rangefinder::Update, this, _1));
}
void Rangefinder::Update(const common::UpdateInfo& info) {
msgs::Float64 msg;
msg.set_data(sensor->Range());
pub->Publish(msg);
}