Files
allwpilib/wpilibc/src/test/native/cpp/JoystickTestMacros.h
Starlight220 031962608b [wpilib] Add PS4Controller, remove Hand from GenericHID/XboxController (#3345)
- GenericHID is now concrete, and has only getRawAxis/Button(int) functionality
- getXxx() has been moved into Joystick as that's the only place where it makes sense
- Hand (and therefore getXxx(Hand)) has been removed, replaced by specific getLeft/RightXxx() methods in XboxController and the new PS4Controller class
- C++ ::Button:: and ::Axis:: enums have been converted to identically-namespaced static constexpr ints
2021-08-14 10:00:46 -07:00

40 lines
2.0 KiB
C

// Copyright (c) FIRST and other WPILib contributors.
// Open Source Software; you can modify and/or share it under the terms of
// the WPILib BSD license file in the root directory of this project.
#pragma once
#define AXIS_TEST(JoystickType, AxisName) \
TEST(JoystickType##Test, Get##AxisName) { \
JoystickType joy{2}; \
sim::JoystickType##Sim joysim{joy}; \
joysim.Set##AxisName(0.35); \
joysim.NotifyNewData(); \
ASSERT_NEAR(joy.Get##AxisName(), 0.35, 0.001); \
}
#define BUTTON_TEST(JoystickType, ButtonName) \
TEST(JoystickType##Test, Get##ButtonName) { \
JoystickType joy{1}; \
sim::JoystickType##Sim joysim{joy}; \
\
joysim.Set##ButtonName(false); \
joysim.NotifyNewData(); \
ASSERT_FALSE(joy.Get##ButtonName()); \
/* need to call pressed and released to clear flags */ \
joy.Get##ButtonName##Pressed(); \
joy.Get##ButtonName##Released(); \
\
joysim.Set##ButtonName(true); \
joysim.NotifyNewData(); \
ASSERT_TRUE(joy.Get##ButtonName()); \
ASSERT_TRUE(joy.Get##ButtonName##Pressed()); \
ASSERT_FALSE(joy.Get##ButtonName##Released()); \
\
joysim.Set##ButtonName(false); \
joysim.NotifyNewData(); \
ASSERT_FALSE(joy.Get##ButtonName()); \
ASSERT_FALSE(joy.Get##ButtonName##Pressed()); \
ASSERT_TRUE(joy.Get##ButtonName##Released()); \
}