mirror of
https://github.com/wpilibsuite/allwpilib
synced 2026-06-20 00:51:42 +00:00
146 lines
5.5 KiB
C++
146 lines
5.5 KiB
C++
// Copyright (c) FIRST and other WPILib contributors.
|
|
// Open Source Software; you can modify and/or share it under the terms of
|
|
// the WPILib BSD license file in the root directory of this project.
|
|
|
|
#pragma once
|
|
#include <frc/XboxController.h>
|
|
|
|
#include "Trigger.h"
|
|
#include "frc2/command/CommandScheduler.h"
|
|
|
|
namespace frc2 {
|
|
/**
|
|
* A subclass of {@link XboxController} with {@link Trigger} factories for
|
|
* command-based.
|
|
*
|
|
* @see XboxController
|
|
*/
|
|
class CommandXboxController : public frc::XboxController {
|
|
public:
|
|
using XboxController::XboxController;
|
|
|
|
/**
|
|
* Constructs an event instance around this button's digital signal.
|
|
*
|
|
* @param button the button index
|
|
* @param loop the event loop instance to attach the event to. Defaults to the
|
|
* CommandScheduler's default loop.
|
|
* @return an event instance representing the button's digital signal attached
|
|
* to the given loop.
|
|
*/
|
|
Trigger Button(int button,
|
|
frc::EventLoop* loop = CommandScheduler::GetInstance()
|
|
.GetDefaultButtonLoop()) const;
|
|
|
|
/**
|
|
* Constructs an event instance around the left bumper's digital signal.
|
|
*
|
|
* @param loop the event loop instance to attach the event to. Defaults to the
|
|
* CommandScheduler's default loop.
|
|
* @return an event instance representing the left bumper's digital signal
|
|
* attached to the given loop.
|
|
*/
|
|
Trigger LeftBumper(frc::EventLoop* loop = CommandScheduler::GetInstance()
|
|
.GetDefaultButtonLoop()) const;
|
|
|
|
/**
|
|
* Constructs an event instance around the right bumper's digital signal.
|
|
*
|
|
* @param loop the event loop instance to attach the event to. Defaults to the
|
|
* CommandScheduler's default loop.
|
|
* @return an event instance representing the right bumper's digital signal
|
|
* attached to the given loop.
|
|
*/
|
|
Trigger RightBumper(frc::EventLoop* loop = CommandScheduler::GetInstance()
|
|
.GetDefaultButtonLoop()) const;
|
|
|
|
/**
|
|
* Constructs an event instance around the left stick's digital signal.
|
|
*
|
|
* @param loop the event loop instance to attach the event to. Defaults to the
|
|
* CommandScheduler's default loop.
|
|
* @return an event instance representing the left stick's digital signal
|
|
* attached to the given loop.
|
|
*/
|
|
Trigger LeftStick(frc::EventLoop* loop = CommandScheduler::GetInstance()
|
|
.GetDefaultButtonLoop()) const;
|
|
|
|
/**
|
|
* Constructs an event instance around the right stick's digital signal.
|
|
*
|
|
* @param loop the event loop instance to attach the event to. Defaults to the
|
|
* CommandScheduler's default loop.
|
|
* @return an event instance representing the right stick's digital signal
|
|
* attached to the given loop.
|
|
*/
|
|
Trigger RightStick(frc::EventLoop* loop = CommandScheduler::GetInstance()
|
|
.GetDefaultButtonLoop()) const;
|
|
|
|
/**
|
|
* Constructs an event instance around the A button's digital signal.
|
|
*
|
|
* @param loop the event loop instance to attach the event to. Defaults to the
|
|
* CommandScheduler's default loop.
|
|
* @return an event instance representing the A button's digital signal
|
|
* attached to the given loop.
|
|
*/
|
|
Trigger A(frc::EventLoop* loop =
|
|
CommandScheduler::GetInstance().GetDefaultButtonLoop()) const;
|
|
|
|
/**
|
|
* Constructs an event instance around the B button's digital signal.
|
|
*
|
|
* @param loop the event loop instance to attach the event to. Defaults to the
|
|
* CommandScheduler's default loop.
|
|
* @return an event instance representing the B button's digital signal
|
|
* attached to the given loop.
|
|
*/
|
|
Trigger B(frc::EventLoop* loop =
|
|
CommandScheduler::GetInstance().GetDefaultButtonLoop()) const;
|
|
|
|
/**
|
|
* Constructs an event instance around the X button's digital signal.
|
|
*
|
|
* @param loop the event loop instance to attach the event to. Defaults to the
|
|
* CommandScheduler's default loop.
|
|
* @return an event instance representing the X button's digital signal
|
|
* attached to the given loop.
|
|
*/
|
|
Trigger X(frc::EventLoop* loop =
|
|
CommandScheduler::GetInstance().GetDefaultButtonLoop()) const;
|
|
|
|
/**
|
|
* Constructs an event instance around the Y button's digital signal.
|
|
*
|
|
* @param loop the event loop instance to attach the event to. Defaults to the
|
|
* CommandScheduler's default loop.
|
|
* @return an event instance representing the Y button's digital signal
|
|
* attached to the given loop.
|
|
*/
|
|
Trigger Y(frc::EventLoop* loop =
|
|
CommandScheduler::GetInstance().GetDefaultButtonLoop()) const;
|
|
|
|
/**
|
|
* Constructs an event instance around the back button's digital signal.
|
|
*
|
|
* @param loop the event loop instance to attach the event to. Defaults to the
|
|
* CommandScheduler's default loop.
|
|
* @return an event instance representing the back button's digital signal
|
|
* attached to the given loop.
|
|
*/
|
|
Trigger Back(frc::EventLoop* loop = CommandScheduler::GetInstance()
|
|
.GetDefaultButtonLoop()) const;
|
|
|
|
/**
|
|
* Constructs an event instance around the start button's digital signal.
|
|
*
|
|
* @param loop the event loop instance to attach the event to. Defaults to the
|
|
* CommandScheduler's default loop.
|
|
* @return an event instance representing the start button's digital signal
|
|
* attached to the given loop.
|
|
*/
|
|
Trigger Start(frc::EventLoop* loop = CommandScheduler::GetInstance()
|
|
.GetDefaultButtonLoop()) const;
|
|
};
|
|
} // namespace frc2
|